Player Matchup

Awilix
Awilix
ExclusivE1337
Awilix
Level 89
God Stats
1W - 1L
1,513 SR
Queue Stats
58W - 70L
1,429 Elo+
Party 1
Neith
Neith
HellKingDomVAL
Neith
Level 23
God Stats
3W - 5L
1,561 SR
Queue Stats
50W - 46L
1,474 Elo+
Party 1
Olorun
Olorun
RoseWhite1219
Olorun
Level 38
God Stats
2W - 1L
1,795 SR
Queue Stats
29W - 22L
1,489 Elo+
Solo
Team Averages
Level 50
1,623 SR
1,464 Elo+

VS

Team Averages
Level 73
1,444 SR
1,553 Elo+
Medusa
Medusa
Davywise
Medusa
Level 62
God Stats
2W - 1L
1,568 SR
Queue Stats
22W - 24L
1,461 Elo+
Party 2
Ra
Ra
PrincessBacon13
Ra
Level 69
God Stats
2W - 0L
1,467 SR
Queue Stats
37W - 27L
1,591 Elo+
Party 2
Cerberus
Cerberus
TurtleGang
Cerberus
Level 87
God Stats
5W - 5L
1,298 SR
Queue Stats
244W - 200L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
9,641
603
5,663
10,488
2,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 4 / 3
9,936
621
7,402
9,658
3,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 8 / 3
9,821
614
6,801
15,901
5,315
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Davywise
Medusa
15
6 / 2 / 9
11,625
727
11,453
7,200
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 2 / 10
11,239
702
7,388
6,142
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
TurtleGang
Cerberus
15
7 / 3 / 9
11,494
718
11,805
12,656
14,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
17
18
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
Davywise
Medusa
6
2
9
5.25
L
2
6
5
0.75
L
4
4
3
1.38
W
4
2
10
4.5
L
1
8
3
0.31
W
Cerberus
TurtleGang
Cerberus
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,866
Damage
30,646
36,047
Taken
25,998
11,573
Mitigated
19,712
6,021
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Davywise
Medusa
11,453
5,204
0
2,356
7,200
2,427
1,581
1,972
5,228
0
47,366
L
5,663
2,521
0
0
10,488
2,955
375
5,567
4,921
0
10,337
L
7,402
2,816
0
1,225
9,658
3,303
380
4,955
4,703
0
29,827
W
7,388
662
2,169
2,121
6,142
2,315
831
1,534
4,608
58,280
0
L
6,801
3,259
931
3,865
15,901
5,315
720
8,739
7,162
57,595
0
W
Cerberus
TurtleGang
Cerberus
11,805
610
0
1,748
12,656
14,970
598
3,392
9,264
44,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
34,358
163
Minions Killed
242
0
Camps Cleared
0
801,797
Distance Traveled
854,689
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,625
727
70
4
0
279,091
6
L
Awilix
9,641
603
10
1
0
296,627
1
L
Neith
9,936
621
56
4
0
283,520
3
W
Ra
11,239
702
104
7
0
303,733
4
L
Olorun
9,821
614
97
6
0
221,650
1
W
Cerberus
11,494
718
68
4
0
271,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role