Player Matchup

Artemis
Artemis
GoldX Storm X
Artemis
Level 140
God Stats
0W - 1L
1,156 SR
Queue Stats
10W - 20L
1,286 Elo+
Solo
Cthulhu
Cthulhu
KapuSnake
Cthulhu
Level 61
God Stats
3W - 7L
1,458 SR
Queue Stats
119W - 170L
1,272 Elo+
Party 2
Thanatos
Thanatos
WakeUpInTheSky
Thanatos
Level 17
God Stats
5W - 6L
1,456 SR
Queue Stats
13W - 38L
1,194 Elo+
Party 2
Hades
Hades
inik01764
Hades
Level 64
God Stats
10W - 13L
1,397 SR
Queue Stats
141W - 227L
1,295 Elo+
Party 2
Tiamat
Tiamat
toliusse432
Tiamat
Level 121
God Stats
0W - 6L
1,121 SR
Queue Stats
62W - 86L
1,365 Elo+
Solo
Team Averages
Level 81
1,318 SR
1,283 Elo+

VS

Team Averages
Level 80
1,530 SR
1,328 Elo+
Zeus
Zeus
AquaticTv_
Zeus
Level 67
God Stats
14W - 16L
1,602 SR
Queue Stats
123W - 154L
1,400 Elo+
Party 1
Chiron
Chiron
Dennis1299
Chiron
Level 66
God Stats
11W - 4L
1,802 SR
Queue Stats
239W - 302L
1,321 Elo+
Solo
Ymir
Ymir
TartanAlloyWolf
Ymir
Level 155
God Stats
111W - 90L
1,548 SR
Queue Stats
277W - 287L
1,457 Elo+
Solo
Ullr
Ullr
sly936259
Ullr
Level 85
God Stats
1W - 2L
1,190 SR
Queue Stats
13W - 38L
1,163 Elo+
Solo
Camazotz
Camazotz
willyWoNkEr1603
Camazotz
Level 29
God Stats
4W - 4L
1,506 SR
Queue Stats
47W - 46L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 4 / 2
5,138
428
2,027
6,553
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
KapuSnake
Cthulhu
8
0 / 4 / 2
5,129
427
3,653
10,820
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
11
2 / 4 / 0
6,416
535
3,164
7,761
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
inik01764
Hades
12
2 / 2 / 0
6,907
576
3,508
5,410
2,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
11
0 / 2 / 2
6,542
545
3,619
6,111
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
7,474
623
7,223
3,759
1,070
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
Dennis1299
Chiron
11
6 / 2 / 3
6,988
582
6,703
6,145
1,887
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 8
6,731
561
5,771
7,242
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
10
1 / 1 / 2
6,137
511
1,095
5,675
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Camazotz
11
1 / 0 / 7
6,365
530
2,989
5,886
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
16
16
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Chiron
Dennis1299
Chiron
6
2
3
3.75
L
Artemis
0
4
2
0.25
L
Cthulhu
KapuSnake
Cthulhu
0
4
2
0.25
W
2
1
8
6
L
Thanatos
2
4
0
0.5
L
Hades
inik01764
Hades
2
2
0
1
W
Ullr
1
1
2
2
L
Tiamat
0
2
2
0.5
W
Camazotz
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,971
Damage
23,781
36,655
Taken
28,707
15,399
Mitigated
9,184
13,591
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,223
883
0
715
3,759
1,070
650
1,762
1,957
47,554
0
W
Chiron
Dennis1299
Chiron
6,703
3,699
478
3,243
6,145
1,887
270
1,936
3,877
0
27,083
L
Artemis
2,027
643
0
1,905
6,553
1,396
0
1,860
4,693
0
19,000
L
Cthulhu
KapuSnake
Cthulhu
3,653
682
198
3,196
10,820
4,968
0
4,743
6,077
20,644
0
W
5,771
1,400
0
1,180
7,242
2,599
0
3,390
3,410
36,183
0
L
Thanatos
3,164
1,462
0
4,472
7,761
3,038
0
2,094
5,667
0
31,501
L
Hades
inik01764
Hades
3,508
337
10
1,692
5,410
2,984
1,506
2,746
2,664
35,027
0
W
Ullr
1,095
731
0
1,021
5,675
1,879
1,472
1,389
4,182
0
27,815
L
Tiamat
3,619
267
0
2,118
6,111
3,013
0
1,551
4,560
36,385
0
W
Camazotz
2,989
879
0
3,820
5,886
1,749
576
1,307
4,454
0
24,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
33,695
272
Minions Killed
331
0
Camps Cleared
0
1,105,098
Distance Traveled
1,142,359
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,474
623
94
8
0
219,696
2
W
Chiron
6,988
582
55
5
0
217,943
1
L
Artemis
5,138
428
30
3
0
181,147
2
L
Cthulhu
5,129
427
37
3
0
222,435
3
W
Ymir
6,731
561
72
6
0
231,732
5
L
Thanatos
6,416
535
68
6
0
246,144
0
L
Hades
6,907
576
71
6
0
236,519
0
W
Ullr
6,137
511
53
4
0
193,252
0
L
Tiamat
6,542
545
66
6
0
218,853
0
W
Camazotz
6,365
530
57
5
0
279,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role