Player Matchup

Danzaburou
Danzaburou
Billy_Torres_1
Danzaburou
Level 11
God Stats
1W - 2L
1,658 SR
Queue Stats
5W - 8L
1,562 Elo+
Solo
Achilles
Achilles
Pestyballs
Achilles
Level 29
God Stats
1W - 4L
1,503 SR
Queue Stats
8W - 12L
1,367 Elo+
Solo
Susano
Susano
RobbeKingOfKill
Susano
Level 21
God Stats
8W - 8L
1,467 SR
Queue Stats
50W - 42L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZexiMexi1691
Kumbhakarna
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,452 Elo+
Solo
Ra
Ra
jero1228leon28
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Solo
Team Averages
Level 14
1,525 SR
1,468 Elo+

VS

Team Averages
Level 15
1,557 SR
1,527 Elo+
Achilles
Achilles
Awesomesean6
Achilles
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,652 Elo+
Party 1
Merlin
Merlin
It was a crisis
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,652 Elo+
Party 1
Pele
Pele
chimmy900
Pele
Level 38
God Stats
4W - 7L
1,500 SR
Queue Stats
227W - 273L
1,353 Elo+
Party 2
Sun Wukong
Sun Wukong
lilzushivert
Sun Wukong
Level 4
God Stats
11W - 12L
1,731 SR
Queue Stats
199W - 245L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
roletodded
Danzaburou
Level 24
God Stats
27W - 25L
1,551 SR
Queue Stats
119W - 118L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Billy_Torres_1
Danzaburou
15
3 / 10 / 2
9,942
473
8,553
16,658
4,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Pestyballs
Achilles
17
6 / 9 / 1
10,491
500
12,158
22,951
19,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 5 / 7
11,890
566
16,719
17,977
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
ZexiMexi1691
Kumbhakarna
13
1 / 10 / 7
9,645
459
8,345
22,279
7,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 10 / 5
7,878
375
4,099
12,466
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Awesomesean6
Achilles
20
17 / 2 / 8
13,858
660
17,053
21,384
25,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 6 / 13
12,123
577
18,203
16,130
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
17
4 / 5 / 7
11,024
525
6,526
14,522
6,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
lilzushivert
Sun Wukong
18
7 / 4 / 6
11,934
568
9,609
17,285
15,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
roletodded
Danzaburou
19
10 / 4 / 9
13,089
623
21,922
23,540
9,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
20
Kills
44
44
Deaths
21
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Achilles
Awesomesean6
Achilles
17
2
8
10.5
L
Danzaburou
Billy_Torres_1
Danzaburou
3
10
2
0.4
W
6
6
13
2.08
L
Achilles
Pestyballs
Achilles
6
9
1
0.72
L
8
5
7
2.3
L
Kumbhakarna
ZexiMexi1691
Kumbhakarna
1
10
7
0.45
W
Pele
4
5
7
1.5
L
2
10
5
0.45
W
Sun Wukong
lilzushivert
Sun Wukong
7
4
6
2.5
W
Danzaburou
roletodded
Danzaburou
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,874
Damage
73,313
92,331
Taken
92,861
41,798
Mitigated
64,796
11,781
Healing
32,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Awesomesean6
Achilles
17,053
6,984
0
5,975
21,384
25,900
1,849
1,982
19,320
0
70,280
L
Danzaburou
Billy_Torres_1
Danzaburou
8,553
4,311
270
2,294
16,658
4,554
1,002
4,296
12,362
0
48,170
W
18,203
1,063
0
3,888
16,130
7,245
3,113
3,172
12,696
71,742
0
L
Achilles
Pestyballs
Achilles
12,158
2,686
0
4,993
22,951
19,316
224
2,635
20,316
0
54,362
L
16,719
4,009
0
2,592
17,977
6,997
0
3,492
14,485
0
61,056
L
Kumbhakarna
ZexiMexi1691
Kumbhakarna
8,345
1,434
0
1,330
22,279
7,386
148
3,621
18,658
18,556
0
W
Pele
6,526
1,327
0
4,096
14,522
6,599
491
1,026
13,416
0
65,283
L
4,099
773
196
106
12,466
3,545
0
4,159
8,307
15,881
0
W
Sun Wukong
lilzushivert
Sun Wukong
9,609
2,385
291
4,753
17,285
15,074
1,509
1,145
16,140
0
59,068
W
Danzaburou
roletodded
Danzaburou
21,922
10,472
510
13,404
23,540
9,978
6,729
4,523
18,845
0
107,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,846
Gold Earned
62,028
307
Minions Killed
585
0
Camps Cleared
0
1,772,064
Distance Traveled
1,998,738
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,858
660
94
4
0
463,297
2
L
Danzaburou
9,942
473
73
3
0
373,449
2
W
Merlin
12,123
577
120
6
0
339,528
0
L
Achilles
10,491
500
86
4
0
361,958
0
L
Susano
11,890
566
98
5
0
417,386
2
L
Kumbhakarna
9,645
459
21
1
0
312,108
0
W
Pele
11,024
525
114
5
0
431,147
0
L
Ra
7,878
375
29
1
0
307,163
2
W
Sun Wukong
11,934
568
109
5
0
439,715
0
W
Danzaburou
13,089
623
148
7
0
325,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role