Player Matchup

Khepri
Khepri
 
Khepri
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Colfy0
Mercury
Level 3
God Stats
9W - 5L
1,229 SR
Queue Stats
14W - 11L
1,121 Elo+
Solo
Merlin
Merlin
Radblack9158
Merlin
Level 13
God Stats
3W - 12L
1,212 SR
Queue Stats
17W - 43L
1,046 Elo+
Solo
Neith
Neith
Sparkplug29
Neith
Level 24
God Stats
3W - 5L
1,326 SR
Queue Stats
36W - 52L
1,294 Elo+
Solo
Aphrodite
Aphrodite
zaybo_1121
Aphrodite
Level 27
God Stats
32W - 30L
1,563 SR
Queue Stats
156W - 190L
1,312 Elo+
Solo
Team Averages
Level 19
1,366 SR
1,255 Elo+

VS

Team Averages
Level 36
1,477 SR
1,341 Elo+
Nemesis
Nemesis
BlooD0805
Nemesis
Level 9
God Stats
2W - 1L
1,495 SR
Queue Stats
13W - 14L
1,353 Elo+
Party 1
Chang'e
Chang'e
Ernleo123
Chang'e
Level 82
God Stats
18W - 19L
1,403 SR
Queue Stats
821W - 809L
1,518 Elo+
Party 1
Merlin
Merlin
GamingCobra1049
Merlin
Level 27
God Stats
8W - 4L
1,254 SR
Queue Stats
59W - 61L
1,078 Elo+
Solo
Vamana
Vamana
VINGS_1708
Vamana
Level 22
God Stats
1W - 0L
1,792 SR
Queue Stats
181W - 207L
1,395 Elo+
Party 1
Skadi
Skadi
hector_x07
Skadi
Level 39
God Stats
6W - 4L
1,440 SR
Queue Stats
135W - 160L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 8 / 3
7,548
260
648
11,870
2,448
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Colfy0
Mercury
15
3 / 8 / 3
11,216
387
6,033
18,023
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
1 / 9 / 4
9,305
321
6,949
33,360
10,501
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 13 / 3
10,318
356
12,357
30,616
9,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
zaybo_1121
Aphrodite
18
3 / 11 / 3
11,308
390
10,995
33,074
17,695
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlooD0805
Nemesis
20
10 / 2 / 2
16,729
577
13,660
23,046
12,756
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Ernleo123
Chang'e
20
21 / 2 / 5
15,542
536
41,894
30,359
13,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 4 / 10
13,513
466
23,120
14,227
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
VINGS_1708
Vamana
19
4 / 3 / 8
13,778
475
6,900
30,836
23,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
19
8 / 0 / 13
14,089
486
23,606
15,475
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
9
Kills
46
49
Deaths
11
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
8
3
0.19
W
Nemesis
BlooD0805
Nemesis
10
2
2
5.5
L
Mercury
Colfy0
Mercury
3
8
3
0.56
W
Chang'e
Ernleo123
Chang'e
21
2
5
11.75
W
3
4
10
2
L
Merlin
1
9
4
0.33
L
2
13
3
0.27
W
Vamana
VINGS_1708
Vamana
4
3
8
2.67
W
Skadi
8
0
13
14.5
L
Aphrodite
zaybo_1121
Aphrodite
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,982
Damage
109,180
126,943
Taken
113,943
47,140
Mitigated
62,032
20,215
Healing
47,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
648
185
0
242
11,870
2,448
0
3,757
7,939
3,717
0
W
Nemesis
BlooD0805
Nemesis
13,660
5,527
0
4,297
23,046
12,756
835
1,534
18,604
0
185,498
L
Mercury
Colfy0
Mercury
6,033
2,747
0
2,349
18,023
6,564
961
8,169
9,338
0
39,217
W
Chang'e
Ernleo123
Chang'e
41,894
3,669
2,189
19,045
30,359
13,370
2,821
7,189
23,029
111,946
0
W
23,120
1,877
706
2,991
14,227
6,302
2,836
4,313
9,914
82,996
0
L
Merlin
6,949
520
0
4,365
33,360
10,501
0
18,933
13,401
29,788
0
L
12,357
6,980
0
1,991
30,616
9,932
155
16,576
13,394
0
41,502
W
Vamana
VINGS_1708
Vamana
6,900
2,002
0
11,694
30,836
23,088
193
1,855
28,981
0
83,303
W
Skadi
23,606
10,940
1,541
4,730
15,475
6,516
4,691
3,872
11,603
0
98,234
L
Aphrodite
zaybo_1121
Aphrodite
10,995
3,415
2,703
8,565
33,074
17,695
145
14,431
17,857
57,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,695
Gold Earned
73,651
249
Minions Killed
720
0
Camps Cleared
0
1,649,151
Distance Traveled
2,660,711
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,548
260
2
0
0
123,912
0
W
Nemesis
16,729
577
219
8
0
576,224
0
L
Mercury
11,216
387
73
3
0
320,216
3
W
Chang'e
15,542
536
142
5
0
532,066
5
W
Merlin
13,513
466
129
4
0
474,082
6
L
Merlin
9,305
321
32
1
0
362,742
1
L
Neith
10,318
356
64
2
0
424,502
0
W
Vamana
13,778
475
126
4
0
568,843
0
W
Skadi
14,089
486
104
4
0
509,496
0
L
Aphrodite
11,308
390
78
3
0
417,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role