Player Matchup

Nu Wa
Nu Wa
ErebosLMM
Nu Wa
Level 6
God Stats
5W - 8L
1,204 SR
Queue Stats
10W - 13L
1,264 Elo+
Solo
Chiron
Chiron
Henest
Chiron
Level 17
God Stats
4W - 6L
1,311 SR
Queue Stats
40W - 32L
1,461 Elo+
Party 2
Neith
Neith
Pet1
Neith
Level 4
God Stats
2W - 2L
1,307 SR
Queue Stats
2W - 3L
1,283 Elo+
Party 2
Anubis
Anubis
martinos10000
Anubis
Level 40
God Stats
3W - 3L
1,646 SR
Queue Stats
11W - 19L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
mitroni
Cthulhu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 1
Team Averages
Level 14
1,394 SR
1,384 Elo+

VS

Team Averages
Level 19
1,404 SR
1,369 Elo+
Kukulkan
Kukulkan
Absiinthe
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,365 Elo+
Party 3
Sun Wukong
Sun Wukong
God阿鬼
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,463 Elo+
Solo
Mercury
Mercury
pharaoning
Mercury
Level 14
God Stats
12W - 15L
1,434 SR
Queue Stats
17W - 26L
1,350 Elo+
Party 3
Cerberus
Cerberus
satanazz
Cerberus
Level 15
God Stats
2W - 2L
1,363 SR
Queue Stats
18W - 29L
1,338 Elo+
Party 3
Guan Yu
Guan Yu
Ðarføs
Guan Yu
Level 13
God Stats
1W - 2L
1,222 SR
Queue Stats
16W - 27L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ErebosLMM
Nu Wa
20
13 / 14 / 16
16,362
1,169
28,475
25,227
10,271
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Henest
Chiron
20
9 / 5 / 19
16,043
1,146
30,478
21,469
8,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Pet1
Neith
19
3 / 7 / 14
12,919
923
16,133
14,259
5,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
16 / 11 / 15
17,609
1,258
40,158
34,850
15,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
mitroni
Cthulhu
20
2 / 9 / 26
14,571
1,041
15,613
35,445
41,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Absiinthe
Kukulkan
20
12 / 7 / 21
17,228
1,231
42,118
20,691
7,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
God阿鬼
Sun Wukong
20
2 / 7 / 24
13,905
993
14,319
26,033
24,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
pharaoning
Mercury
20
5 / 9 / 14
13,936
995
12,715
20,935
7,517
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
satanazz
Cerberus
20
12 / 7 / 22
16,886
1,206
33,542
37,521
33,383
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Ðarføs
Guan Yu
20
15 / 13 / 15
16,716
1,194
23,738
33,639
14,888
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
142
43
Kills
46
46
Deaths
43
90
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Absiinthe
Kukulkan
12
7
21
3.21
W
Nu Wa
ErebosLMM
Nu Wa
13
14
16
1.5
L
Sun Wukong
God阿鬼
Sun Wukong
2
7
24
2
W
Chiron
Henest
Chiron
9
5
19
3.7
W
Neith
Pet1
Neith
3
7
14
1.43
W
16
11
15
2.14
W
Cthulhu
mitroni
Cthulhu
2
9
26
1.67
L
Mercury
pharaoning
Mercury
5
9
14
1.33
L
Cerberus
satanazz
Cerberus
12
7
22
3.29
L
Guan Yu
Ðarføs
Guan Yu
15
13
15
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,857
Damage
126,432
131,250
Taken
138,819
80,602
Mitigated
88,480
24,226
Healing
27,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Absiinthe
Kukulkan
42,118
4,706
0
2,334
20,691
7,962
0
11,630
8,809
96,624
0
W
Nu Wa
ErebosLMM
Nu Wa
28,475
7,106
199
1,375
25,227
10,271
0
15,781
9,446
41,101
0
L
Sun Wukong
God阿鬼
Sun Wukong
14,319
2,816
0
1,133
26,033
24,730
0
15,601
10,155
505
26,347
W
Chiron
Henest
Chiron
30,478
8,323
1,921
2,596
21,469
8,331
0
13,654
7,737
0
54,858
W
Neith
Pet1
Neith
16,133
6,115
0
914
14,259
5,402
0
6,659
7,600
0
24,765
W
40,158
1,871
570
12,143
34,850
15,004
0
17,534
17,316
75,906
0
W
Cthulhu
mitroni
Cthulhu
15,613
2,482
435
4,073
35,445
41,594
0
22,393
12,977
40,251
0
L
Mercury
pharaoning
Mercury
12,715
6,525
0
0
20,935
7,517
0
11,942
8,829
0
25,786
L
Cerberus
satanazz
Cerberus
33,542
2,401
0
12,619
37,521
33,383
0
21,628
15,487
61,643
0
L
Guan Yu
Ðarføs
Guan Yu
23,738
12,605
4,469
7,019
33,639
14,888
0
22,028
11,293
0
47,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,504
Gold Earned
78,671
231
Minions Killed
297
1
Camps Cleared
4
1,241,482
Distance Traveled
1,320,802
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
17,228
1,231
114
8
3
273,518
0
W
Nu Wa
16,362
1,169
27
2
0
195,682
0
L
Sun Wukong
13,905
993
21
2
1
236,374
0
W
Chiron
16,043
1,146
51
4
0
307,523
1
W
Neith
12,919
923
16
1
0
256,883
0
W
Anubis
17,609
1,258
97
7
1
215,121
0
W
Cthulhu
14,571
1,041
40
3
0
266,273
2
L
Mercury
13,936
995
27
2
0
297,036
0
L
Cerberus
16,886
1,206
94
7
0
274,491
1
L
Guan Yu
16,716
1,194
41
3
0
239,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role