Player Matchup

Geb
Geb
Adangreen
Geb
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,403 Elo+
Solo
Olorun
Olorun
Natsukl
Olorun
Level 27
God Stats
1W - 1L
1,631 SR
Queue Stats
4W - 4L
1,613 Elo+
Solo
Loki
Loki
ThesaAurora
Loki
Level 16
God Stats
1W - 3L
1,325 SR
Queue Stats
42W - 31L
1,677 Elo+
Solo
Poseidon
Poseidon
tupro2
Poseidon
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
zombsmasher
Ares
Level 14
God Stats
3W - 2L
1,576 SR
Queue Stats
74W - 60L
1,451 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,529 Elo+

VS

Team Averages
Level 22
1,485 SR
1,520 Elo+
Cernunnos
Cernunnos
DLCRGODSMT
Cernunnos
Level 24
God Stats
1W - 0L
1,585 SR
Queue Stats
3W - 1L
1,645 Elo+
Solo
Bellona
Bellona
DVAISMYBAE23
Bellona
Level 28
God Stats
121W - 101L
1,612 SR
Queue Stats
148W - 133L
1,575 Elo+
Solo
Ymir
Ymir
Fermdelc
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,370 Elo+
Party 1
Ra
Ra
Kitsune64
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
sickbrook
Erlang Shen
Level 23
God Stats
2W - 1L
1,229 SR
Queue Stats
106W - 84L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
7,205
360
838
11,030
3,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Olorun
Natsukl
Olorun
16
7 / 5 / 7
9,694
485
13,933
18,019
8,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 3 / 7
11,753
588
16,077
15,629
10,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
tupro2
Poseidon
14
5 / 3 / 6
9,492
475
12,638
8,951
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 5 / 12
10,025
501
10,361
17,414
16,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DLCRGODSMT
Cernunnos
13
2 / 7 / 7
8,860
443
6,972
12,765
4,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
DVAISMYBAE23
Bellona
19
10 / 2 / 5
12,260
613
15,104
17,677
18,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
14
1 / 6 / 3
9,053
453
7,662
17,883
11,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 10 / 3
10,861
543
7,118
11,901
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
sickbrook
Erlang Shen
17
5 / 2 / 7
10,708
535
9,997
17,469
7,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
49
27
Kills
24
25
Deaths
27
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Cernunnos
DLCRGODSMT
Cernunnos
2
7
7
0.79
W
Bellona
DVAISMYBAE23
Bellona
10
2
5
6.25
W
Ymir
1
6
3
0.42
W
6
10
3
0.75
L
Olorun
Natsukl
Olorun
7
5
7
2.1
L
11
3
7
4.83
W
Erlang Shen
sickbrook
Erlang Shen
5
2
7
4.25
L
Poseidon
tupro2
Poseidon
5
3
6
2.67
L
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,847
Damage
46,853
71,043
Taken
77,695
42,482
Mitigated
46,061
16,082
Healing
18,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
838
244
0
0
11,030
3,986
72
3,946
6,920
10,773
0
W
Cernunnos
DLCRGODSMT
Cernunnos
6,972
3,739
0
1,483
12,765
4,062
1,382
6,799
5,966
0
33,528
W
Bellona
DVAISMYBAE23
Bellona
15,104
4,410
0
5,759
17,677
18,421
946
6,072
11,605
7,756
75,932
W
Ymir
7,662
1,805
282
2,000
17,883
11,209
1,000
10,366
7,517
39,875
0
W
7,118
1,661
485
3
11,901
4,479
804
8,474
3,427
45,314
0
L
Olorun
Natsukl
Olorun
13,933
7,814
1,434
8,927
18,019
8,173
549
3,731
14,244
58,743
0
L
16,077
4,305
0
4,185
15,629
10,803
0
2,328
13,297
0
85,699
W
Erlang Shen
sickbrook
Erlang Shen
9,997
3,917
0
8,254
17,469
7,890
0
6,059
11,410
0
75,130
L
Poseidon
tupro2
Poseidon
12,638
1,354
0
0
8,951
2,953
87
1,276
7,559
66,165
0
L
10,361
1,128
0
1,536
17,414
16,567
94
4,483
12,724
31,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,169
Gold Earned
51,742
379
Minions Killed
492
0
Camps Cleared
0
1,626,722
Distance Traveled
1,749,125
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,205
360
19
1
0
297,949
0
W
Cernunnos
8,860
443
51
3
0
319,277
2
W
Bellona
12,260
613
158
8
0
349,445
8
W
Ymir
9,053
453
59
3
0
317,074
3
W
Ra
10,861
543
108
5
0
350,535
1
L
Olorun
9,694
485
90
5
0
315,827
1
L
Loki
11,753
588
123
6
0
373,882
5
W
Erlang Shen
10,708
535
116
6
0
412,794
6
L
Poseidon
9,492
475
109
5
0
322,520
4
L
Ares
10,025
501
38
2
0
316,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role