Player Matchup

Cthulhu
Cthulhu
Gold Cthulhu
Cthulhu
Level 16
God Stats
15W - 10L
1,350 SR
Queue Stats
69W - 40L
1,685 Elo+
Party 2
Hun Batz
Hun Batz
IffyYeti330
Hun Batz
Level 17
God Stats
1W - 0L
1,273 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ullr
Ullr
UllrTierFive
Ullr
Level 3
God Stats
15W - 8L
1,735 SR
Queue Stats
32W - 13L
1,795 Elo+
Party 2
Chaac
Chaac
XxCalupohxX
Chaac
Level 27
God Stats
50W - 31L
1,609 SR
Queue Stats
248W - 254L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
zViNi7z
Gilgamesh
Level 29
God Stats
12W - 11L
1,269 SR
Queue Stats
364W - 348L
1,398 Elo+
Solo
Team Averages
Level 18
1,447 SR
1,548 Elo+

VS

Team Averages
Level 50
1,580 SR
1,607 Elo+
Vulcan
Vulcan
HashiraNora
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,653 Elo+
Party 1
Zeus
Zeus
Kimruneboee
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,092 Elo+
Solo
Ravana
Ravana
bootybandit453
Ravana
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 126L
1,675 Elo+
Party 1
Horus
Horus
bubba1877
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 74L
1,704 Elo+
Party 1
Medusa
Medusa
xXVampireQueenXx
Medusa
Level 5
God Stats
4W - 5L
1,901 SR
Queue Stats
67W - 65L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gold Cthulhu
Cthulhu
17
9 / 1 / 3
10,890
641
10,301
13,744
18,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
IffyYeti330
Hun Batz
10
1 / 9 / 4
7,946
467
4,062
10,076
3,328
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 2 / 4
10,035
590
11,609
13,950
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 1
9,592
564
13,629
16,895
8,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
zViNi7z
Gilgamesh
14
3 / 3 / 4
8,678
510
4,268
10,717
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
5 / 6 / 0
9,321
548
10,554
12,498
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 5 / 2
5,400
318
831
3,723
1,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 8 / 6
7,172
422
7,862
15,644
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
bubba1877
Horus
11
2 / 3 / 8
8,030
472
8,904
13,578
8,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
10 / 5 / 4
9,053
533
11,698
11,352
4,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
23
Kills
18
18
Deaths
27
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gold Cthulhu
Cthulhu
9
1
3
10.5
L
Vulcan
5
6
0
0.83
W
Hun Batz
IffyYeti330
Hun Batz
1
9
4
0.33
L
0
5
2
0.2
W
6
2
4
4
W
4
3
1
1.5
L
1
8
6
0.5
L
Horus
bubba1877
Horus
2
3
8
2
L
10
5
4
2.4
W
Gilgamesh
zViNi7z
Gilgamesh
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,869
Damage
39,849
65,382
Taken
56,795
39,582
Mitigated
24,111
23,576
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gold Cthulhu
Cthulhu
10,301
1,109
314
4,887
13,744
18,294
0
1,682
12,008
62,256
0
L
Vulcan
10,554
1,462
0
3,583
12,498
4,660
0
2,477
9,901
46,116
0
W
Hun Batz
IffyYeti330
Hun Batz
4,062
1,625
0
180
10,076
3,328
913
289
9,787
29
18,086
L
831
502
0
245
3,723
1,000
37
219
3,474
7,110
0
W
11,609
4,812
0
3,606
13,950
5,204
2,721
6,433
6,992
0
68,730
W
13,629
2,857
234
9,715
16,895
8,580
1,054
424
16,431
0
65,399
L
7,862
1,701
0
3,972
15,644
5,723
0
4,969
10,248
0
26,058
L
Horus
bubba1877
Horus
8,904
4,936
370
3,593
13,578
8,612
367
1,459
11,969
0
19,843
L
11,698
5,285
405
2,523
11,352
4,116
1,788
449
10,873
0
49,990
W
Gilgamesh
zViNi7z
Gilgamesh
4,268
954
0
4,640
10,717
4,176
572
1,786
8,779
0
45,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,141
Gold Earned
38,976
481
Minions Killed
235
0
Camps Cleared
0
1,672,062
Distance Traveled
1,409,392
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,890
641
141
8
0
354,853
1
L
Vulcan
9,321
548
71
4
0
315,451
3
W
Hun Batz
7,946
467
26
2
0
279,699
3
L
Zeus
5,400
318
13
1
0
112,364
0
W
Ullr
10,035
590
134
8
0
322,335
3
W
Chaac
9,592
564
88
5
0
353,804
6
L
Ravana
7,172
422
39
2
0
335,603
7
L
Horus
8,030
472
26
2
0
334,339
0
L
Medusa
9,053
533
86
5
0
311,635
4
W
Gilgamesh
8,678
510
92
5
0
361,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role