Player Matchup

Ullr
Ullr
AlwayzAngryz
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cxainz
King Arthur
Level 29
God Stats
3W - 4L
1,563 SR
Queue Stats
5W - 10L
1,603 Elo+
Solo
Ao Kuang
Ao Kuang
Drivels
Ao Kuang
Level 4
God Stats
6W - 3L
1,700 SR
Queue Stats
6W - 4L
1,659 Elo+
Solo
Ymir
Ymir
ImSean21
Ymir
Level 20
God Stats
3W - 0L
1,844 SR
Queue Stats
76W - 56L
1,709 Elo+
Solo
Danzaburou
Danzaburou
JDisLife
Danzaburou
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,581 Elo+
Solo
Team Averages
Level 21
1,621 SR
1,610 Elo+

VS

Team Averages
Level 18
1,576 SR
1,591 Elo+
Cerberus
Cerberus
ChromaXI
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
IceTester321
Thoth
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 29L
1,670 Elo+
Solo
Danzaburou
Danzaburou
Puxon
Danzaburou
Level 28
God Stats
17W - 13L
1,609 SR
Queue Stats
451W - 425L
1,539 Elo+
Party 1
Loki
Loki
freesmokee
Loki
Level 12
God Stats
1W - 1L
1,759 SR
Queue Stats
30W - 18L
1,601 Elo+
Party 1
Tyr
Tyr
tyrgamerman
Tyr
Level 7
God Stats
3W - 7L
1,511 SR
Queue Stats
22W - 17L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,680
811
3,088
1,834
527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Cxainz
King Arthur
9
1 / 2 / 0
4,974
711
2,012
4,965
2,045
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Drivels
Ao Kuang
8
0 / 1 / 1
4,478
640
835
4,212
1,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
7
0 / 1 / 5
4,657
665
625
4,639
1,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
JDisLife
Danzaburou
9
6 / 0 / 0
5,688
813
5,029
4,384
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChromaXI
Cerberus
6
0 / 2 / 1
3,850
550
2,071
6,539
1,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 1 / 0
3,024
432
44
639
85
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Puxon
Danzaburou
6
0 / 3 / 1
3,926
561
2,333
2,976
539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 3 / 0
3,869
553
768
4,235
923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 0
5,111
730
3,014
5,212
1,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
4
4
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Cerberus
ChromaXI
Cerberus
0
2
1
0.25
W
King Arthur
Cxainz
King Arthur
1
2
0
0.5
W
Ao Kuang
Drivels
Ao Kuang
0
1
1
0.5
L
0
1
0
0
W
Ymir
0
1
5
2.5
W
Danzaburou
JDisLife
Danzaburou
6
0
0
6
L
Danzaburou
Puxon
Danzaburou
0
3
1
0.17
L
1
3
0
0.33
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,589
Damage
8,230
20,034
Taken
19,601
6,460
Mitigated
5,233
5,223
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,088
591
0
246
1,834
527
110
340
1,494
0
28,965
L
Cerberus
ChromaXI
Cerberus
2,071
204
0
2,527
6,539
1,826
0
294
6,245
12,993
0
W
King Arthur
Cxainz
King Arthur
2,012
241
0
386
4,965
2,045
0
0
4,965
0
20,787
W
Ao Kuang
Drivels
Ao Kuang
835
378
0
796
4,212
1,058
0
0
4,212
23,635
0
L
44
0
0
160
639
85
0
0
639
934
0
W
Ymir
625
65
0
1,728
4,639
1,749
0
1,131
3,508
6,901
0
W
Danzaburou
JDisLife
Danzaburou
5,029
2,566
0
2,067
4,384
1,081
252
644
3,740
0
27,165
L
Danzaburou
Puxon
Danzaburou
2,333
1,039
0
69
2,976
539
0
227
2,749
0
12,818
L
768
430
0
430
4,235
923
0
104
4,131
0
13,081
L
3,014
297
0
2,941
5,212
1,860
0
835
4,377
0
22,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,477
Gold Earned
19,780
225
Minions Killed
146
0
Camps Cleared
0
675,548
Distance Traveled
623,665
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,680
811
62
9
0
144,842
0
L
Cerberus
3,850
550
35
5
0
155,454
2
W
King Arthur
4,974
711
44
6
0
140,786
0
W
Ao Kuang
4,478
640
53
8
0
132,136
0
L
Thoth
3,024
432
5
1
0
16,070
0
W
Ymir
4,657
665
12
2
0
126,977
1
W
Danzaburou
5,688
813
54
8
0
130,807
1
L
Danzaburou
3,926
561
21
3
0
126,108
0
L
Loki
3,869
553
33
5
0
151,449
0
L
Tyr
5,111
730
52
7
0
174,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role