Player Matchup

Loki
Loki
GlobularGoa2701
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Its_Danielaro
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Zangetsw
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
placid-bay3
Sun Wukong
Level 25
God Stats
2W - 11L
1,472 SR
Queue Stats
29W - 36L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
xmaxwell09
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,494 SR
1,464 Elo+

VS

Team Averages
Level 34
1,435 SR
1,335 Elo+
Neith
Neith
Dogsourcee
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,296 Elo+
Solo
Nike
Nike
IlRed-Monarchll
Nike
Level 30
God Stats
1W - 4L
1,282 SR
Queue Stats
77W - 102L
1,352 Elo+
Party 1
Da Ji
Da Ji
Kaixuu_PrvnDrgn5
Da Ji
Level 84
God Stats
1W - 0L
1,362 SR
Queue Stats
86W - 104L
1,358 Elo+
Party 1
Geb
Geb
SamuraiiBlack
Geb
Level 5
God Stats
3W - 2L
1,467 SR
Queue Stats
59W - 68L
1,334 Elo+
Party 1
Tiamat
Tiamat
seekerforyou
Tiamat
Level 28
God Stats
8W - 9L
1,563 SR
Queue Stats
32W - 35L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 14 / 0
4,958
331
1,753
11,806
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 2 / 0
4,524
302
330
2,742
933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Zangetsw
Kukulkan
10
1 / 7 / 0
6,262
417
3,141
7,270
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
placid-bay3
Sun Wukong
11
3 / 4 / 0
6,660
444
4,181
10,602
7,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
xmaxwell09
Gilgamesh
8
0 / 7 / 1
5,269
351
1,470
8,664
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 1 / 3
7,143
476
1,661
4,338
1,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
7 / 4 / 1
7,836
522
3,714
6,976
4,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 0 / 5
8,715
581
5,923
7,342
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
5 / 2 / 4
7,374
492
3,317
9,553
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
14
12 / 0 / 5
9,263
618
15,783
5,167
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
4
Kills
33
34
Deaths
7
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
2
1
3
3.5
L
0
14
0
0
W
7
4
1
1.88
L
0
2
0
0
W
7
0
5
9.5
W
5
2
4
3.5
L
Kukulkan
Zangetsw
Kukulkan
1
7
0
0.14
L
Sun Wukong
placid-bay3
Sun Wukong
3
4
0
0.75
W
Tiamat
12
0
5
14.5
L
Gilgamesh
xmaxwell09
Gilgamesh
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,875
Damage
30,398
41,084
Taken
33,376
17,963
Mitigated
17,403
1,121
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
1,661
1,067
0
1,175
4,338
1,470
2,746
0
4,338
0
27,812
L
1,753
677
0
198
11,806
3,262
0
6,737
4,570
0
9,799
W
3,714
1,529
0
0
6,976
4,587
1,190
37
6,939
68
38,204
L
330
186
70
72
2,742
933
0
659
1,981
3,082
0
W
5,923
1,064
0
857
7,342
2,935
0
547
6,767
0
61,784
W
3,317
663
0
3,152
9,553
4,233
547
2,149
7,164
24,955
0
L
Kukulkan
Zangetsw
Kukulkan
3,141
957
0
0
7,270
2,401
99
4,195
2,989
22,471
0
L
Sun Wukong
placid-bay3
Sun Wukong
4,181
946
0
676
10,602
7,038
272
3,147
7,311
0
28,442
W
Tiamat
15,783
1,521
0
1,831
5,167
4,178
1,680
430
4,697
54,183
0
L
Gilgamesh
xmaxwell09
Gilgamesh
1,470
388
0
105
8,664
4,329
0
3,390
5,102
0
11,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,673
Gold Earned
40,331
147
Minions Killed
368
0
Camps Cleared
0
1,057,021
Distance Traveled
1,383,646
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,143
476
42
3
0
242,576
0
L
Loki
4,958
331
21
1
0
252,034
1
W
Nike
7,836
522
80
5
0
253,804
0
L
Yemoja
4,524
302
2
0
0
132,562
0
W
Da Ji
8,715
581
114
8
0
324,166
0
W
Geb
7,374
492
36
2
0
309,313
0
L
Kukulkan
6,262
417
52
3
0
231,464
1
L
Sun Wukong
6,660
444
48
3
0
255,386
0
W
Tiamat
9,263
618
96
6
0
253,787
2
L
Gilgamesh
5,269
351
24
2
0
185,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role