Player Matchup

Fenrir
Fenrir
Gold I
Darcusi
Fenrir
Gold I
Level 148
God Stats
8W - 9L
1,635 SR
Queue Stats
106W - 93L
1,627 MMR
Party 1
Bellona
Bellona
Platinum V
K3NS31
Bellona
Platinum V
Level 149
God Stats
11W - 15L
1,677 SR
Queue Stats
441W - 443L
1,614 MMR
Solo
Janus
Janus
Gold I
Ransle
Janus
Gold I
Level 127
God Stats
7W - 6L
1,503 SR
Queue Stats
102W - 92L
1,637 MMR
Solo
Izanami
Izanami
Gold I
Ryzhard
Izanami
Gold I
Level 156
God Stats
153W - 116L
1,660 SR
Queue Stats
569W - 593L
1,614 MMR
Party 1
Cthulhu
Cthulhu
Gold III
baffyoO
Cthulhu
Gold III
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 100L
1,603 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,595 SR
1,619 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,543 SR
1,619 MMR
Apollo
Apollo
Platinum V
Chorin
Apollo
Platinum V
Level 156
God Stats
6W - 2L
1,796 SR
Queue Stats
525W - 522L
1,618 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
FrAnCoFrAnCo
Erlang Shen
Gold II
Level 37
God Stats
0W - 2L
1,269 SR
Queue Stats
47W - 28L
1,772 MMR
Party 2
Cabrakan
Cabrakan
Gold III
TScar
Cabrakan
Gold III
Level 121
God Stats
19W - 26L
1,435 SR
Queue Stats
129W - 136L
1,595 MMR
Solo
Cerberus
Cerberus
Gold III
oommMN
Cerberus
Gold III
Level 143
God Stats
0W - 3L
1,718 SR
Queue Stats
55W - 54L
1,611 MMR
Solo
Hel
Hel
Gold I
sokosu
Hel
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darcusi
Fenrir
20
11 / 5 / 13
15,334
590
17,052
23,235
11,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
K3NS31
Bellona
20
5 / 4 / 10
15,375
591
11,929
24,084
25,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Ransle
Janus
20
10 / 4 / 14
15,755
606
26,388
15,160
5,329
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ryzhard
Izanami
20
7 / 5 / 11
15,535
598
21,546
19,959
7,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
baffyoO
Cthulhu
20
1 / 6 / 15
12,760
491
12,319
25,567
24,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetTiamatTsukuyomiAthenaGilgamesh

VS

Bans
Chang'eSobekKumbhakarnaTyrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chorin
Apollo
20
4 / 8 / 3
13,122
505
9,078
22,711
8,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
FrAnCoFrAnCo
Erlang Shen
20
14 / 7 / 2
15,012
577
27,485
27,443
16,094
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
TScar
Cabrakan
16
0 / 8 / 8
12,236
471
5,899
28,684
32,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
oommMN
Cerberus
19
4 / 3 / 7
12,839
494
17,381
24,158
24,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
sokosu
Hel
18
2 / 8 / 4
11,784
453
7,771
16,750
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
34
Kills
24
24
Deaths
34
63
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
Chorin
Apollo
4
8
3
0.69
W
Fenrir
Darcusi
Fenrir
11
5
13
3.5
L
Erlang Shen
FrAnCoFrAnCo
Erlang Shen
14
7
2
2.14
W
Bellona
K3NS31
Bellona
5
4
10
2.5
W
Janus
Ransle
Janus
10
4
14
4.25
W
Izanami
Ryzhard
Izanami
7
5
11
2.5
L
Cabrakan
TScar
Cabrakan
0
8
8
0.5
W
Cthulhu
baffyoO
Cthulhu
1
6
15
1.42
L
Cerberus
oommMN
Cerberus
4
3
7
2.5
L
Hel
sokosu
Hel
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,234
Damage
67,614
108,005
Taken
119,746
74,605
Mitigated
89,007
34,508
Healing
33,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Chorin
Apollo
9,078
4,205
0
3,330
22,711
8,996
951
6,273
16,438
0
100,395
W
Fenrir
Darcusi
Fenrir
17,052
10,181
0
6,874
23,235
11,698
4,673
6,446
16,789
0
96,845
L
Erlang Shen
FrAnCoFrAnCo
Erlang Shen
27,485
14,789
0
3,134
27,443
16,094
1,748
10,501
16,942
0
136,722
W
Bellona
K3NS31
Bellona
11,929
3,742
0
8,245
24,084
25,583
1,246
9,484
14,600
0
74,098
W
Janus
Ransle
Janus
26,388
2,392
0
4,945
15,160
5,329
2,848
4,915
10,245
116,442
0
W
Izanami
Ryzhard
Izanami
21,546
15,916
0
6,389
19,959
7,752
7,986
3,707
16,252
0
136,525
L
Cabrakan
TScar
Cabrakan
5,899
729
0
3,863
28,684
32,738
0
10,125
18,559
39,950
0
W
Cthulhu
baffyoO
Cthulhu
12,319
621
2,181
5,874
25,567
24,243
471
6,736
18,831
60,481
0
L
Cerberus
oommMN
Cerberus
17,381
1,191
0
8,694
24,158
24,966
945
5,580
18,210
79,538
0
L
Hel
sokosu
Hel
7,771
276
6,789
7,534
16,750
6,213
734
7,140
9,610
78,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,759
Gold Earned
64,993
729
Minions Killed
676
0
Camps Cleared
0
2,649,956
Distance Traveled
2,439,876
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,122
505
191
7
0
454,346
8
W
Fenrir
15,334
590
130
5
0
543,580
7
L
Erlang Shen
15,012
577
161
6
0
536,689
1
W
Bellona
15,375
591
154
6
0
557,667
8
W
Janus
15,755
606
178
7
0
557,742
0
W
Izanami
15,535
598
188
7
0
444,774
7
L
Cabrakan
12,236
471
41
2
0
453,557
8
W
Cthulhu
12,760
491
79
3
0
546,193
10
L
Cerberus
12,839
494
149
6
0
496,404
4
L
Hel
11,784
453
134
5
0
498,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role