Player Matchup

Ymir
Ymir
BMKCustomZ
Ymir
Level 24
God Stats
8W - 5L
1,558 SR
Queue Stats
23W - 18L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
BigGeo
Sun Wukong
Level 5
God Stats
4W - 3L
1,692 SR
Queue Stats
130W - 100L
1,425 Elo+
Solo
Neith
Neith
karanmaker
Neith
Level 13
God Stats
3W - 4L
1,484 SR
Queue Stats
12W - 16L
1,364 Elo+
Party 1
Arachne
Arachne
seimaerd
Arachne
Level 28
God Stats
2W - 3L
1,710 SR
Queue Stats
76W - 96L
1,418 Elo+
Party 1
Hera
Hera
xMysteryFigurex
Hera
Level 59
God Stats
1W - 2L
1,236 SR
Queue Stats
20W - 24L
1,422 Elo+
Party 1
Team Averages
Level 26
1,536 SR
1,410 Elo+

VS

Team Averages
Level 18
1,650 SR
1,503 Elo+
Artemis
Artemis
Grussyman
Artemis
Level 16
God Stats
7W - 3L
1,810 SR
Queue Stats
91W - 74L
1,665 Elo+
Solo
Anubis
Anubis
HaNgingtoDAl3Ft
Anubis
Level 16
God Stats
48W - 47L
1,505 SR
Queue Stats
120W - 126L
1,363 Elo+
Solo
Susano
Susano
KyotoUchiha
Susano
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
36W - 47L
1,454 Elo+
Solo
Yemoja
Yemoja
mfcf5369
Yemoja
Level 4
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Gilgamesh
Gilgamesh
xxkane122xx
Gilgamesh
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 161L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,115
568
765
5,173
1,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
BigGeo
Sun Wukong
11
3 / 0 / 0
6,460
718
3,446
4,289
3,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
8
0 / 1 / 1
4,924
547
909
2,989
666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
seimaerd
Arachne
8
2 / 2 / 1
5,453
606
2,270
4,668
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 1
5,485
609
1,952
3,908
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Grussyman
Artemis
10
2 / 1 / 1
5,251
583
4,018
4,451
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 2 / 0
5,589
621
3,142
5,324
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
5
0 / 1 / 0
4,023
447
203
3,265
691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
mfcf5369
Yemoja
1
0 / 0 / 0
3,246
361
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
xxkane122xx
Gilgamesh
9
0 / 2 / 0
5,064
563
2,526
5,888
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
6
6
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Sun Wukong
BigGeo
Sun Wukong
3
0
0
3
L
Artemis
Grussyman
Artemis
2
1
1
2.5
L
4
2
0
2
L
Susano
0
1
0
0
W
Neith
0
1
1
0.5
L
Yemoja
mfcf5369
Yemoja
0
0
0
0
W
Arachne
seimaerd
Arachne
2
2
1
1.25
W
0
2
1
0.25
L
Gilgamesh
xxkane122xx
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,342
Damage
9,889
21,027
Taken
18,928
7,962
Mitigated
6,888
5,375
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
765
176
0
1,347
5,173
1,989
119
0
5,173
15,162
0
W
Sun Wukong
BigGeo
Sun Wukong
3,446
379
0
1,068
4,289
3,119
548
0
4,289
0
31,362
L
Artemis
Grussyman
Artemis
4,018
942
0
1,314
4,451
1,353
0
765
3,686
0
22,782
L
3,142
71
0
1,713
5,324
2,262
0
1,782
3,372
25,533
0
L
Susano
203
0
0
309
3,265
691
0
0
3,265
0
12,644
W
Neith
909
249
0
953
2,989
666
856
0
2,989
0
22,018
L
Yemoja
mfcf5369
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
seimaerd
Arachne
2,270
1,629
0
1,058
4,668
1,441
0
700
3,968
0
22,712
W
1,952
296
0
949
3,908
747
560
2,442
1,466
26,408
0
L
Gilgamesh
xxkane122xx
Gilgamesh
2,526
737
0
2,194
5,888
2,582
0
0
5,888
0
23,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,437
Gold Earned
23,173
246
Minions Killed
176
0
Camps Cleared
0
869,565
Distance Traveled
618,917
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,115
568
17
2
0
177,173
3
W
Sun Wukong
6,460
718
64
7
0
172,508
0
L
Artemis
5,251
583
44
5
0
160,671
0
L
Anubis
5,589
621
56
6
0
148,683
1
L
Susano
4,023
447
27
3
0
134,181
0
W
Neith
4,924
547
61
7
0
177,030
0
L
Yemoja
3,246
361
0
0
0
506
0
W
Arachne
5,453
606
44
5
0
176,791
1
W
Hera
5,485
609
60
7
0
166,063
0
L
Gilgamesh
5,064
563
49
5
0
174,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role