Player Matchup

Cthulhu
Cthulhu
Crazy-King-Craze
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
IKx2K
Loki
Level 18
God Stats
9W - 10L
1,591 SR
Queue Stats
183W - 226L
1,534 Elo+
Solo
Scylla
Scylla
JcBIessing
Scylla
Level 25
God Stats
8W - 7L
1,625 SR
Queue Stats
75W - 78L
1,566 Elo+
Solo
Ra
Ra
Sk-Last_King-Sk
Ra
Level 24
God Stats
7W - 3L
1,608 SR
Queue Stats
11W - 10L
1,487 Elo+
Solo
Kukulkan
Kukulkan
lazur2002
Kukulkan
Level 8
God Stats
5W - 13L
1,539 SR
Queue Stats
18W - 25L
1,729 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,563 Elo+

VS

Team Averages
Level 37
1,561 SR
1,543 Elo+
Ymir
Ymir
BrandonDawg
Ymir
Level 11
God Stats
14W - 12L
1,843 SR
Queue Stats
57W - 58L
1,787 Elo+
Solo
Janus
Janus
FireAkrid
Janus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,755 Elo+
Solo
Hercules
Hercules
Lion Hearted984
Hercules
Level 4
God Stats
8W - 5L
1,458 SR
Queue Stats
14W - 8L
1,481 Elo+
Party 1
Bakasura
Bakasura
R3NEGADE R3BORN
Bakasura
Level 127
God Stats
1W - 0L
1,604 SR
Queue Stats
13W - 7L
1,524 Elo+
Party 1
Artemis
Artemis
markito128
Artemis
Level 21
God Stats
3W - 7L
1,400 SR
Queue Stats
35W - 64L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 15 / 1
7,559
329
6,872
24,802
15,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
IKx2K
Loki
13
0 / 5 / 2
8,717
379
3,461
18,923
7,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
JcBIessing
Scylla
3
0 / 5 / 0
5,969
260
532
5,431
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 16 / 1
10,422
453
7,792
17,408
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
lazur2002
Kukulkan
16
2 / 8 / 0
9,558
416
6,876
21,273
9,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 11
13,682
595
22,721
20,938
16,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
FireAkrid
Janus
20
18 / 0 / 9
13,811
600
32,466
11,697
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
17
7 / 0 / 11
12,104
526
9,696
17,763
18,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
19
2 / 2 / 7
12,976
564
3,483
14,077
7,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
markito128
Artemis
16
4 / 3 / 12
11,029
480
5,417
8,248
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
98
7
Kills
48
49
Deaths
7
4
Assists
50
Player
Kills
Deaths
Assists
KDA
W
17
2
11
11.25
L
1
15
1
0.1
W
Janus
FireAkrid
Janus
18
0
9
22.5
L
Loki
IKx2K
Loki
0
5
2
0.2
L
Scylla
JcBIessing
Scylla
0
5
0
0
W
Hercules
7
0
11
12.5
W
Bakasura
2
2
7
2.75
L
4
16
1
0.28
L
Kukulkan
lazur2002
Kukulkan
2
8
0
0.25
W
Artemis
markito128
Artemis
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,533
Damage
73,783
87,837
Taken
72,723
39,360
Mitigated
50,313
4,219
Healing
27,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,721
4,086
0
5,289
20,938
16,953
1,851
4,781
15,622
86,923
0
L
6,872
1,546
0
1,760
24,802
15,408
64
14,341
10,199
19,260
0
W
Janus
FireAkrid
Janus
32,466
2,422
463
5,286
11,697
4,623
2,207
3,948
7,535
120,404
0
L
Loki
IKx2K
Loki
3,461
1,454
0
270
18,923
7,281
0
9,223
9,228
0
42,656
L
Scylla
JcBIessing
Scylla
532
68
0
0
5,431
1,625
0
4,339
1,064
2,969
0
W
Hercules
9,696
3,018
0
8,802
17,763
18,016
1,297
4,910
12,414
697
61,678
W
Bakasura
3,483
2,522
0
6,656
14,077
7,428
5,718
2,634
11,317
0
74,847
L
7,792
1,489
218
1,119
17,408
5,953
224
11,189
5,803
49,205
0
L
Kukulkan
lazur2002
Kukulkan
6,876
637
0
852
21,273
9,093
0
15,063
5,613
55,652
0
W
Artemis
markito128
Artemis
5,417
2,044
0
765
8,248
3,293
3,909
4,265
3,763
0
37,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,225
Gold Earned
63,602
339
Minions Killed
662
0
Camps Cleared
0
1,410,562
Distance Traveled
2,204,749
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,682
595
119
5
0
420,434
4
L
Cthulhu
7,559
329
37
2
0
359,580
0
W
Janus
13,811
600
164
7
0
456,528
3
L
Loki
8,717
379
95
4
0
333,713
3
L
Scylla
5,969
260
6
0
0
35,616
0
W
Hercules
12,104
526
139
6
0
456,308
0
W
Bakasura
12,976
564
165
7
0
508,979
1
L
Ra
10,422
453
102
4
0
314,930
0
L
Kukulkan
9,558
416
99
4
0
366,723
0
W
Artemis
11,029
480
75
3
0
362,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role