Player Matchup

Neith
Neith
Axelex5695
Neith
Level 8
God Stats
11W - 1L
2,056 SR
Queue Stats
19W - 6L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
DeuxBmiUM420
Cthulhu
Level 21
God Stats
3W - 0L
1,688 SR
Queue Stats
35W - 8L
1,679 Elo+
Party 1
Vamana
Vamana
JOKER GaminG717
Vamana
Level 27
God Stats
2W - 0L
1,986 SR
Queue Stats
55W - 33L
1,562 Elo+
Party 1
Loki
Loki
JustLokiPAWG
Loki
Level 5
God Stats
10W - 3L
1,688 SR
Queue Stats
10W - 3L
1,663 Elo+
Party 1
Nox
Nox
zakat92
Nox
Level 23
God Stats
11W - 13L
1,461 SR
Queue Stats
21W - 29L
1,365 Elo+
Solo
Team Averages
Level 17
1,776 SR
1,583 Elo+

VS

Team Averages
Level 13
1,460 SR
1,466 Elo+
Scylla
Scylla
BeanmeisterD42
Scylla
Level 18
God Stats
4W - 2L
1,403 SR
Queue Stats
141W - 153L
1,528 Elo+
Solo
Medusa
Medusa
Myles297
Medusa
Level 9
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 74L
1,488 Elo+
Solo
Zeus
Zeus
Olegator94q
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,260 Elo+
Solo
Ymir
Ymir
Paredhess
Ymir
Level 5
God Stats
3W - 3L
1,396 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Aphrodite
Aphrodite
szczurniety001
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 0 / 7
7,717
1,102
5,772
3,911
1,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
DeuxBmiUM420
Cthulhu
14
4 / 1 / 9
8,972
1,282
9,382
10,471
7,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 6
8,246
1,178
4,130
5,456
3,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 1 / 7
8,851
1,264
11,122
5,650
2,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
13
0 / 0 / 10
7,172
1,025
3,181
1,827
1,060
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

391

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,148
1,021
3,882
7,127
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Myles297
Medusa
13
0 / 4 / 2
7,045
1,006
6,848
10,667
3,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 6 / 1
6,805
972
3,351
9,137
2,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 0 / 0
6,050
864
0
0
0
Aphrodite
szczurniety001
Aphrodite
12
1 / 3 / 1
7,099
1,014
4,602
8,353
4,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
17
Kills
2
2
Deaths
17
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
2
0
7
5.5
L
1
4
0
0.25
W
Cthulhu
DeuxBmiUM420
Cthulhu
4
1
9
8.5
W
3
0
6
6
W
8
1
7
11.5
L
Medusa
Myles297
Medusa
0
4
2
0.25
L
0
6
1
0.08
L
Ymir
0
0
0
0
L
Aphrodite
szczurniety001
Aphrodite
1
3
1
0.5
W
Nox
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,587
Damage
18,683
27,315
Taken
35,284
15,529
Mitigated
12,628
2,875
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,772
1,502
0
794
3,911
1,507
0
1,787
2,124
0
12,494
L
3,882
848
0
123
7,127
2,002
0
1,852
5,275
14,610
0
W
Cthulhu
DeuxBmiUM420
Cthulhu
9,382
1,044
157
930
10,471
7,404
0
3,376
7,095
24,832
0
W
4,130
1,035
0
994
5,456
3,258
0
2,669
2,787
981
10,088
W
11,122
2,978
0
0
5,650
2,300
0
3,212
2,438
0
27,596
L
Medusa
Myles297
Medusa
6,848
4,362
0
109
10,667
3,639
0
4,076
6,591
0
16,043
L
3,351
645
0
348
9,137
2,525
0
2,897
6,240
13,339
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
szczurniety001
Aphrodite
4,602
629
2,278
3,278
8,353
4,462
0
4,318
4,035
15,328
0
W
Nox
3,181
29
0
0
1,827
1,060
0
791
1,036
10,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,958
Gold Earned
34,147
131
Minions Killed
93
4
Camps Cleared
3
763,458
Distance Traveled
508,047
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,717
1,102
13
2
1
158,260
0
L
Scylla
7,148
1,021
21
3
2
113,955
0
W
Cthulhu
8,972
1,282
43
6
1
151,767
1
W
Vamana
8,246
1,178
13
2
1
170,486
0
W
Loki
8,851
1,264
33
5
1
151,609
0
L
Medusa
7,045
1,006
19
3
1
120,535
0
L
Zeus
6,805
972
26
4
0
125,500
3
L
Ymir
6,050
864
0
0
0
0
0
L
Aphrodite
7,099
1,014
27
4
0
148,057
0
W
Nox
7,172
1,025
29
4
0
131,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role