Player Matchup

Fenrir
Fenrir
Animalkingj
Fenrir
Level 85
God Stats
9W - 7L
1,617 SR
Queue Stats
63W - 68L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
Bloody Souls 2
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,423 Elo+
Party 2
Geb
Geb
F00lpr00fpiano
Geb
Level 49
God Stats
0W - 1L
1,749 SR
Queue Stats
20W - 23L
1,464 Elo+
Party 2
Tiamat
Tiamat
ILLSKEEWOP
Tiamat
Level 84
God Stats
45W - 45L
1,546 SR
Queue Stats
49W - 57L
1,461 Elo+
Party 2
Osiris
Osiris
Ohitsmule
Osiris
Level 83
God Stats
2W - 1L
1,881 SR
Queue Stats
44W - 42L
1,451 Elo+
Party 2
Team Averages
Level 68
1,659 SR
1,443 Elo+

VS

Team Averages
Level 80
1,580 SR
1,489 Elo+
Freya
Freya
 
Freya
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
ElementGhoul
Susano
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 110L
1,492 Elo+
Party 1
Anubis
Anubis
ElementShots
Anubis
Level 79
God Stats
7W - 6L
1,500 SR
Queue Stats
290W - 249L
1,487 Elo+
Party 1
King Arthur
King Arthur
FeedSuperset618
King Arthur
Level 78
God Stats
19W - 11L
1,643 SR
Queue Stats
212W - 200L
1,478 Elo+
Party 3
Bacchus
Bacchus
ShortChange-
Bacchus
Level 103
God Stats
11W - 8L
1,758 SR
Queue Stats
506W - 443L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 5 / 0
5,087
509
3,244
9,819
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Bloody Souls 2
Danzaburou
6
0 / 6 / 0
3,972
397
2,376
5,786
1,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 6 / 0
4,275
428
1,785
7,455
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
ILLSKEEWOP
Tiamat
10
3 / 2 / 1
5,896
590
5,397
5,026
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Ohitsmule
Osiris
3
0 / 1 / 0
3,656
366
79
864
294

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
4 / 0 / 7
6,159
616
3,282
4,104
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
8
1 / 1 / 7
5,222
522
2,943
5,585
1,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
10
2 / 2 / 1
5,690
569
3,009
6,624
3,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
FeedSuperset618
King Arthur
11
5 / 1 / 1
6,289
629
5,444
5,178
2,110
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
ShortChange-
Bacchus
10
7 / 0 / 6
6,811
681
5,362
6,443
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
4
Kills
19
20
Deaths
4
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
0
7
7.5
L
Fenrir
1
5
0
0.2
L
Danzaburou
Bloody Souls 2
Danzaburou
0
6
0
0
W
Susano
1
1
7
4.5
W
Anubis
2
2
1
1.25
L
0
6
0
0
W
King Arthur
FeedSuperset618
King Arthur
5
1
1
5.5
L
Tiamat
ILLSKEEWOP
Tiamat
3
2
1
1.75
L
Osiris
Ohitsmule
Osiris
0
1
0
0
W
Bacchus
ShortChange-
Bacchus
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,881
Damage
20,040
28,950
Taken
27,934
11,366
Mitigated
11,552
6,167
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,282
1,534
0
2,174
4,104
1,243
0
600
3,504
25,535
0
L
Fenrir
3,244
1,205
135
4,064
9,819
2,973
0
1,733
8,086
0
21,256
L
Danzaburou
Bloody Souls 2
Danzaburou
2,376
1,088
0
430
5,786
1,607
0
3,400
2,386
0
13,493
W
Susano
2,943
670
0
500
5,585
1,598
0
1,557
3,958
0
20,154
W
Anubis
3,009
140
0
3,463
6,624
3,028
304
2,997
3,319
27,372
0
L
1,785
483
8
674
7,455
3,228
0
4,161
3,294
8,323
0
W
King Arthur
FeedSuperset618
King Arthur
5,444
1,174
0
1,625
5,178
2,110
254
732
4,356
0
33,974
L
Tiamat
ILLSKEEWOP
Tiamat
5,397
206
0
856
5,026
3,264
99
2,359
2,667
26,522
0
L
Osiris
Ohitsmule
Osiris
79
0
0
0
864
294
0
0
864
0
3,399
W
Bacchus
ShortChange-
Bacchus
5,362
375
429
2,832
6,443
3,573
0
828
5,615
20,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,886
Gold Earned
30,171
146
Minions Killed
252
0
Camps Cleared
0
766,983
Distance Traveled
943,530
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,159
616
61
6
0
180,060
0
L
Fenrir
5,087
509
52
5
0
196,151
0
L
Danzaburou
3,972
397
24
2
0
166,839
2
W
Susano
5,222
522
45
5
0
223,263
0
W
Anubis
5,690
569
61
6
0
159,184
2
L
Geb
4,275
428
9
1
0
199,392
1
W
King Arthur
6,289
629
70
7
0
188,599
1
L
Tiamat
5,896
590
49
5
0
181,498
0
L
Osiris
3,656
366
12
1
0
23,103
0
W
Bacchus
6,811
681
15
2
0
192,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role