Player Matchup

Kuzenbo
Kuzenbo
AgingSundew553
Kuzenbo
Level 66
God Stats
10W - 15L
1,440 SR
Queue Stats
60W - 93L
1,353 Elo+
Party 1
Heimdallr
Heimdallr
IDMATIC
Heimdallr
Level 18
God Stats
0W - 3L
1,237 SR
Queue Stats
3W - 13L
1,138 Elo+
Solo
Chronos
Chronos
Solace24
Chronos
Level 13
God Stats
1W - 6L
1,288 SR
Queue Stats
2W - 11L
1,098 Elo+
Party 1
Team Averages
Level 32
1,322 SR
1,196 Elo+

VS

Team Averages
Level 106
1,442 SR
1,338 Elo+
Neith
Neith
Laurentius256
Neith
Level 102
God Stats
1W - 0L
1,655 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 2
Scylla
Scylla
LotoNero
Scylla
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,257 Elo+
Party 2
Odin
Odin
Valefar91
Odin
Level 66
God Stats
1W - 0L
1,170 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
7,200
720
5,164
12,106
10,577
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
IDMATIC
Heimdallr
9
0 / 9 / 3
6,211
621
4,438
9,470
2,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Solace24
Chronos
9
2 / 6 / 2
7,263
726
3,880
10,136
2,809
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 11
8,760
876
9,427
6,825
2,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
LotoNero
Scylla
13
12 / 3 / 3
9,612
961
15,473
7,582
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
10
0 / 1 / 9
7,091
709
2,262
5,035
2,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
18
18
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Heimdallr
IDMATIC
Heimdallr
0
9
3
0.17
W
6
1
11
11.5
W
Scylla
LotoNero
Scylla
12
3
3
4.5
L
Chronos
Solace24
Chronos
2
6
2
0.5
W
Odin
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,482
Damage
27,162
31,712
Taken
19,442
16,367
Mitigated
7,521
2,491
Healing
1,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,164
972
0
818
12,106
10,577
9
3,797
8,079
18,193
0
L
Heimdallr
IDMATIC
Heimdallr
4,438
2,715
0
94
9,470
2,981
0
5,112
4,168
0
12,727
W
9,427
4,346
0
1,060
6,825
2,252
1,570
2,994
3,831
0
28,330
W
Scylla
LotoNero
Scylla
15,473
1,844
0
853
7,582
2,660
214
3,316
4,266
41,536
0
L
Chronos
Solace24
Chronos
3,880
1,759
111
1,468
10,136
2,809
0
5,958
3,950
18,017
0
W
Odin
2,262
413
0
0
5,035
2,609
0
2,738
2,297
0
12,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,674
Gold Earned
25,463
76
Minions Killed
125
0
Camps Cleared
0
470,564
Distance Traveled
595,014
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,200
720
15
2
0
182,210
3
L
Heimdallr
6,211
621
27
3
0
136,772
3
W
Neith
8,760
876
37
4
0
189,567
0
W
Scylla
9,612
961
58
6
0
189,300
0
L
Chronos
7,263
726
34
3
0
151,582
1
W
Odin
7,091
709
30
3
0
216,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role