Player Matchup

Izanami
Izanami
ChanShenan
Izanami
Level 11
God Stats
2W - 2L
1,675 SR
Queue Stats
8W - 8L
1,512 Elo+
Party 2
Ao Kuang
Ao Kuang
ENIJTheseus373
Ao Kuang
Level 106
God Stats
1W - 0L
1,603 SR
Queue Stats
86W - 87L
1,640 Elo+
Party 2
Janus
Janus
Pillscosby69
Janus
Level 41
God Stats
15W - 28L
1,586 SR
Queue Stats
989W - 946L
1,575 Elo+
Solo
Cu Chulainn
Cu Chulainn
SleepingKnight4
Cu Chulainn
Level 65
God Stats
2W - 1L
1,552 SR
Queue Stats
19W - 19L
1,429 Elo+
Party 2
Hercules
Hercules
spilled milk103
Hercules
Level 123
God Stats
11W - 12L
1,421 SR
Queue Stats
374W - 359L
1,491 Elo+
Solo
Team Averages
Level 69
1,568 SR
1,529 Elo+

VS

Team Averages
Level 78
1,509 SR
1,544 Elo+
King Arthur
King Arthur
Kaiderek
King Arthur
Level 105
God Stats
23W - 22L
1,587 SR
Queue Stats
66W - 48L
1,657 Elo+
Party 1
Skadi
Skadi
SleazySkeezy
Skadi
Level 149
God Stats
2W - 5L
1,603 SR
Queue Stats
86W - 65L
1,635 Elo+
Party 1
Kukulkan
Kukulkan
THE NEUTRONIC
Kukulkan
Level 43
God Stats
0W - 3L
1,299 SR
Queue Stats
231W - 243L
1,076 Elo+
Solo
Sol
Sol
Tinuviel666
Sol
Level 66
God Stats
0W - 3L
1,287 SR
Queue Stats
54W - 36L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
YeetGod420x69
Danzaburou
Level 29
God Stats
17W - 10L
1,770 SR
Queue Stats
28W - 15L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChanShenan
Izanami
16
2 / 2 / 6
10,668
508
5,093
10,368
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
18
7 / 2 / 3
11,400
543
12,567
18,975
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 0 / 5
13,020
620
14,788
8,819
3,452
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
SleepingKnight4
Cu Chulainn
17
1 / 4 / 3
10,245
488
5,622
11,655
10,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hercules
15
4 / 4 / 9
10,949
521
7,986
21,117
17,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kaiderek
King Arthur
20
7 / 1 / 4
12,433
592
12,434
16,487
11,489
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 2
10,519
501
10,559
19,414
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
THE NEUTRONIC
Kukulkan
15
1 / 6 / 0
9,571
456
4,370
11,626
5,844
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 3
8,495
405
7,490
7,490
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
YeetGod420x69
Danzaburou
16
2 / 4 / 4
10,611
505
9,763
12,510
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
21
Kills
12
12
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
ChanShenan
Izanami
2
2
6
2.5
W
Ao Kuang
7
2
3
4.25
L
King Arthur
Kaiderek
King Arthur
7
1
4
9
W
7
0
5
9.5
L
2
5
2
0.6
W
Cu Chulainn
SleepingKnight4
Cu Chulainn
1
4
3
0.63
L
Kukulkan
THE NEUTRONIC
Kukulkan
1
6
0
0.17
L
0
5
3
0.3
L
Danzaburou
YeetGod420x69
Danzaburou
2
4
4
1
W
Hercules
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,056
Damage
44,616
70,934
Taken
67,527
43,982
Mitigated
31,443
21,029
Healing
20,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ChanShenan
Izanami
5,093
3,291
0
4,363
10,368
3,833
295
1,788
8,428
0
60,398
W
Ao Kuang
12,567
3,577
0
9,224
18,975
8,568
1,482
731
18,192
88,165
0
L
King Arthur
Kaiderek
King Arthur
12,434
846
0
6,105
16,487
11,489
92
5,716
10,685
0
89,060
W
14,788
501
128
2,276
8,819
3,452
0
1,749
6,986
119,123
0
L
10,559
4,829
0
7,259
19,414
7,434
0
7,698
11,538
0
92,691
W
Cu Chulainn
SleepingKnight4
Cu Chulainn
5,622
670
0
293
11,655
10,458
796
1,919
9,702
0
63,690
L
Kukulkan
THE NEUTRONIC
Kukulkan
4,370
477
0
1,414
11,626
5,844
287
7,666
3,696
53,867
0
L
7,490
375
0
1,551
7,490
2,274
0
2,799
4,631
38,999
0
L
Danzaburou
YeetGod420x69
Danzaburou
9,763
6,550
0
3,987
12,510
4,402
43
2,983
9,527
0
61,601
W
Hercules
7,986
2,742
0
4,745
21,117
17,671
0
5,079
15,766
95
33,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,282
Gold Earned
51,629
635
Minions Killed
624
0
Camps Cleared
0
2,127,383
Distance Traveled
1,969,161
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,668
508
133
6
0
397,869
1
W
Ao Kuang
11,400
543
110
5
0
445,667
1
L
King Arthur
12,433
592
184
9
0
450,327
5
W
Janus
13,020
620
242
12
0
416,118
0
L
Skadi
10,519
501
148
7
0
411,952
1
W
Cu Chulainn
10,245
488
110
5
0
415,742
1
L
Kukulkan
9,571
456
111
5
0
317,428
0
L
Sol
8,495
405
64
3
0
400,790
4
L
Danzaburou
10,611
505
117
6
0
388,664
6
W
Hercules
10,949
521
40
2
0
451,987
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role