Player Matchup

Medusa
Medusa
KingRoyko
Medusa
Level 144
God Stats
2W - 5L
1,292 SR
Queue Stats
400W - 391L
1,461 Elo+
Party 2
Ra
Ra
KumitecCa26
Ra
Level 53
God Stats
5W - 13L
1,619 SR
Queue Stats
251W - 235L
1,500 Elo+
Solo
Vamana
Vamana
LoserKing22
Vamana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,745 Elo+
Solo
Set
Set
Nanii02
Set
Level 86
God Stats
12W - 15L
1,508 SR
Queue Stats
394W - 393L
1,503 Elo+
Solo
Sylvanus
Sylvanus
meEATu
Sylvanus
Level 153
God Stats
7W - 8L
1,297 SR
Queue Stats
294W - 279L
1,469 Elo+
Party 2
Team Averages
Level 99
1,443 SR
1,536 Elo+

VS

Team Averages
Level 91
1,553 SR
1,533 Elo+
Medusa
Medusa
BeaJ
Medusa
Level 66
God Stats
6W - 6L
1,617 SR
Queue Stats
50W - 40L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
JamJamPlayzz
Baron Samedi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,508 Elo+
Solo
Chang'e
Chang'e
LοstTales
Chang'e
Level 94
God Stats
5W - 4L
1,295 SR
Queue Stats
330W - 342L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
Qiyaпa
Gilgamesh
Level 154
God Stats
3W - 1L
1,726 SR
Queue Stats
95W - 91L
1,614 Elo+
Party 1
Nemesis
Nemesis
hhamoud4
Nemesis
Level 42
God Stats
7W - 3L
1,626 SR
Queue Stats
123W - 128L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KingRoyko
Medusa
20
5 / 5 / 3
14,998
555
18,407
29,156
14,400
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 6 / 4
13,438
498
8,716
18,135
8,352
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
20
5 / 8 / 1
14,445
535
20,880
29,689
29,180
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Set
20
6 / 5 / 3
13,428
497
11,719
22,143
16,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
meEATu
Sylvanus
15
0 / 9 / 5
9,583
355
9,286
26,932
28,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeaJ
Medusa
20
10 / 5 / 5
16,305
604
24,148
17,932
8,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
JamJamPlayzz
Baron Samedi
20
3 / 1 / 18
14,850
550
21,628
17,890
19,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
LοstTales
Chang'e
20
4 / 5 / 11
13,947
517
14,515
19,774
8,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Qiyaпa
Gilgamesh
20
8 / 4 / 7
17,500
648
26,351
29,524
25,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
hhamoud4
Nemesis
20
8 / 1 / 9
15,757
584
13,297
22,076
11,451
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
16
Kills
33
33
Deaths
16
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
BeaJ
Medusa
10
5
5
2.5
W
Baron Samedi
JamJamPlayzz
Baron Samedi
3
1
18
12
L
Medusa
KingRoyko
Medusa
5
5
3
1.3
L
0
6
4
0.33
L
Vamana
5
8
1
0.69
W
Chang'e
LοstTales
Chang'e
4
5
11
1.9
L
Set
6
5
3
1.5
W
Gilgamesh
Qiyaпa
Gilgamesh
8
4
7
2.88
W
Nemesis
hhamoud4
Nemesis
8
1
9
12.5
L
Sylvanus
meEATu
Sylvanus
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,008
Damage
99,939
126,055
Taken
107,196
97,006
Mitigated
71,861
40,760
Healing
35,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BeaJ
Medusa
24,148
12,727
0
7,096
17,932
8,150
3,132
1,809
16,123
0
128,635
W
Baron Samedi
JamJamPlayzz
Baron Samedi
21,628
1,671
1,858
7,858
17,890
19,172
650
5,844
12,046
82,197
0
L
Medusa
KingRoyko
Medusa
18,407
9,157
0
10,405
29,156
14,400
1,078
8,102
21,054
0
138,634
L
8,716
125
1,553
6,780
18,135
8,352
71
8,338
9,797
113,738
0
L
Vamana
20,880
12,086
0
9,925
29,689
29,180
2,570
2,600
27,089
0
110,283
W
Chang'e
LοstTales
Chang'e
14,515
1,085
4,417
6,723
19,774
8,077
1,458
5,582
14,192
89,181
0
L
Set
11,719
4,478
0
6,028
22,143
16,892
305
4,990
17,153
0
110,782
W
Gilgamesh
Qiyaпa
Gilgamesh
26,351
8,141
0
3,520
29,524
25,011
2,992
1,996
27,528
213
123,831
W
Nemesis
hhamoud4
Nemesis
13,297
6,830
0
3,730
22,076
11,451
2,838
2,564
19,512
0
145,103
L
Sylvanus
meEATu
Sylvanus
9,286
1,328
2,125
3,944
26,932
28,182
108
12,326
14,606
27,925
9,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,892
Gold Earned
78,359
857
Minions Killed
795
0
Camps Cleared
0
2,386,579
Distance Traveled
2,676,619
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,305
604
186
7
0
515,886
0
W
Baron Samedi
14,850
550
92
3
0
465,475
4
L
Medusa
14,998
555
224
8
0
457,943
2
L
Ra
13,438
498
228
8
0
500,155
6
L
Vamana
14,445
535
190
7
0
480,114
1
W
Chang'e
13,947
517
135
5
0
487,600
3
L
Set
13,428
497
177
7
0
472,530
14
W
Gilgamesh
17,500
648
196
7
0
577,127
2
W
Nemesis
15,757
584
186
7
0
630,531
9
L
Sylvanus
9,583
355
38
1
0
475,837
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role