Player Matchup

Izanami
Izanami
Feynrel
Izanami
Level 42
God Stats
49W - 25L
1,651 SR
Queue Stats
334W - 166L
1,593 Elo+
Party 2
Loki
Loki
Riptire Nuts
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,596 Elo+
Party 3
Neith
Neith
hagoloquepuedo
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,450 Elo+
Party 2
Yemoja
Yemoja
relaxmed
Yemoja
Level 10
God Stats
3W - 2L
1,752 SR
Queue Stats
27W - 32L
1,480 Elo+
Solo
Eset
Eset
xBraga4402
Eset
Level 148
God Stats
15W - 12L
1,614 SR
Queue Stats
918W - 827L
1,486 Elo+
Party 3
Team Averages
Level 42
1,603 SR
1,521 Elo+

VS

Team Averages
Level 19
1,612 SR
1,666 Elo+
Gilgamesh
Gilgamesh
CFKEsMiVida
Gilgamesh
Level 15
God Stats
0W - 3L
1,339 SR
Queue Stats
16W - 13L
1,523 Elo+
Solo
Bacchus
Bacchus
KitsuneKurugami
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,631 Elo+
Party 1
Thor
Thor
Neo357
Thor
Level 8
God Stats
5W - 15L
1,661 SR
Queue Stats
285W - 311L
1,695 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OpeDroshiKomeu
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,822 SR
Queue Stats
5W - 5L
1,744 Elo+
Party 1
Loki
Loki
lucasgamestart2
Loki
Level 17
God Stats
0W - 1L
1,736 SR
Queue Stats
2W - 2L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Feynrel
Izanami
12
3 / 0 / 1
6,513
651
4,311
4,838
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 1 / 3
5,875
588
3,859
6,713
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
6,148
615
3,716
3,918
1,417
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
relaxmed
Yemoja
9
1 / 0 / 4
5,727
573
1,676
4,644
1,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
8 / 0 / 3
7,624
762
7,752
4,628
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CFKEsMiVida
Gilgamesh
10
1 / 2 / 0
5,802
580
3,176
7,074
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

7
0 / 3 / 0
4,753
475
2,115
7,646
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thor
Neo357
Thor
8
0 / 3 / 1
4,912
491
2,401
6,790
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
OpeDroshiKomeu
Ah Muzen Cab
9
0 / 3 / 0
5,301
530
3,637
4,924
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 5 / 1
4,515
452
1,180
6,502
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
1
2
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CFKEsMiVida
Gilgamesh
1
2
0
0.5
W
Izanami
Feynrel
Izanami
3
0
1
3.5
L
0
3
0
0
L
Thor
Neo357
Thor
0
3
1
0.17
L
Ah Muzen Cab
OpeDroshiKomeu
Ah Muzen Cab
0
3
0
0
W
3
1
3
4.5
W
1
1
1
1.5
L
0
5
1
0.1
W
Yemoja
relaxmed
Yemoja
1
0
4
3
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,314
Damage
12,509
24,741
Taken
32,936
8,564
Mitigated
12,292
9,385
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CFKEsMiVida
Gilgamesh
3,176
975
0
2,192
7,074
4,115
0
1,175
5,861
0
23,589
W
Izanami
Feynrel
Izanami
4,311
2,631
0
1,583
4,838
1,870
196
721
4,117
0
48,389
L
2,115
36
0
1,550
7,646
3,539
0
3,355
4,191
7,461
0
L
Thor
Neo357
Thor
2,401
192
0
2,840
6,790
1,889
0
1,227
5,497
0
22,379
L
Ah Muzen Cab
OpeDroshiKomeu
Ah Muzen Cab
3,637
1,635
0
1,267
4,924
1,048
0
136
4,788
0
33,383
W
3,859
716
0
1,859
6,713
1,923
0
74
6,639
0
27,842
W
3,716
1,756
0
1,591
3,918
1,417
556
0
3,918
0
30,885
L
1,180
442
0
1,616
6,502
1,701
0
3,104
3,171
0
15,603
W
Yemoja
relaxmed
Yemoja
1,676
641
1,046
1,490
4,644
1,713
56
765
3,879
10,362
0
W
7,752
1,195
295
1,521
4,628
1,641
725
555
4,073
44,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
25,283
367
Minions Killed
229
0
Camps Cleared
0
935,112
Distance Traveled
905,612
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,802
580
54
5
0
200,757
1
W
Izanami
6,513
651
115
12
0
172,355
5
L
Bacchus
4,753
475
13
1
0
178,717
0
L
Thor
4,912
491
55
6
0
188,136
3
L
Ah Muzen Cab
5,301
530
71
7
0
170,661
0
W
Loki
5,875
588
57
6
0
228,486
1
W
Neith
6,148
615
75
8
0
159,197
3
L
Loki
4,515
452
36
4
0
167,341
0
W
Yemoja
5,727
573
24
2
0
178,183
1
W
Eset
7,624
762
96
10
0
196,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role