Player Matchup

Anubis
Anubis
Doctor_Liberty
Anubis
Level 83
God Stats
6W - 9L
1,400 SR
Queue Stats
19W - 23L
1,344 Elo+
Solo
Jormungandr
Jormungandr
FULLSENDGiNG
Jormungandr
Level 59
God Stats
26W - 45L
1,469 SR
Queue Stats
219W - 291L
1,352 Elo+
Solo
Ganesha
Ganesha
itz_SPZ
Ganesha
Level 69
God Stats
1W - 3L
1,432 SR
Queue Stats
260W - 270L
1,365 Elo+
Solo
Neith
Neith
resloution
Neith
Level 49
God Stats
6W - 6L
1,649 SR
Queue Stats
8W - 14L
1,451 Elo+
Solo
Chaac
Chaac
xxdc02101993xx
Chaac
Level 107
God Stats
82W - 75L
1,578 SR
Queue Stats
300W - 321L
1,419 Elo+
Solo
Team Averages
Level 73
1,506 SR
1,386 Elo+

VS

Team Averages
Level 70
1,398 SR
1,377 Elo+
Skadi
Skadi
ElpollogamerxD
Skadi
Level 46
God Stats
3W - 4L
1,588 SR
Queue Stats
23W - 24L
1,481 Elo+
Solo
Bacchus
Bacchus
GrandFromage947
Bacchus
Level 63
God Stats
65W - 71L
1,454 SR
Queue Stats
226W - 223L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
Shtogie
Gilgamesh
Level 65
God Stats
41W - 48L
1,490 SR
Queue Stats
479W - 525L
1,437 Elo+
Solo
Mulan
Mulan
danbalah
Mulan
Level 83
God Stats
3W - 2L
1,297 SR
Queue Stats
55W - 71L
1,254 Elo+
Solo
Agni
Agni
erickrpg1
Agni
Level 93
God Stats
2W - 7L
1,162 SR
Queue Stats
313W - 336L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 2
10,618
559
8,110
11,688
6,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
FULLSENDGiNG
Jormungandr
13
3 / 1 / 7
8,561
451
11,679
17,274
6,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
itz_SPZ
Ganesha
15
2 / 2 / 8
9,177
483
7,768
14,280
6,863
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
4 / 3 / 5
8,533
449
6,678
9,992
3,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 1 / 1
11,225
591
10,094
15,133
16,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,593
347
5,409
14,336
4,176
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 4 / 4
8,920
469
10,424
16,202
15,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Shtogie
Gilgamesh
16
2 / 4 / 3
10,018
527
6,919
15,910
7,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
danbalah
Mulan
1
0 / 0 / 0
5,115
269
0
0
0
Agni
16
6 / 3 / 2
9,975
525
12,502
12,832
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
19
Kills
11
11
Deaths
19
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
4
2
2
L
0
8
2
0.13
W
Jormungandr
FULLSENDGiNG
Jormungandr
3
1
7
6.5
L
3
4
4
1.25
L
Gilgamesh
Shtogie
Gilgamesh
2
4
3
0.88
L
Mulan
danbalah
Mulan
0
0
0
0
L
Agni
6
3
2
2.33
W
Ganesha
itz_SPZ
Ganesha
2
2
8
3
W
Neith
4
3
5
2.17
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,329
Damage
35,254
68,367
Taken
59,280
40,085
Mitigated
30,760
27,580
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,110
147
0
5,780
11,688
6,535
225
6,740
4,948
64,979
0
L
5,409
2,355
270
3,512
14,336
4,176
0
7,952
5,872
0
26,291
W
Jormungandr
FULLSENDGiNG
Jormungandr
11,679
2,243
548
5,139
17,274
6,837
0
7,691
9,583
47,376
0
L
10,424
706
0
768
16,202
15,491
0
8,156
7,473
32,241
0
L
Gilgamesh
Shtogie
Gilgamesh
6,919
1,836
243
5,635
15,910
7,925
832
3,245
12,153
0
68,411
L
Mulan
danbalah
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Agni
12,502
509
0
4,382
12,832
3,168
261
7,539
5,139
64,584
0
W
Ganesha
itz_SPZ
Ganesha
7,768
447
0
3,754
14,280
6,863
0
2,393
11,887
50,249
0
W
Neith
6,678
2,733
696
3,187
9,992
3,451
968
4,102
5,890
0
40,927
W
10,094
2,145
0
8,476
15,133
16,399
2,177
2,000
13,133
485
84,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,114
Gold Earned
40,621
526
Minions Killed
311
0
Camps Cleared
0
1,751,671
Distance Traveled
1,303,459
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,618
559
150
8
0
312,632
2
L
Skadi
6,593
347
34
2
0
299,014
0
W
Jormungandr
8,561
451
80
4
0
376,273
0
L
Bacchus
8,920
469
49
3
0
371,776
1
L
Gilgamesh
10,018
527
135
7
0
319,875
1
L
Mulan
5,115
269
0
0
0
0
0
L
Agni
9,975
525
93
5
0
312,794
5
W
Ganesha
9,177
483
47
2
0
361,238
5
W
Neith
8,533
449
76
4
0
335,997
5
W
Chaac
11,225
591
173
9
0
365,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role