Player Matchup

Sol
Sol
Fire_King7001
Sol
Level 26
God Stats
18W - 24L
1,471 SR
Queue Stats
163W - 190L
1,339 Elo+
Party 2
Odin
Odin
Goose Of War219
Odin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,242 Elo+
Party 2
Anubis
Anubis
Sikerman
Anubis
Level 18
God Stats
9W - 10L
1,562 SR
Queue Stats
27W - 50L
1,264 Elo+
Party 3
Bakasura
Bakasura
TTVsam4575
Bakasura
Level 22
God Stats
4W - 4L
1,515 SR
Queue Stats
16W - 23L
1,301 Elo+
Party 3
Ne Zha
Ne Zha
monsterhead9375
Ne Zha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,329 Elo+

VS

Team Averages
Level 13
1,414 SR
1,287 Elo+
Camazotz
Camazotz
RENGAR NAUTILUS
Camazotz
Level 24
God Stats
1W - 2L
1,401 SR
Queue Stats
21W - 20L
1,291 Elo+
Solo
Cthulhu
Cthulhu
TheGRider
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
TrIsTaN20063963
Loki
Level 22
God Stats
3W - 1L
1,742 SR
Queue Stats
10W - 12L
1,324 Elo+
Solo
Pele
Pele
Vzhik05
Pele
Level 7
God Stats
2W - 9L
1,177 SR
Queue Stats
3W - 12L
1,159 Elo+
Party 1
Tiamat
Tiamat
Zhuk02
Tiamat
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
3W - 12L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 5
14,630
563
30,012
20,512
8,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 3 / 10
13,417
516
21,395
13,459
13,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Sikerman
Anubis
20
9 / 7 / 4
15,223
586
15,925
17,981
9,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
TTVsam4575
Bakasura
20
11 / 2 / 6
13,879
534
10,863
18,390
9,000
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
3 / 3 / 3
8,835
340
1,955
4,857
1,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
12 / 4 / 1
13,873
534
18,811
27,883
22,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TheGRider
Cthulhu
14
2 / 15 / 4
10,164
391
5,885
32,944
25,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 6 / 5
11,505
443
9,423
17,640
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Vzhik05
Pele
15
2 / 12 / 2
10,306
396
6,888
17,974
6,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
Zhuk02
Tiamat
13
0 / 8 / 5
8,795
338
3,534
15,699
15,033
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
42
Kills
19
20
Deaths
45
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
12
5
5
2.9
W
7
3
10
4
L
Camazotz
12
4
1
3.13
W
Anubis
Sikerman
Anubis
9
7
4
1.57
W
Bakasura
TTVsam4575
Bakasura
11
2
6
7
L
Cthulhu
TheGRider
Cthulhu
2
15
4
0.27
L
3
6
5
0.92
L
Pele
Vzhik05
Pele
2
12
2
0.25
L
Tiamat
Zhuk02
Tiamat
0
8
5
0.31
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,150
Damage
44,541
75,199
Taken
112,140
41,097
Mitigated
75,169
24,792
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,012
14,838
0
10,724
20,512
8,260
7,759
2,934
17,218
111,072
0
W
21,395
5,401
0
636
13,459
13,243
129
3,139
10,170
0
53,170
L
Camazotz
18,811
7,117
0
11,014
27,883
22,217
2,777
13,362
14,204
0
72,150
W
Anubis
Sikerman
Anubis
15,925
2,156
0
6,617
17,981
9,531
5,832
618
17,273
113,621
0
W
Bakasura
TTVsam4575
Bakasura
10,863
9,425
396
6,296
18,390
9,000
2,470
1,168
17,162
0
80,259
L
Cthulhu
TheGRider
Cthulhu
5,885
1,021
0
3,817
32,944
25,335
132
16,508
16,078
31,358
0
L
9,423
1,393
0
0
17,640
5,828
650
6,352
11,094
0
48,492
L
Pele
Vzhik05
Pele
6,888
1,619
0
956
17,974
6,756
804
5,349
12,535
0
49,665
L
Tiamat
Zhuk02
Tiamat
3,534
842
0
950
15,699
15,033
625
4,366
11,032
25,557
0
W
1,955
1,015
0
123
4,857
1,063
0
780
3,957
0
10,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,984
Gold Earned
54,643
590
Minions Killed
381
0
Camps Cleared
0
1,993,050
Distance Traveled
2,255,050
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,630
563
177
7
0
390,300
4
W
Odin
13,417
516
83
3
0
474,933
0
L
Camazotz
13,873
534
112
4
0
496,952
0
W
Anubis
15,223
586
184
7
0
416,516
0
W
Bakasura
13,879
534
132
5
0
500,650
0
L
Cthulhu
10,164
391
68
3
0
364,521
0
L
Loki
11,505
443
76
3
0
527,349
0
L
Pele
10,306
396
87
3
0
478,992
0
L
Tiamat
8,795
338
38
1
0
387,236
3
W
Ne Zha
8,835
340
14
1
0
210,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role