Player Matchup

Sol
Sol
EAGilley
Sol
Level 7
God Stats
1W - 0L
1,206 SR
Queue Stats
21W - 17L
1,559 Elo+
Solo
Fenrir
Fenrir
SSRBounce
Fenrir
Level 25
God Stats
6W - 5L
1,767 SR
Queue Stats
26W - 23L
1,525 Elo+
Solo
Odin
Odin
SullyKin
Odin
Level 29
God Stats
6W - 0L
1,723 SR
Queue Stats
282W - 229L
1,623 Elo+
Solo
Cerberus
Cerberus
YamSession
Cerberus
Level 26
God Stats
4W - 5L
1,670 SR
Queue Stats
211W - 215L
1,559 Elo+
Solo
Medusa
Medusa
dingo767765
Medusa
Level 17
God Stats
3W - 0L
1,702 SR
Queue Stats
95W - 92L
1,675 Elo+
Solo
Team Averages
Level 21
1,613 SR
1,588 Elo+

VS

Team Averages
Level 17
1,558 SR
1,567 Elo+
Neith
Neith
JARNHUNTER
Neith
Level 4
God Stats
2W - 2L
1,768 SR
Queue Stats
4W - 4L
1,524 Elo+
Solo
Bellona
Bellona
KICKBACK8173
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,839 Elo+
Party 1
Ne Zha
Ne Zha
Ramoncho
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
SlickStar31
Hel
Level 22
God Stats
8W - 10L
1,503 SR
Queue Stats
92W - 95L
1,347 Elo+
Party 1
Fenrir
Fenrir
alpaca_fat_bowl
Fenrir
Level 24
God Stats
3W - 5L
1,518 SR
Queue Stats
60W - 48L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,651
478
7,094
8,705
2,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
SSRBounce
Fenrir
12
3 / 2 / 1
7,361
460
3,267
9,699
3,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
14
6 / 3 / 2
8,907
557
14,185
16,076
10,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
YamSession
Cerberus
13
4 / 2 / 3
7,846
490
5,710
8,322
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
13
6 / 2 / 2
7,857
491
7,331
7,070
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 5 / 2
6,965
435
3,713
8,629
3,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
KICKBACK8173
Bellona
8
0 / 5 / 0
5,581
349
674
8,161
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Ramoncho
Ne Zha
16
3 / 3 / 3
9,963
623
10,613
16,625
7,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 0
7,168
448
5,193
8,870
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
5 / 5 / 3
8,674
542
7,811
10,844
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
21
Kills
9
11
Deaths
21
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Neith
0
5
2
0.2
L
Bellona
KICKBACK8173
Bellona
0
5
0
0
L
Ne Zha
Ramoncho
Ne Zha
3
3
3
1.5
W
Fenrir
SSRBounce
Fenrir
3
2
1
1.75
L
1
3
0
0.33
W
Odin
6
3
2
2.33
W
Cerberus
YamSession
Cerberus
4
2
3
2.75
L
5
5
3
1.3
W
Medusa
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,587
Damage
28,004
49,872
Taken
53,129
22,558
Mitigated
26,013
13,803
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,094
2,340
426
2,360
8,705
2,465
1,196
0
8,705
44,773
0
L
Neith
3,713
1,019
0
1,270
8,629
3,081
0
4,998
3,631
0
36,535
L
Bellona
KICKBACK8173
Bellona
674
26
0
29
8,161
4,798
488
3,064
5,097
0
8,659
L
Ne Zha
Ramoncho
Ne Zha
10,613
5,136
0
6,775
16,625
7,688
0
4,204
12,421
0
54,998
W
Fenrir
SSRBounce
Fenrir
3,267
773
0
1,354
9,699
3,482
0
190
9,509
0
34,210
L
5,193
884
1,805
3,585
8,870
6,063
58
1,714
7,156
35,658
0
W
Odin
14,185
3,776
0
4,437
16,076
10,279
0
314
15,762
8,896
40,635
W
Cerberus
YamSession
Cerberus
5,710
452
906
4,320
8,322
3,872
502
2,402
5,920
50,493
0
L
7,811
2,249
0
773
10,844
4,383
276
1,719
9,125
0
52,147
W
Medusa
7,331
3,651
0
0
7,070
2,460
244
2,287
4,783
0
33,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
38,351
406
Minions Killed
364
0
Camps Cleared
0
1,512,302
Distance Traveled
1,387,998
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,651
478
88
6
0
282,285
0
L
Neith
6,965
435
72
5
0
255,775
1
L
Bellona
5,581
349
25
2
0
261,531
0
L
Ne Zha
9,963
623
110
7
0
310,050
4
W
Fenrir
7,361
460
67
4
0
304,313
4
L
Hel
7,168
448
58
4
0
255,383
6
W
Odin
8,907
557
86
5
0
304,849
4
W
Cerberus
7,846
490
107
7
0
305,128
7
L
Fenrir
8,674
542
99
6
0
305,259
0
W
Medusa
7,857
491
58
4
0
315,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role