Player Matchup

Hou Yi
Hou Yi
H3xst
Hou Yi
Level 125
God Stats
2W - 7L
1,440 SR
Queue Stats
559W - 504L
1,557 Elo+
Party 2
Medusa
Medusa
HayBananaGod
Medusa
Level 117
God Stats
6W - 5L
1,488 SR
Queue Stats
342W - 290L
1,513 Elo+
Party 2
Loki
Loki
OwOmclovin
Loki
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 179L
1,540 Elo+
Party 2
Merlin
Merlin
STUtheWARRIOR
Merlin
Level 145
God Stats
0W - 1L
1,670 SR
Queue Stats
37W - 27L
1,342 Elo+
Party 1
King Arthur
King Arthur
iMaaattyy
King Arthur
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 60L
1,342 Elo+
Party 1
Team Averages
Level 116
1,519 SR
1,459 Elo+

VS

Team Averages
Level 109
1,563 SR
1,485 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
FelXIV
Sun Wukong
Level 154
God Stats
2W - 2L
1,436 SR
Queue Stats
87W - 87L
1,408 Elo+
Party 3
Neith
Neith
Rachou220395
Neith
Level 123
God Stats
49W - 45L
1,506 SR
Queue Stats
236W - 204L
1,514 Elo+
Party 3
Hera
Hera
RyZe-_Inffinity
Hera
Level 69
God Stats
12W - 10L
1,707 SR
Queue Stats
253W - 260L
1,471 Elo+
Party 3
Ganesha
Ganesha
Satman72
Ganesha
Level 70
God Stats
8W - 4L
1,667 SR
Queue Stats
96W - 87L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
H3xst
Hou Yi
18
10 / 0 / 2
10,682
628
11,014
11,435
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
13
0 / 3 / 10
8,621
507
7,136
14,927
10,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

12
3 / 7 / 2
7,930
466
5,354
12,000
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 8
9,289
546
6,887
9,088
3,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
iMaaattyy
King Arthur
16
2 / 5 / 5
9,094
535
8,958
17,058
13,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 1 / 5
9,692
570
7,305
12,696
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
FelXIV
Sun Wukong
14
4 / 3 / 7
9,030
531
14,599
14,769
17,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 1
8,065
474
7,526
11,141
3,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 5 / 3
8,716
513
9,403
8,934
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Satman72
Ganesha
11
0 / 3 / 4
7,347
432
4,907
11,658
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
17
Kills
16
17
Deaths
17
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
5
7.5
W
Sun Wukong
FelXIV
Sun Wukong
4
3
7
2.5
L
Hou Yi
H3xst
Hou Yi
10
0
2
11
L
Medusa
0
3
10
1.67
L
3
7
2
0.57
W
0
5
1
0.1
W
7
5
3
1.7
L
2
2
8
3
W
Ganesha
Satman72
Ganesha
0
3
4
0.67
L
King Arthur
iMaaattyy
King Arthur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,349
Damage
43,740
64,508
Taken
59,198
36,523
Mitigated
37,341
23,012
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,305
3,607
0
1,269
12,696
4,784
632
1,045
11,651
0
76,268
W
Sun Wukong
FelXIV
Sun Wukong
14,599
2,649
0
2,137
14,769
17,006
0
1,153
13,616
0
53,697
L
Hou Yi
H3xst
Hou Yi
11,014
6,049
0
8,355
11,435
4,616
1,006
936
10,499
0
81,640
L
Medusa
7,136
1,730
321
3,336
14,927
10,879
0
4,072
10,552
201
28,272
L
5,354
1,572
0
3,142
12,000
4,305
62
1,404
10,332
0
38,905
W
7,526
2,567
0
1,869
11,141
3,373
914
0
11,141
0
54,299
W
9,403
2,177
242
1,566
8,934
3,013
198
2,464
6,470
38,627
0
L
6,887
426
0
3,710
9,088
3,621
723
3,887
4,937
57,604
0
W
Ganesha
Satman72
Ganesha
4,907
528
0
1,709
11,658
9,165
0
2,352
9,306
27,021
0
L
King Arthur
iMaaattyy
King Arthur
8,958
810
0
4,148
17,058
13,102
0
3,447
12,956
0
61,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,616
Gold Earned
42,850
493
Minions Killed
454
0
Camps Cleared
0
1,521,487
Distance Traveled
1,636,093
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,692
570
127
7
0
418,652
0
W
Sun Wukong
9,030
531
110
6
0
309,908
0
L
Hou Yi
10,682
628
139
8
0
294,261
0
L
Medusa
8,621
507
45
3
0
315,859
4
L
Loki
7,930
466
82
5
0
288,110
1
W
Neith
8,065
474
116
7
0
276,229
7
W
Hera
8,716
513
88
5
0
300,437
0
L
Merlin
9,289
546
129
8
0
290,717
0
W
Ganesha
7,347
432
13
1
0
330,867
6
L
King Arthur
9,094
535
98
6
0
332,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role