Player Matchup

Freya
Freya
Annexia
Freya
Level 18
God Stats
65W - 64L
1,456 SR
Queue Stats
141W - 153L
1,378 Elo+
Solo
Cthulhu
Cthulhu
DYSDA
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,118 Elo+
Party 1
Jormungandr
Jormungandr
MasterOkru2468
Jormungandr
Level 31
God Stats
4W - 7L
1,426 SR
Queue Stats
46W - 55L
1,282 Elo+
Solo
Nox
Nox
itsMsWaffle
Nox
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
kozu6464
Thor
Level 9
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Team Averages
Level 13
1,436 SR
1,302 Elo+

VS

Team Averages
Level 16
1,531 SR
1,338 Elo+
Neith
Neith
KSKBERKTUG
Neith
Level 18
God Stats
14W - 7L
1,550 SR
Queue Stats
40W - 38L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Ragathor_Lofbang
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
SteamedRice16
Heimdallr
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 39L
1,347 Elo+
Solo
Bakasura
Bakasura
immaRageQuit2001
Bakasura
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 12L
1,255 Elo+
Solo
Chaac
Chaac
pcdeloney
Chaac
Level 40
God Stats
6W - 3L
1,605 SR
Queue Stats
14W - 19L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Annexia
Freya
17
1 / 6 / 8
10,396
945
20,936
18,052
8,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
DYSDA
Cthulhu
18
2 / 10 / 9
11,422
1,038
18,726
22,002
25,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
MasterOkru2468
Jormungandr
17
2 / 5 / 9
10,890
990
13,646
16,688
23,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 8 / 4
10,071
916
3,166
11,970
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
17
8 / 7 / 4
12,723
1,157
14,081
16,231
6,921
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

80

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
8 / 3 / 19
12,843
1,168
20,191
13,137
5,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 3 / 24
12,065
1,097
10,889
19,024
20,326
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SteamedRice16
Heimdallr
19
9 / 1 / 24
13,034
1,185
21,100
15,343
6,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 7
9,463
860
259
7,786
8,582
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
pcdeloney
Chaac
19
13 / 3 / 19
13,822
1,257
24,187
20,668
20,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
129
14
Kills
36
36
Deaths
14
34
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Freya
Annexia
Freya
1
6
8
0.83
L
Cthulhu
DYSDA
Cthulhu
2
10
9
0.65
W
Neith
8
3
19
5.83
L
Jormungandr
MasterOkru2468
Jormungandr
2
5
9
1.3
W
5
3
24
5.67
W
Heimdallr
SteamedRice16
Heimdallr
9
1
24
21
W
1
4
7
1.13
L
1
8
4
0.38
L
Thor
8
7
4
1.43
W
Chaac
pcdeloney
Chaac
13
3
19
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,555
Damage
76,626
84,943
Taken
75,958
69,648
Mitigated
61,178
5,122
Healing
19,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Annexia
Freya
20,936
8,220
0
4,158
18,052
8,073
0
2,146
15,906
47,558
0
L
Cthulhu
DYSDA
Cthulhu
18,726
2,132
664
300
22,002
25,745
0
2,941
19,061
37,159
0
W
Neith
20,191
10,470
0
3,113
13,137
5,506
0
9,526
3,611
0
43,555
L
Jormungandr
MasterOkru2468
Jormungandr
13,646
4,239
0
0
16,688
23,203
0
2,992
13,696
35,360
0
W
10,889
1,640
0
2,736
19,024
20,326
0
12,585
6,439
25,593
0
W
Heimdallr
SteamedRice16
Heimdallr
21,100
14,195
0
4,087
15,343
6,369
0
12,976
2,367
0
37,925
W
259
249
0
685
7,786
8,582
0
5,074
2,712
0
3,346
L
3,166
707
0
0
11,970
5,706
0
1,330
10,623
16,221
0
L
Thor
14,081
6,625
0
0
16,231
6,921
0
1,864
14,367
0
19,909
W
Chaac
pcdeloney
Chaac
24,187
8,343
0
8,608
20,668
20,395
0
16,313
4,355
384
48,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,502
Gold Earned
61,227
202
Minions Killed
188
3
Camps Cleared
8
1,046,960
Distance Traveled
850,742
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,396
945
53
5
1
199,111
0
L
Cthulhu
11,422
1,038
65
6
0
266,226
2
W
Neith
12,843
1,168
39
4
5
171,916
0
L
Jormungandr
10,890
990
47
4
1
169,509
0
W
Cthulhu
12,065
1,097
48
4
2
167,965
1
W
Heimdallr
13,034
1,185
33
3
1
202,138
0
W
Bakasura
9,463
860
12
1
0
86,640
2
L
Nox
10,071
916
24
2
0
204,659
2
L
Thor
12,723
1,157
13
1
1
207,455
0
W
Chaac
13,822
1,257
56
5
0
222,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role