Player Matchup

Izanami
Izanami
Lazarus26
Izanami
Level 12
God Stats
36W - 37L
1,363 SR
Queue Stats
48W - 56L
1,270 Elo+
Party 2
Set
Set
MegaXaggron
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,301 Elo+
Solo
Xbalanque
Xbalanque
SWEAXxX
Xbalanque
Level 22
God Stats
5W - 2L
1,658 SR
Queue Stats
8W - 2L
1,725 Elo+
Solo
Bacchus
Bacchus
TheWallander
Bacchus
Level 26
God Stats
17W - 12L
1,417 SR
Queue Stats
72W - 73L
1,260 Elo+
Party 2
Fenrir
Fenrir
styxxd
Fenrir
Level 11
God Stats
28W - 25L
1,327 SR
Queue Stats
29W - 31L
1,316 Elo+
Party 2
Team Averages
Level 17
1,453 SR
1,374 Elo+

VS

Team Averages
Level 15
1,405 SR
1,335 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Carpgod
Hel
Level 15
God Stats
3W - 2L
1,512 SR
Queue Stats
77W - 73L
1,409 Elo+
Party 1
Cerberus
Cerberus
Iridium96
Cerberus
Level 4
God Stats
2W - 3L
1,197 SR
Queue Stats
13W - 12L
1,304 Elo+
Party 1
Ganesha
Ganesha
Rikkon
Ganesha
Level 15
God Stats
14W - 11L
1,547 SR
Queue Stats
74W - 72L
1,409 Elo+
Party 1
Arachne
Arachne
TortinoalleMele
Arachne
Level 12
God Stats
1W - 1L
1,271 SR
Queue Stats
10W - 7L
1,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lazarus26
Izanami
19
8 / 8 / 7
14,935
1,149
15,037
21,221
7,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
4 / 7 / 9
12,833
987
14,015
17,429
5,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
SWEAXxX
Xbalanque
18
4 / 6 / 7
12,962
997
24,132
22,285
6,569
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
TheWallander
Bacchus
19
0 / 9 / 14
12,198
938
16,649
23,219
19,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
styxxd
Fenrir
19
2 / 9 / 12
12,635
972
12,313
23,917
8,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
2 / 1 / 28
12,939
995
29,619
7,927
4,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
20
15 / 3 / 18
14,624
1,125
20,304
14,782
11,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Iridium96
Cerberus
19
7 / 7 / 20
13,702
1,054
17,106
24,310
34,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Rikkon
Ganesha
20
0 / 3 / 38
14,688
1,130
13,944
21,905
31,252
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 4 / 18
15,370
1,182
19,288
19,519
12,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
161
18
Kills
39
39
Deaths
18
49
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
28
16
W
Hel
15
3
18
8
W
Cerberus
Iridium96
Cerberus
7
7
20
2.43
L
Izanami
Lazarus26
Izanami
8
8
7
1.44
L
4
7
9
1.21
W
Ganesha
Rikkon
Ganesha
0
3
38
6.33
L
Xbalanque
SWEAXxX
Xbalanque
4
6
7
1.25
L
Bacchus
TheWallander
Bacchus
0
9
14
0.78
W
15
4
18
6
L
Fenrir
styxxd
Fenrir
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,146
Damage
100,261
108,071
Taken
88,443
47,365
Mitigated
94,432
5,785
Healing
27,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
29,619
2,958
0
433
7,927
4,284
0
1,642
6,285
45,659
0
W
Hel
20,304
3,466
13,719
5,563
14,782
11,927
0
4,240
10,542
41,693
0
W
Cerberus
Iridium96
Cerberus
17,106
1,800
0
1,837
24,310
34,240
0
2,845
21,465
35,651
0
L
Izanami
Lazarus26
Izanami
15,037
11,052
0
1,811
21,221
7,381
0
13,657
7,564
0
52,424
L
14,015
5,858
0
1,915
17,429
5,738
0
14,206
3,223
0
32,757
W
Ganesha
Rikkon
Ganesha
13,944
1,924
0
1,889
21,905
31,252
0
3,548
18,357
44,203
0
L
Xbalanque
SWEAXxX
Xbalanque
24,132
16,302
67
869
22,285
6,569
0
16,894
5,391
0
54,659
L
Bacchus
TheWallander
Bacchus
16,649
1,120
0
0
23,219
19,264
0
18,526
4,693
28,602
0
W
19,288
12,849
0
3,755
19,519
12,729
0
4,493
15,026
0
31,846
L
Fenrir
styxxd
Fenrir
12,313
2,039
0
1,123
23,917
8,413
0
17,690
6,227
119
31,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,563
Gold Earned
71,323
256
Minions Killed
237
10
Camps Cleared
5
1,206,687
Distance Traveled
1,271,496
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,939
995
51
4
3
259,206
2
W
Hel
14,624
1,125
86
7
1
240,616
0
W
Cerberus
13,702
1,054
51
4
0
221,972
1
L
Izanami
14,935
1,149
98
8
1
226,302
0
L
Set
12,833
987
44
3
2
203,378
0
W
Ganesha
14,688
1,130
0
0
0
255,149
1
L
Xbalanque
12,962
997
49
4
2
236,771
0
L
Bacchus
12,198
938
27
2
0
248,937
0
W
Arachne
15,370
1,182
49
4
1
294,553
0
L
Fenrir
12,635
972
38
3
5
291,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role