Player Matchup

Gilgamesh
Gilgamesh
Aaron2099xx
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,234 Elo+
Solo
Neith
Neith
GBRPops
Neith
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 75L
1,500 Elo+
Solo
Nemesis
Nemesis
GIocjk
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Nasario_o
Olorun
Level 9
God Stats
3W - 7L
1,357 SR
Queue Stats
11W - 15L
1,252 Elo+
Solo
Fenrir
Fenrir
Shawnsy3392
Fenrir
Level 15
God Stats
29W - 34L
1,500 SR
Queue Stats
294W - 330L
1,185 Elo+
Solo
Team Averages
Level 7
1,471 SR
1,334 Elo+

VS

Team Averages
Level 20
1,467 SR
1,270 Elo+
Yemoja
Yemoja
ATKSuperior
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Athlete_116
Olorun
Level 29
God Stats
31W - 37L
1,445 SR
Queue Stats
70W - 87L
1,372 Elo+
Solo
Thanatos
Thanatos
Hercules_K-10
Thanatos
Level 25
God Stats
5W - 12L
1,391 SR
Queue Stats
17W - 22L
1,236 Elo+
Solo
Loki
Loki
Jrot7
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,021 Elo+
Solo
Da Ji
Da Ji
TBH Peyton
Da Ji
Level 17
God Stats
58W - 50L
1,500 SR
Queue Stats
212W - 207L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aaron2099xx
Gilgamesh
7
0 / 5 / 0
9,067
267
2,112
5,570
2,271
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
GBRPops
Neith
20
16 / 3 / 7
22,280
655
27,657
18,883
8,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
GIocjk
Nemesis
6
0 / 3 / 1
8,864
261
635
2,991
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Nasario_o
Olorun
19
4 / 14 / 7
13,804
406
11,865
22,202
17,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
20
8 / 16 / 7
16,615
489
23,154
34,951
21,303
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 3 / 1
10,246
301
141
2,421
775
Olorun
20
6 / 8 / 12
18,256
537
15,440
37,285
22,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Hercules_K-10
Thanatos
19
9 / 9 / 5
15,243
448
11,536
23,365
10,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
Jrot7
Loki
20
15 / 8 / 4
19,991
588
19,728
26,389
12,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
20
8 / 8 / 5
16,679
491
14,062
26,900
13,033
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
65
28
Kills
38
41
Deaths
36
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
3
1
0.17
L
Gilgamesh
Aaron2099xx
Gilgamesh
0
5
0
0
W
Olorun
6
8
12
1.5
L
Neith
GBRPops
Neith
16
3
7
6.5
L
Nemesis
GIocjk
Nemesis
0
3
1
0.17
W
Thanatos
Hercules_K-10
Thanatos
9
9
5
1.28
W
Loki
Jrot7
Loki
15
8
4
2.13
L
Olorun
Nasario_o
Olorun
4
14
7
0.54
L
Fenrir
8
16
7
0.72
W
Da Ji
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,423
Damage
60,907
84,597
Taken
116,360
49,968
Mitigated
59,749
15,264
Healing
37,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
141
29
189
29
2,421
775
240
48
2,373
2,449
0
L
Gilgamesh
Aaron2099xx
Gilgamesh
2,112
630
0
447
5,570
2,271
0
950
4,620
0
10,764
W
Olorun
15,440
10,026
2,066
17,070
37,285
22,763
9,431
6,111
31,174
147,368
0
L
Neith
GBRPops
Neith
27,657
18,514
0
8,354
18,883
8,285
2,521
3,043
15,840
0
206,070
L
Nemesis
GIocjk
Nemesis
635
300
0
0
2,991
551
0
669
2,322
0
2,826
W
Thanatos
Hercules_K-10
Thanatos
11,536
3,457
0
10,526
23,365
10,965
4,262
2,142
21,223
0
47,829
W
Loki
Jrot7
Loki
19,728
5,799
504
3,003
26,389
12,213
3,833
4,629
21,760
0
140,370
L
Olorun
Nasario_o
Olorun
11,865
4,421
458
3,657
22,202
17,558
3,661
6,324
15,878
46,820
0
L
Fenrir
23,154
9,177
0
2,348
34,951
21,303
864
4,595
30,356
0
108,026
W
Da Ji
14,062
4,525
0
3,643
26,900
13,033
590
1,966
24,934
0
91,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,630
Gold Earned
80,415
570
Minions Killed
612
0
Camps Cleared
0
1,776,828
Distance Traveled
2,309,135
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,246
301
5
0
0
89,298
2
L
Gilgamesh
9,067
267
24
1
0
206,823
1
W
Olorun
18,256
537
233
7
0
525,874
0
L
Neith
22,280
655
326
10
0
602,898
0
L
Nemesis
8,864
261
6
0
0
159,683
0
W
Thanatos
15,243
448
70
2
0
563,826
0
W
Loki
19,991
588
178
5
0
554,209
1
L
Olorun
13,804
406
60
2
0
331,626
3
L
Fenrir
16,615
489
154
5
0
475,798
0
W
Da Ji
16,679
491
126
4
0
575,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role