Player Matchup

Gilgamesh
Gilgamesh
EpicGamer69420-_
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
MoshimoSM
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Agni
Agni
PanosMp04
Agni
Level 20
God Stats
0W - 2L
1,305 SR
Queue Stats
11W - 10L
1,426 Elo+
Party 1
Loki
Loki
georgegreek17
Loki
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,649 Elo+
Party 1
Hercules
Hercules
guerrero_gaps
Hercules
Level 28
God Stats
4W - 4L
1,879 SR
Queue Stats
173W - 199L
1,383 Elo+
Solo
Team Averages
Level 13
1,537 SR
1,492 Elo+

VS

Team Averages
Level 19
1,368 SR
1,395 Elo+
Fenrir
Fenrir
Irunsht
Fenrir
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
147W - 136L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JuanSe777364
Cernunnos
Level 28
God Stats
2W - 1L
1,459 SR
Queue Stats
2W - 1L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
Stavrospty
Danzaburou
Level 25
God Stats
3W - 0L
1,204 SR
Queue Stats
7W - 4L
1,460 Elo+
Party 2
Cabrakan
Cabrakan
iceking304
Cabrakan
Level 17
God Stats
3W - 7L
1,176 SR
Queue Stats
42W - 43L
1,277 Elo+
Party 3
Hel
Hel
zay101
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
3 / 10 / 5
7,525
396
5,571
12,388
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
MoshimoSM
Neith
14
6 / 9 / 6
9,189
484
16,762
14,753
4,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
12
4 / 10 / 3
7,730
407
5,579
10,570
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 6 / 5
8,597
452
3,793
7,930
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
guerrero_gaps
Hercules
16
3 / 4 / 3
10,147
534
7,580
17,190
10,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Irunsht
Fenrir
20
16 / 0 / 6
12,317
648
18,017
16,541
10,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
JuanSe777364
Cernunnos
17
8 / 5 / 8
10,786
568
12,404
11,665
4,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Stavrospty
Danzaburou
13
8 / 1 / 9
9,866
519
8,353
7,809
3,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Cabrakan
iceking304
Cabrakan
10
2 / 8 / 3
7,624
401
3,549
13,357
12,694
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
zay101
Hel
13
5 / 6 / 9
8,987
473
3,930
12,225
9,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
20
Kills
39
39
Deaths
20
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
3
10
5
0.55
W
Fenrir
Irunsht
Fenrir
16
0
6
19
W
Cernunnos
JuanSe777364
Cernunnos
8
5
8
2.4
L
Neith
MoshimoSM
Neith
6
9
6
1
L
Agni
4
10
3
0.55
W
Danzaburou
Stavrospty
Danzaburou
8
1
9
12.5
L
4
6
5
1.08
L
Hercules
guerrero_gaps
Hercules
3
4
3
1.13
W
Cabrakan
iceking304
Cabrakan
2
8
3
0.44
W
Hel
zay101
Hel
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
46,253
62,831
Taken
61,597
25,015
Mitigated
40,875
8,718
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
5,571
1,751
0
123
12,388
5,179
317
1,634
10,754
0
17,966
W
Fenrir
Irunsht
Fenrir
18,017
5,871
0
9,546
16,541
10,068
3,008
820
15,435
0
94,734
W
Cernunnos
JuanSe777364
Cernunnos
12,404
8,217
0
1,312
11,665
4,990
3,308
1,024
10,269
0
61,081
L
Neith
MoshimoSM
Neith
16,762
10,778
0
2,389
14,753
4,874
725
4,266
10,487
0
56,824
L
Agni
5,579
723
0
1,065
10,570
2,539
605
1,016
9,554
20,010
0
W
Danzaburou
Stavrospty
Danzaburou
8,353
3,442
282
2,005
7,809
3,177
820
587
6,916
0
33,601
L
3,793
1,100
0
553
7,930
2,240
547
446
7,484
0
16,505
L
Hercules
guerrero_gaps
Hercules
7,580
1,992
231
4,357
17,190
10,183
1,158
117
17,073
0
55,141
W
Cabrakan
iceking304
Cabrakan
3,549
349
0
0
13,357
12,694
686
679
12,497
27,221
0
W
Hel
zay101
Hel
3,930
1,541
3,834
3,172
12,225
9,946
1,369
1,630
10,361
14,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
49,580
298
Minions Killed
391
0
Camps Cleared
0
1,569,969
Distance Traveled
1,567,064
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,525
396
31
2
0
315,025
1
W
Fenrir
12,317
648
152
8
0
401,338
0
W
Cernunnos
10,786
568
109
6
0
296,925
0
L
Neith
9,189
484
86
5
0
269,638
0
L
Agni
7,730
407
38
2
0
275,255
0
W
Danzaburou
9,866
519
54
3
0
333,684
0
L
Loki
8,597
452
37
2
0
381,385
0
L
Hercules
10,147
534
106
6
0
328,666
1
W
Cabrakan
7,624
401
53
3
0
251,349
2
W
Hel
8,987
473
23
1
0
283,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role