Player Matchup

Sol
Sol
Error6015
Sol
Level 27
God Stats
51W - 34L
1,566 SR
Queue Stats
429W - 556L
1,322 Elo+
Solo
Ravana
Ravana
Indi3WaysJae
Ravana
Level 15
God Stats
6W - 4L
1,230 SR
Queue Stats
94W - 102L
1,268 Elo+
Party 1
Vulcan
Vulcan
Pocajontas124
Vulcan
Level 28
God Stats
2W - 1L
1,724 SR
Queue Stats
8W - 10L
1,379 Elo+
Solo
Bacchus
Bacchus
ReFlex_Skino
Bacchus
Level 10
God Stats
5W - 3L
1,600 SR
Queue Stats
25W - 25L
1,275 Elo+
Solo
Chernobog
Chernobog
ringo_flex8
Chernobog
Level 11
God Stats
12W - 13L
1,500 SR
Queue Stats
264W - 337L
1,210 Elo+
Party 1
Team Averages
Level 18
1,524 SR
1,291 Elo+

VS

Team Averages
Level 11
1,539 SR
1,156 Elo+
Gilgamesh
Gilgamesh
Ai-XiV
Gilgamesh
Level 16
God Stats
2W - 3L
1,463 SR
Queue Stats
86W - 83L
1,335 Elo+
Solo
Cthulhu
Cthulhu
MSK W0LF
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Solo
Aphrodite
Aphrodite
billybatmuts
Aphrodite
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
6W - 6L
1,182 Elo+
Solo
Hades
Hades
gifted_headship1
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,019 Elo+
Party 2
Ra
Ra
kakashi-copycat3
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,070 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,023
617
8,178
5,477
1,855
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
11
5 / 1 / 0
6,783
522
3,261
4,307
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 3
6,681
514
5,328
5,681
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ReFlex_Skino
Bacchus
3
0 / 1 / 0
4,184
322
181
817
221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
ringo_flex8
Chernobog
10
12 / 3 / 1
7,261
559
6,115
7,312
2,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ai-XiV
Gilgamesh
12
6 / 1 / 1
7,134
549
5,782
8,362
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
MSK W0LF
Cthulhu
1
0 / 1 / 0
3,939
303
378
642
178
Aphrodite
billybatmuts
Aphrodite
11
1 / 1 / 2
6,815
524
1,933
8,255
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 9 / 2
5,523
425
2,011
11,071
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 13 / 0
5,805
447
2,553
9,606
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
21
Kills
10
10
Deaths
25
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ai-XiV
Gilgamesh
6
1
1
6.5
W
2
0
1
2.5
W
Ravana
5
1
0
5
L
Cthulhu
MSK W0LF
Cthulhu
0
1
0
0
W
2
5
3
0.7
W
Bacchus
ReFlex_Skino
Bacchus
0
1
0
0
L
Aphrodite
billybatmuts
Aphrodite
1
1
2
2
L
1
9
2
0.22
L
2
13
0
0.15
W
Chernobog
ringo_flex8
Chernobog
12
3
1
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,063
Damage
12,657
23,594
Taken
37,936
7,724
Mitigated
13,530
4,601
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ai-XiV
Gilgamesh
5,782
1,622
0
2,072
8,362
3,827
0
3,706
4,548
0
31,339
W
8,178
2,850
0
3,858
5,477
1,855
1,265
1,502
3,975
50,901
0
W
Ravana
3,261
1,212
0
68
4,307
1,610
0
735
3,572
0
34,800
L
Cthulhu
MSK W0LF
Cthulhu
378
240
0
0
642
178
0
568
0
378
0
W
5,328
722
0
675
5,681
1,618
698
990
4,691
30,117
0
W
Bacchus
ReFlex_Skino
Bacchus
181
69
0
0
817
221
0
438
379
274
0
L
Aphrodite
billybatmuts
Aphrodite
1,933
637
1,478
4,548
8,255
3,735
132
5,638
2,577
33,909
0
L
2,011
800
0
1,133
11,071
3,705
55
2,159
8,814
17,625
0
L
2,553
789
0
0
9,606
2,085
44
1,250
8,310
9,645
0
W
Chernobog
ringo_flex8
Chernobog
6,115
4,315
0
0
7,312
2,420
790
2,978
4,102
0
20,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
29,216
281
Minions Killed
186
0
Camps Cleared
0
952,108
Distance Traveled
973,284
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,134
549
61
5
0
263,214
3
W
Sol
8,023
617
119
9
0
214,903
0
W
Ravana
6,783
522
68
5
0
267,631
0
L
Cthulhu
3,939
303
0
0
0
23,352
0
W
Vulcan
6,681
514
57
4
0
237,141
0
W
Bacchus
4,184
322
1
0
0
46,785
0
L
Aphrodite
6,815
524
81
6
0
231,054
2
L
Hades
5,523
425
25
2
0
239,792
0
L
Ra
5,805
447
19
1
0
215,872
0
W
Chernobog
7,261
559
36
3
0
185,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role