Player Matchup

Anhur
Anhur
ButtProtector
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 134L
1,629 Elo+
Solo
Cabrakan
Cabrakan
JudgementKAZY
Cabrakan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,698 Elo+
Solo
Mercury
Mercury
Lmbuildingstacks
Mercury
Level 27
God Stats
11W - 7L
1,594 SR
Queue Stats
307W - 298L
1,576 Elo+
Solo
Bellona
Bellona
SUNBATHING
Bellona
Level 21
God Stats
8W - 2L
1,753 SR
Queue Stats
127W - 86L
1,714 Elo+
Solo
Nu Wa
Nu Wa
Solstafur
Nu Wa
Level 18
God Stats
11W - 6L
1,765 SR
Queue Stats
289W - 248L
1,728 Elo+
Solo
Team Averages
Level 22
1,623 SR
1,669 Elo+

VS

Team Averages
Level 21
1,539 SR
1,657 Elo+
Ne Zha
Ne Zha
RagingCurrywurst
Ne Zha
Level 25
God Stats
2W - 4L
1,412 SR
Queue Stats
89W - 64L
1,638 Elo+
Solo
Merlin
Merlin
karateoma
Merlin
Level 23
God Stats
23W - 31L
1,559 SR
Queue Stats
126W - 131L
1,613 Elo+
Solo
Loki
Loki
newplayer283
Loki
Level 27
God Stats
9W - 3L
1,697 SR
Queue Stats
183W - 129L
1,660 Elo+
Solo
Anhur
Anhur
potocuchi
Anhur
Level 6
God Stats
1W - 1L
1,624 SR
Queue Stats
3W - 2L
1,740 Elo+
Solo
Jormungandr
Jormungandr
爪尺卄卂ㄚ
Jormungandr
Level 26
God Stats
1W - 3L
1,401 SR
Queue Stats
118W - 100L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 5
16,644
694
13,723
21,456
7,526
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
JudgementKAZY
Cabrakan
13
0 / 2 / 1
10,493
437
4,834
6,925
7,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 1 / 7
15,756
657
14,661
19,709
9,766
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
SUNBATHING
Bellona
20
5 / 4 / 10
14,996
625
14,919
23,465
21,011
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Solstafur
Nu Wa
20
11 / 3 / 12
15,921
663
33,210
14,910
5,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 10 / 2
12,236
510
9,721
21,698
7,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
karateoma
Merlin
19
1 / 7 / 4
11,829
493
10,980
16,693
5,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 2 / 2
10,979
457
7,584
14,325
7,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
potocuchi
Anhur
17
1 / 10 / 2
10,964
457
7,315
22,246
7,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
爪尺卄卂ㄚ
Jormungandr
19
2 / 7 / 4
11,819
492
15,624
27,440
26,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
36
Kills
15
15
Deaths
36
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
5
5
2.3
W
Cabrakan
JudgementKAZY
Cabrakan
0
2
1
0.25
W
11
1
7
14.5
L
9
10
2
1
W
Bellona
SUNBATHING
Bellona
5
4
10
2.5
W
Nu Wa
Solstafur
Nu Wa
11
3
12
5.67
L
Merlin
karateoma
Merlin
1
7
4
0.43
L
2
2
2
1.5
L
Anhur
potocuchi
Anhur
1
10
2
0.2
L
Jormungandr
爪尺卄卂ㄚ
Jormungandr
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,347
Damage
51,224
86,465
Taken
102,402
51,332
Mitigated
54,913
26,445
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,723
9,358
0
11,245
21,456
7,526
6,255
8,401
13,055
0
138,765
W
Cabrakan
JudgementKAZY
Cabrakan
4,834
682
0
2,337
6,925
7,416
0
0
6,925
34,058
0
W
14,661
8,008
0
1,932
19,709
9,766
2,026
7,018
12,691
0
142,558
L
9,721
4,140
0
5,487
21,698
7,752
0
7,085
14,218
0
59,386
W
Bellona
SUNBATHING
Bellona
14,919
6,781
0
6,047
23,465
21,011
2,302
9,065
13,926
0
98,543
W
Nu Wa
Solstafur
Nu Wa
33,210
5,289
147
4,737
14,910
5,613
1,486
3,586
11,324
114,451
0
L
Merlin
karateoma
Merlin
10,980
269
0
1,464
16,693
5,913
0
7,578
8,753
87,952
0
L
7,584
2,684
0
3,161
14,325
7,456
0
7,228
6,506
0
63,676
L
Anhur
potocuchi
Anhur
7,315
2,952
0
3,567
22,246
7,153
696
4,617
17,373
0
81,952
L
Jormungandr
爪尺卄卂ㄚ
Jormungandr
15,624
2,819
318
1,140
27,440
26,639
0
9,496
17,508
82,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,810
Gold Earned
57,827
798
Minions Killed
706
0
Camps Cleared
0
2,230,862
Distance Traveled
1,830,824
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,644
694
205
9
0
414,634
4
W
Cabrakan
10,493
437
84
4
0
192,146
4
W
Mercury
15,756
657
176
7
0
602,613
3
L
Ne Zha
12,236
510
110
5
0
284,114
5
W
Bellona
14,996
625
168
7
0
562,010
4
W
Nu Wa
15,921
663
165
7
0
459,459
0
L
Merlin
11,829
493
167
7
0
383,703
2
L
Loki
10,979
457
157
7
0
319,328
8
L
Anhur
10,964
457
136
6
0
399,122
5
L
Jormungandr
11,819
492
136
6
0
444,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role