Player Matchup

Raijin
Raijin
Gold II
DAILYHITMAN
Raijin
Gold II
Level 160
God Stats
36W - 21L
1,749 SR
Queue Stats
158W - 156L
1,599 MMR
Solo
Aphrodite
Aphrodite
Gold III
DawnJunior
Aphrodite
Gold III
Level 145
God Stats
7W - 5L
1,701 SR
Queue Stats
133W - 142L
1,324 MMR
Solo
Danzaburou
Danzaburou
Platinum V
JackoSensei
Danzaburou
Platinum V
Level 156
God Stats
5W - 5L
1,497 SR
Queue Stats
215W - 208L
1,724 MMR
Solo
Serqet
Serqet
Gold II
Shouk0
Serqet
Gold II
Level 69
God Stats
1W - 1L
1,363 SR
Queue Stats
17W - 9L
1,680 MMR
Solo
Bacchus
Bacchus
Gold I
TheHummus
Bacchus
Gold I
Level 120
God Stats
10W - 2L
1,920 SR
Queue Stats
36W - 34L
1,640 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,646 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,701 SR
1,476 MMR
Chaac
Chaac
Bronze II
Akeith3
Chaac
Bronze II
Level 105
God Stats
3W - 3L
1,536 SR
Queue Stats
73W - 95L
162 MMR
Solo
Anubis
Anubis
Platinum V
Cole88y
Anubis
Platinum V
Level 96
God Stats
42W - 27L
1,685 SR
Queue Stats
312W - 299L
1,771 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Koshy
Hou Yi
Platinum IV
Level 155
God Stats
5W - 4L
1,695 SR
Queue Stats
103W - 98L
1,765 MMR
Party 1
Thor
Thor
Platinum V
Machiito
Thor
Platinum V
Level 158
God Stats
10W - 4L
1,796 SR
Queue Stats
281W - 279L
1,770 MMR
Solo
Sobek
Sobek
Platinum V
Sh3itskees
Sobek
Platinum V
Level 127
God Stats
3W - 2L
1,790 SR
Queue Stats
39W - 31L
1,910 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
7 / 3 / 6
11,757
560
16,311
13,750
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
DawnJunior
Aphrodite
19
1 / 1 / 4
12,024
573
10,473
8,685
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
JackoSensei
Danzaburou
18
4 / 2 / 4
12,063
574
8,619
13,802
4,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Shouk0
Serqet
20
5 / 2 / 7
12,703
605
10,836
15,229
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
TheHummus
Bacchus
17
4 / 0 / 11
10,313
491
8,529
10,533
8,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatTsukuyomiSetGilgameshAthena

VS

Bans
ApolloYmirAwilixGebNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akeith3
Chaac
17
1 / 1 / 0
10,361
493
6,737
19,973
15,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Cole88y
Anubis
15
4 / 9 / 1
9,878
470
13,921
13,827
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Koshy
Hou Yi
17
1 / 2 / 0
9,877
470
5,547
10,785
3,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
19
2 / 4 / 2
10,972
522
4,618
15,496
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
13
0 / 5 / 2
9,206
438
4,305
19,401
14,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
21
Kills
8
8
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
Akeith3
Chaac
1
1
0
1
L
Anubis
Cole88y
Anubis
4
9
1
0.5
W
Raijin
7
3
6
3.33
W
Aphrodite
DawnJunior
Aphrodite
1
1
4
3
W
Danzaburou
JackoSensei
Danzaburou
4
2
4
3
L
Hou Yi
Koshy
Hou Yi
1
2
0
0.5
L
Thor
2
4
2
0.75
L
Sobek
0
5
2
0.2
W
Serqet
Shouk0
Serqet
5
2
7
4.25
W
Bacchus
TheHummus
Bacchus
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,768
Damage
35,128
61,999
Taken
79,482
29,043
Mitigated
44,598
29,994
Healing
26,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Akeith3
Chaac
6,737
702
0
10,227
19,973
15,583
45
9,752
9,632
0
71,762
L
Anubis
Cole88y
Anubis
13,921
55
0
3,940
13,827
5,635
0
5,919
6,908
59,251
0
W
Raijin
16,311
1,195
0
4,353
13,750
5,111
24
4,253
9,497
91,850
0
W
Aphrodite
DawnJunior
Aphrodite
10,473
1,428
1,813
5,717
8,685
5,088
0
714
7,971
85,502
0
W
Danzaburou
JackoSensei
Danzaburou
8,619
4,382
0
6,954
13,802
4,876
364
5,235
8,567
0
110,413
L
Hou Yi
Koshy
Hou Yi
5,547
2,857
0
3,005
10,785
3,693
0
3,296
7,419
0
80,806
L
Thor
4,618
995
0
6,047
15,496
5,655
0
4,883
9,662
0
95,533
L
Sobek
4,305
264
0
3,477
19,401
14,032
0
9,994
8,847
22,082
0
W
Serqet
Shouk0
Serqet
10,836
1,341
0
6,522
15,229
5,863
217
5,621
9,608
0
92,730
W
Bacchus
TheHummus
Bacchus
8,529
1,220
650
3,985
10,533
8,105
0
4,491
6,042
30,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,860
Gold Earned
50,294
730
Minions Killed
663
0
Camps Cleared
0
1,993,065
Distance Traveled
1,884,957
40
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,361
493
175
8
0
391,254
10
L
Anubis
9,878
470
109
5
0
336,044
9
W
Raijin
11,757
560
148
7
0
370,081
5
W
Aphrodite
12,024
573
199
9
0
365,695
8
W
Danzaburou
12,063
574
165
8
0
345,454
9
L
Hou Yi
9,877
470
176
8
0
350,740
2
L
Thor
10,972
522
175
8
0
405,630
6
L
Sobek
9,206
438
28
1
0
401,289
5
W
Serqet
12,703
605
169
8
0
478,752
6
W
Bacchus
10,313
491
49
2
0
433,083
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role