Player Matchup

Artio
Artio
Platinum IV
Dutertesupot
Artio
Platinum IV
Level 64
God Stats
1W - 2L
1,236 SR
Queue Stats
195W - 190L
1,617 MMR
Solo
Janus
Janus
Gold III
FeelMyKarma
Janus
Gold III
Level 74
God Stats
6W - 4L
1,500 SR
Queue Stats
81W - 75L
1,703 MMR
Solo
Medusa
Medusa
Gold I
Innochka
Medusa
Gold I
Level 155
God Stats
13W - 18L
1,578 SR
Queue Stats
321W - 324L
1,631 MMR
Solo
Tyr
Tyr
Silver I
KimAllMighty
Tyr
Silver I
Level 157
God Stats
7W - 8L
1,628 SR
Queue Stats
15W - 18L
1,603 MMR
Solo
Vamana
Vamana
Gold I
hen11gon12
Vamana
Gold I
Level 158
God Stats
9W - 7L
1,796 SR
Queue Stats
356W - 349L
1,649 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,548 SR
1,640 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,530 SR
1,642 MMR
Ra
Ra
Gold II
Darcusi
Ra
Gold II
Level 148
God Stats
2W - 4L
1,658 SR
Queue Stats
106W - 93L
1,674 MMR
Party 1
Thanatos
Thanatos
Gold II
FrAnCoFrAnCo
Thanatos
Gold II
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 28L
1,818 MMR
Party 2
Cthulhu
Cthulhu
Gold I
Ryzhard
Cthulhu
Gold I
Level 156
God Stats
21W - 22L
1,490 SR
Queue Stats
569W - 593L
1,660 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
francho3
Cu Chulainn
Gold III
Level 129
God Stats
7W - 10L
1,500 SR
Queue Stats
133W - 136L
1,557 MMR
Solo
Apollo
Apollo
Gold I
sokosu
Apollo
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 15
12,413
497
16,512
28,659
27,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 2 / 16
16,072
643
29,969
18,895
7,401
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Innochka
Medusa
20
5 / 3 / 10
13,346
534
16,932
17,420
5,884
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 5 / 13
13,413
537
14,768
25,333
23,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
hen11gon12
Vamana
20
14 / 6 / 6
15,008
600
21,620
23,290
16,094
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetTsukuyomiAthenaTiamatMercury

VS

Bans
GilgameshAresLokiYmirSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 7
12,286
491
13,975
16,431
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
FrAnCoFrAnCo
Thanatos
20
9 / 9 / 6
13,396
536
19,799
27,149
13,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Ryzhard
Cthulhu
16
3 / 8 / 4
10,267
411
14,089
30,930
32,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
francho3
Cu Chulainn
16
4 / 8 / 5
10,797
432
19,219
31,933
19,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
sokosu
Apollo
19
1 / 6 / 1
12,299
492
8,427
18,927
8,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
40
Kills
22
22
Deaths
40
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
9
7
0.94
W
4
6
15
1.92
W
10
2
16
9
L
Thanatos
FrAnCoFrAnCo
Thanatos
9
9
6
1.33
W
Medusa
Innochka
Medusa
5
3
10
3.33
W
7
5
13
2.7
L
Cthulhu
Ryzhard
Cthulhu
3
8
4
0.63
L
Cu Chulainn
francho3
Cu Chulainn
4
8
5
0.81
W
Vamana
hen11gon12
Vamana
14
6
6
2.83
L
Apollo
sokosu
Apollo
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,801
Damage
75,509
113,597
Taken
125,370
80,117
Mitigated
79,393
39,233
Healing
33,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,975
2,189
1,460
2,746
16,431
5,855
0
5,720
10,595
80,174
0
W
16,512
2,631
2,002
13,016
28,659
27,613
356
4,630
23,909
73,050
0
W
29,969
2,633
515
4,470
18,895
7,401
1,728
6,477
12,148
151,559
0
L
Thanatos
FrAnCoFrAnCo
Thanatos
19,799
8,858
0
13,694
27,149
13,283
0
9,551
17,362
0
95,798
W
Medusa
Innochka
Medusa
16,932
10,171
0
7,411
17,420
5,884
4,295
3,088
14,152
0
109,170
W
14,768
2,536
0
8,634
25,333
23,125
1,264
5,738
19,295
0
65,399
L
Cthulhu
Ryzhard
Cthulhu
14,089
498
376
1,508
30,930
32,350
0
9,662
21,036
35,156
0
L
Cu Chulainn
francho3
Cu Chulainn
19,219
5,275
0
8,723
31,933
19,691
0
15,717
16,034
409
68,542
W
Vamana
hen11gon12
Vamana
21,620
14,521
0
3,185
23,290
16,094
0
7,866
15,078
0
107,697
L
Apollo
sokosu
Apollo
8,427
4,494
0
4,531
18,927
8,214
1,708
4,983
13,862
0
94,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,252
Gold Earned
59,045
708
Minions Killed
633
0
Camps Cleared
0
2,559,305
Distance Traveled
2,177,748
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,286
491
136
5
0
452,765
9
W
Artio
12,413
497
100
4
0
500,256
6
W
Janus
16,072
643
234
9
0
570,512
6
L
Thanatos
13,396
536
132
5
0
453,611
0
W
Medusa
13,346
534
135
5
0
443,112
11
W
Tyr
13,413
537
88
4
0
543,819
4
L
Cthulhu
10,267
411
59
2
0
426,366
2
L
Cu Chulainn
10,797
432
108
4
0
433,820
2
W
Vamana
15,008
600
151
6
0
501,606
0
L
Apollo
12,299
492
198
8
0
411,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role