Player Matchup

Artemis
Artemis
Ragnarok144
Artemis
Level 8
God Stats
1W - 1L
1,595 SR
Queue Stats
5W - 8L
1,388 Elo+
Solo
Ratatoskr
Ratatoskr
SirBlanket
Ratatoskr
Level 28
God Stats
1W - 2L
1,512 SR
Queue Stats
48W - 46L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
SpruceBaton2
Gilgamesh
Level 26
God Stats
10W - 5L
1,446 SR
Queue Stats
163W - 163L
1,409 Elo+
Solo
Raijin
Raijin
VoidAgain
Raijin
Level 29
God Stats
2W - 2L
1,591 SR
Queue Stats
15W - 19L
1,479 Elo+
Solo
King Arthur
King Arthur
mangujoe
King Arthur
Level 26
God Stats
5W - 11L
1,584 SR
Queue Stats
84W - 103L
1,432 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,431 Elo+

VS

Team Averages
Level 21
1,552 SR
1,466 Elo+
Neith
Neith
KICKBACK8173
Neith
Level 8
God Stats
4W - 6L
1,835 SR
Queue Stats
8W - 9L
1,819 Elo+
Party 2
Artemis
Artemis
OGxman-Steelers
Artemis
Level 20
God Stats
7W - 7L
1,523 SR
Queue Stats
50W - 47L
1,385 Elo+
Party 1
Thoth
Thoth
Piscesgaming
Thoth
Level 28
God Stats
5W - 5L
1,403 SR
Queue Stats
98W - 106L
1,375 Elo+
Party 1
Thanatos
Thanatos
RosaMaui
Thanatos
Level 29
God Stats
13W - 15L
1,538 SR
Queue Stats
103W - 104L
1,435 Elo+
Party 1
Hel
Hel
SlickStar31
Hel
Level 22
God Stats
8W - 10L
1,463 SR
Queue Stats
92W - 95L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ragnarok144
Artemis
9
0 / 7 / 2
6,202
413
2,015
10,495
2,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
SirBlanket
Ratatoskr
7
0 / 2 / 0
5,543
370
1,881
4,962
1,192
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
SpruceBaton2
Gilgamesh
9
2 / 3 / 1
7,020
468
2,808
8,187
2,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
VoidAgain
Raijin
15
10 / 3 / 1
9,243
616
12,508
8,641
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
mangujoe
King Arthur
12
3 / 6 / 3
7,423
495
4,850
11,368
5,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
6,704
447
2,138
6,838
2,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 4 / 2
7,954
530
5,871
7,820
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 1 / 1
9,121
608
5,555
6,102
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
RosaMaui
Thanatos
15
7 / 4 / 1
9,586
639
6,684
12,019
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 3 / 3
7,995
533
5,207
8,050
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
15
Kills
21
21
Deaths
15
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
4
4
2
1.25
W
6
1
1
6.5
L
Artemis
Ragnarok144
Artemis
0
7
2
0.14
W
Thanatos
RosaMaui
Thanatos
7
4
1
1.88
L
Ratatoskr
SirBlanket
Ratatoskr
0
2
0
0
W
3
3
3
1.5
L
Gilgamesh
SpruceBaton2
Gilgamesh
2
3
1
0.83
L
Raijin
VoidAgain
Raijin
10
3
1
3.5
L
King Arthur
mangujoe
King Arthur
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,062
Damage
25,455
43,653
Taken
40,829
14,757
Mitigated
17,207
7,870
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,138
677
0
177
6,838
2,393
1,006
1,956
4,756
0
16,375
W
5,871
2,905
0
180
7,820
2,835
1,989
3,070
4,631
0
37,109
W
5,555
407
0
1,270
6,102
2,041
413
888
5,152
54,929
0
L
Artemis
Ragnarok144
Artemis
2,015
598
87
1,499
10,495
2,880
145
3,685
6,591
0
19,866
W
Thanatos
RosaMaui
Thanatos
6,684
3,216
0
8,719
12,019
4,584
1,954
3,319
8,468
0
49,681
L
Ratatoskr
SirBlanket
Ratatoskr
1,881
421
0
1,161
4,962
1,192
0
672
4,256
0
18,305
W
5,207
673
2,624
2,698
8,050
5,354
1,192
2,634
5,314
27,607
0
L
Gilgamesh
SpruceBaton2
Gilgamesh
2,808
994
330
2,780
8,187
2,535
256
355
7,826
0
16,351
L
Raijin
VoidAgain
Raijin
12,508
1,195
0
2,013
8,641
2,861
0
2,509
5,990
55,308
0
L
King Arthur
mangujoe
King Arthur
4,850
1,491
0
0
11,368
5,289
0
3,128
8,228
0
25,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,431
Gold Earned
41,360
262
Minions Killed
368
0
Camps Cleared
0
1,057,115
Distance Traveled
1,309,060
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,704
447
30
2
0
260,041
0
W
Artemis
7,954
530
69
5
0
246,694
0
W
Thoth
9,121
608
127
8
0
274,824
7
L
Artemis
6,202
413
47
3
0
198,257
0
W
Thanatos
9,586
639
102
7
0
285,689
0
L
Ratatoskr
5,543
370
43
3
0
161,416
0
W
Hel
7,995
533
40
3
0
241,812
4
L
Gilgamesh
7,020
468
27
2
0
200,223
0
L
Raijin
9,243
616
92
6
0
249,021
1
L
King Arthur
7,423
495
53
4
0
248,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role