Player Matchup

Cthulhu
Cthulhu
ItsMrRad
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,503 Elo+
Solo
Izanami
Izanami
Majest1cMoos3
Izanami
Level 24
God Stats
22W - 21L
1,617 SR
Queue Stats
86W - 95L
1,448 Elo+
Solo
Loki
Loki
talmark
Loki
Level 12
God Stats
0W - 2L
1,524 SR
Queue Stats
2W - 3L
1,393 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,448 Elo+

VS

Team Averages
Level 111
1,490 SR
1,487 Elo+
Cerberus
Cerberus
HELIXSTUDIOSoNET
Cerberus
Level 105
God Stats
27W - 14L
1,593 SR
Queue Stats
203W - 193L
1,505 Elo+
Party 1
Olorun
Olorun
ashdub98
Olorun
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 143L
1,459 Elo+
Party 1
Anhur
Anhur
rubendelao
Anhur
Level 141
God Stats
3W - 3L
1,378 SR
Queue Stats
47W - 43L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsMrRad
Cthulhu
9
3 / 4 / 3
7,537
754
3,735
10,452
6,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
11
2 / 3 / 3
7,300
730
7,907
6,043
1,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
talmark
Loki
8
1 / 6 / 3
6,469
647
5,592
7,567
1,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 6
8,643
864
7,040
9,566
6,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
ashdub98
Olorun
10
1 / 2 / 8
7,325
733
4,142
4,828
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
12
7 / 3 / 4
8,532
853
6,280
7,261
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
13
13
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Cthulhu
ItsMrRad
Cthulhu
3
4
3
1.13
L
Izanami
2
3
3
1.17
W
Olorun
ashdub98
Olorun
1
2
8
2.5
W
Anhur
7
3
4
3
L
Loki
talmark
Loki
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,234
Damage
17,462
24,062
Taken
21,655
9,569
Mitigated
10,489
759
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,040
308
0
591
9,566
6,698
122
1,689
7,877
20,449
0
L
Cthulhu
ItsMrRad
Cthulhu
3,735
448
73
686
10,452
6,268
0
5,424
4,741
15,006
0
L
Izanami
7,907
6,475
0
0
6,043
1,459
0
3,511
2,421
0
31,032
W
Olorun
ashdub98
Olorun
4,142
1,485
444
1,071
4,828
1,583
399
1,435
3,393
26,314
0
W
Anhur
6,280
4,112
0
2,185
7,261
2,208
403
663
6,598
0
28,422
L
Loki
talmark
Loki
5,592
1,275
0
0
7,567
1,842
348
1,965
5,602
0
12,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,306
Gold Earned
24,500
95
Minions Killed
145
0
Camps Cleared
0
518,002
Distance Traveled
497,787
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,643
864
47
5
0
190,022
0
L
Cthulhu
7,537
754
19
2
0
160,895
2
L
Izanami
7,300
730
61
6
0
164,800
1
W
Olorun
7,325
733
43
4
0
154,119
0
W
Anhur
8,532
853
55
6
0
153,646
2
L
Loki
6,469
647
15
2
0
192,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role