Player Matchup

Fafnir
Fafnir
Ace1761
Fafnir
Level 60
God Stats
33W - 19L
1,608 SR
Queue Stats
181W - 152L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
Doctorgoku900
Zhong Kui
Level 140
God Stats
26W - 19L
1,571 SR
Queue Stats
241W - 199L
1,534 Elo+
Party 2
Izanami
Izanami
TheVilIain
Izanami
Level 57
God Stats
29W - 24L
1,520 SR
Queue Stats
120W - 92L
1,541 Elo+
Party 2
Achilles
Achilles
TriflinAF
Achilles
Level 119
God Stats
110W - 108L
1,588 SR
Queue Stats
703W - 703L
1,536 Elo+
Solo
Tiamat
Tiamat
joballz
Tiamat
Level 129
God Stats
21W - 23L
1,615 SR
Queue Stats
160W - 152L
1,580 Elo+
Solo
Team Averages
Level 101
1,580 SR
1,544 Elo+

VS

Team Averages
Level 114
1,494 SR
1,536 Elo+
Persephone
Persephone
Altrui5t
Persephone
Level 120
God Stats
4W - 6L
1,570 SR
Queue Stats
135W - 178L
1,529 Elo+
Party 1
Mercury
Mercury
BingeDrunk
Mercury
Level 159
God Stats
2W - 8L
1,352 SR
Queue Stats
140W - 129L
1,537 Elo+
Party 1
Cupid
Cupid
Daehwi
Cupid
Level 127
God Stats
19W - 18L
1,508 SR
Queue Stats
582W - 538L
1,520 Elo+
Solo
Ganesha
Ganesha
HAASASAURS
Ganesha
Level 87
God Stats
8W - 11L
1,544 SR
Queue Stats
138W - 165L
1,546 Elo+
Solo
Mulan
Mulan
Xezuliomun
Mulan
Level 76
God Stats
15W - 18L
1,497 SR
Queue Stats
485W - 471L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ace1761
Fafnir
9
0 / 1 / 4
5,817
529
1,275
4,987
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Doctorgoku900
Zhong Kui
14
7 / 0 / 3
8,134
739
10,739
8,453
6,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
TheVilIain
Izanami
11
1 / 2 / 2
6,423
584
2,631
4,145
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
TriflinAF
Achilles
11
6 / 1 / 3
6,890
626
3,711
5,831
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
joballz
Tiamat
9
0 / 4 / 2
5,452
496
2,086
5,185
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Altrui5t
Persephone
10
4 / 2 / 3
6,323
575
4,661
4,301
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
BingeDrunk
Mercury
10
3 / 3 / 3
6,397
582
3,229
7,269
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Daehwi
Cupid
12
1 / 1 / 1
6,748
613
2,213
3,577
913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
HAASASAURS
Ganesha
9
0 / 3 / 5
5,595
509
3,185
9,878
3,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
10
0 / 5 / 0
5,770
525
3,056
8,995
4,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
14
Kills
8
8
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Ace1761
Fafnir
0
1
4
2
L
Persephone
Altrui5t
Persephone
4
2
3
2.75
L
Mercury
BingeDrunk
Mercury
3
3
3
1.5
L
Cupid
Daehwi
Cupid
1
1
1
1.5
W
Zhong Kui
Doctorgoku900
Zhong Kui
7
0
3
8.5
L
Ganesha
HAASASAURS
Ganesha
0
3
5
0.83
W
Izanami
TheVilIain
Izanami
1
2
2
1
W
Achilles
TriflinAF
Achilles
6
1
3
7.5
L
Mulan
0
5
0
0
W
Tiamat
joballz
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
16,344
28,601
Taken
34,020
14,030
Mitigated
12,053
12,860
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Ace1761
Fafnir
1,275
293
0
1,689
4,987
2,597
304
2,144
2,744
8,343
0
L
Persephone
Altrui5t
Persephone
4,661
175
0
615
4,301
1,294
0
1,971
2,198
29,015
0
L
Mercury
BingeDrunk
Mercury
3,229
1,292
0
317
7,269
2,097
0
2,655
4,558
0
36,263
L
Cupid
Daehwi
Cupid
2,213
1,092
48
1,879
3,577
913
998
181
3,396
0
43,671
W
Zhong Kui
Doctorgoku900
Zhong Kui
10,739
2,515
0
6,783
8,453
6,031
1,573
708
7,745
52,230
0
L
Ganesha
HAASASAURS
Ganesha
3,185
312
0
2,368
9,878
3,709
0
3,199
6,577
14,812
0
W
Izanami
TheVilIain
Izanami
2,631
1,347
0
770
4,145
1,184
0
588
3,557
0
45,100
W
Achilles
TriflinAF
Achilles
3,711
1,509
0
2,914
5,831
1,988
0
1,153
4,410
0
30,632
L
Mulan
3,056
429
0
1,686
8,995
4,040
0
5,804
3,191
0
30,880
W
Tiamat
joballz
Tiamat
2,086
225
0
704
5,185
2,230
0
2,886
2,299
27,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
30,833
355
Minions Killed
317
0
Camps Cleared
0
1,002,423
Distance Traveled
1,057,071
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,817
529
16
1
0
210,788
3
L
Persephone
6,323
575
57
5
0
209,774
2
L
Mercury
6,397
582
79
7
0
237,442
2
L
Cupid
6,748
613
102
9
0
187,148
3
W
Zhong Kui
8,134
739
115
10
0
193,935
2
L
Ganesha
5,595
509
6
1
0
209,336
2
W
Izanami
6,423
584
93
8
0
192,946
1
W
Achilles
6,890
626
73
7
0
210,047
3
L
Mulan
5,770
525
73
7
0
213,371
1
W
Tiamat
5,452
496
58
5
0
194,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role