Player Matchup

Pele
Pele
DarkHope570
Pele
Level 16
God Stats
4W - 2L
1,435 SR
Queue Stats
13W - 13L
1,437 Elo+
Solo
Loki
Loki
PRTJustlnYT
Loki
Level 18
God Stats
22W - 28L
1,431 SR
Queue Stats
22W - 29L
1,394 Elo+
Party 1
Zeus
Zeus
Raikkel
Zeus
Level 17
God Stats
3W - 2L
1,827 SR
Queue Stats
65W - 63L
1,442 Elo+
Solo
Nemesis
Nemesis
gamegod88
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
o Finky o
Sun Wukong
Level 15
God Stats
2W - 2L
1,364 SR
Queue Stats
28W - 26L
1,405 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,406 Elo+

VS

Team Averages
Level 6
1,486 SR
1,427 Elo+
Mulan
Mulan
Killumbiana
Mulan
Level 4
God Stats
6W - 11L
1,050 SR
Queue Stats
12W - 26L
1,239 Elo+
Solo
Gilgamesh
Gilgamesh
Teh_DeadPixel
Gilgamesh
Level 13
God Stats
18W - 10L
1,927 SR
Queue Stats
83W - 71L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
The_2ndBreakfast
Cthulhu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 72L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Yt_Duqualis_Tv
Baron Samedi
Level 5
God Stats
1W - 3L
1,455 SR
Queue Stats
3W - 3L
1,512 Elo+
Solo
Anhur
Anhur
xTH3H1GHGROUNDx
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 18
14,465
1,033
15,895
20,702
9,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 6 / 14
17,456
1,247
27,753
15,063
6,748
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
Raikkel
Zeus
20
9 / 11 / 16
14,654
1,047
23,422
19,101
7,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
gamegod88
Nemesis
19
2 / 8 / 20
12,534
895
7,695
17,855
7,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
o Finky o
Sun Wukong
20
2 / 2 / 25
13,226
945
14,321
14,781
12,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
10,391
742
3,028
5,092
3,109
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Teh_DeadPixel
Gilgamesh
20
3 / 11 / 17
14,659
1,047
17,070
20,851
11,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 3 / 24
14,450
1,032
13,513
18,701
22,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Yt_Duqualis_Tv
Baron Samedi
20
6 / 12 / 12
14,110
1,008
12,539
25,954
10,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
21 / 5 / 6
18,806
1,343
35,097
24,069
8,072
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
91
36
Kills
31
31
Deaths
36
93
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
4
18
3.75
L
0
5
1
0.1
W
17
6
14
4
W
Zeus
Raikkel
Zeus
9
11
16
1.55
L
Gilgamesh
Teh_DeadPixel
Gilgamesh
3
11
17
1.05
L
1
3
24
4.33
L
Baron Samedi
Yt_Duqualis_Tv
Baron Samedi
6
12
12
1
W
Nemesis
gamegod88
Nemesis
2
8
20
1.5
W
Sun Wukong
o Finky o
Sun Wukong
2
2
25
7.25
L
21
5
6
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,086
Damage
81,247
87,502
Taken
94,667
43,303
Mitigated
55,743
8,309
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,895
4,220
0
5,408
20,702
9,641
0
5,248
15,454
0
43,867
L
3,028
245
0
98
5,092
3,109
0
793
4,299
0
6,857
W
27,753
7,128
0
482
15,063
6,748
0
2,931
12,132
0
53,839
W
Zeus
Raikkel
Zeus
23,422
5,236
0
1,147
19,101
7,046
0
7,495
11,606
47,512
0
L
Gilgamesh
Teh_DeadPixel
Gilgamesh
17,070
5,601
0
592
20,851
11,809
0
6,303
14,548
0
37,550
L
13,513
268
0
1,611
18,701
22,372
0
4,382
14,319
28,255
0
L
Baron Samedi
Yt_Duqualis_Tv
Baron Samedi
12,539
165
944
1,178
25,954
10,381
0
3,539
22,415
28,262
0
W
Nemesis
gamegod88
Nemesis
7,695
3,424
0
737
17,855
7,346
0
5,450
12,405
0
11,511
W
Sun Wukong
o Finky o
Sun Wukong
14,321
3,072
0
535
14,781
12,522
0
4,928
9,853
0
28,681
L
35,097
27,672
0
3,448
24,069
8,072
0
8,405
15,664
0
70,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,335
Gold Earned
72,416
213
Minions Killed
189
9
Camps Cleared
3
1,216,196
Distance Traveled
1,093,779
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,465
1,033
55
4
0
238,474
1
L
Mulan
10,391
742
7
1
0
49,373
0
W
Loki
17,456
1,247
60
4
6
268,301
1
W
Zeus
14,654
1,047
66
5
0
205,408
0
L
Gilgamesh
14,659
1,047
42
3
0
247,886
2
L
Cthulhu
14,450
1,032
35
3
2
281,547
0
L
Baron Samedi
14,110
1,008
37
3
0
262,280
0
W
Nemesis
12,534
895
13
1
1
237,973
0
W
Sun Wukong
13,226
945
19
1
2
266,040
0
L
Anhur
18,806
1,343
68
5
1
252,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role