Player Matchup

Loki
Loki
CROHNS KID 45
Loki
Level 68
God Stats
3W - 5L
1,374 SR
Queue Stats
217W - 252L
1,449 Elo+
Party 1
Hachiman
Hachiman
Reidiculous618
Hachiman
Level 89
God Stats
0W - 1L
1,471 SR
Queue Stats
64W - 93L
1,460 Elo+
Party 1
Athena
Athena
helaymii
Athena
Level 98
God Stats
5W - 3L
1,543 SR
Queue Stats
89W - 56L
1,618 Elo+
Party 1
Team Averages
Level 85
1,463 SR
1,509 Elo+

VS

Team Averages
Level 61
1,626 SR
1,437 Elo+
Fenrir
Fenrir
IWhizKidl
Fenrir
Level 63
God Stats
9W - 11L
1,485 SR
Queue Stats
23W - 20L
1,478 Elo+
Party 2
Skadi
Skadi
SlowestTokyo-
Skadi
Level 49
God Stats
3W - 4L
1,682 SR
Queue Stats
10W - 14L
1,354 Elo+
Party 2
Ymir
Ymir
krakmonkeyy
Ymir
Level 71
God Stats
4W - 2L
1,710 SR
Queue Stats
17W - 19L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
7,464
574
5,102
9,692
3,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
11
2 / 5 / 0
8,125
625
6,124
9,097
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
helaymii
Athena
10
0 / 4 / 2
8,117
624
6,609
15,251
14,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IWhizKidl
Fenrir
13
7 / 0 / 9
9,831
756
10,675
9,557
8,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 1 / 11
9,771
752
9,597
7,149
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 13
10,016
770
5,266
10,240
11,762
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
17
17
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Fenrir
IWhizKidl
Fenrir
7
0
9
11.5
L
Hachiman
2
5
0
0.4
W
6
1
11
11.5
L
Athena
helaymii
Athena
0
4
2
0.25
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,835
Damage
25,538
34,040
Taken
26,946
20,602
Mitigated
23,493
2,337
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,102
1,307
0
492
9,692
3,537
0
1,706
7,986
0
27,207
W
Fenrir
IWhizKidl
Fenrir
10,675
2,180
1,082
2,449
9,557
8,836
1,191
2,765
6,792
0
31,000
L
Hachiman
6,124
1,976
0
1,197
9,097
2,816
46
1,452
7,645
0
36,041
W
9,597
5,634
441
746
7,149
2,895
1,934
1,638
5,511
0
36,053
L
Athena
helaymii
Athena
6,609
2,018
0
648
15,251
14,249
0
3,053
12,198
20,935
0
W
5,266
1,873
0
1,128
10,240
11,762
325
2,331
7,909
22,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,706
Gold Earned
29,618
120
Minions Killed
110
0
Camps Cleared
0
680,241
Distance Traveled
723,543
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,464
574
38
3
0
231,808
1
W
Fenrir
9,831
756
41
3
0
274,456
2
L
Hachiman
8,125
625
52
4
0
215,358
4
W
Skadi
9,771
752
47
4
0
218,475
0
L
Athena
8,117
624
30
2
0
233,075
4
W
Ymir
10,016
770
22
2
0
230,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role