Player Matchup

Medusa
Medusa
KillNasty1125
Medusa
Level 115
God Stats
8W - 2L
1,924 SR
Queue Stats
443W - 221L
1,869 Elo+
Party 1
Zhong Kui
Zhong Kui
bertige
Zhong Kui
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
iPhasey
Scylla
Level 21
God Stats
51W - 12L
1,873 SR
Queue Stats
61W - 14L
1,834 Elo+
Party 1
Team Averages
Level 62
1,766 SR
1,734 Elo+

VS

Team Averages
Level 18
1,464 SR
1,460 Elo+
Danzaburou
Danzaburou
AJCap123
Danzaburou
Level 46
God Stats
20W - 9L
1,392 SR
Queue Stats
208W - 230L
1,381 Elo+
Solo
Nemesis
Nemesis
gifted_headship1
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Zeus
Zeus
kakashi-copycat3
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
12 / 0 / 4
6,746
1,349
7,054
4,033
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
bertige
Zhong Kui
8
2 / 0 / 12
5,678
1,136
3,335
2,235
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
iPhasey
Scylla
8
4 / 0 / 10
5,706
1,141
3,331
2,359
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AJCap123
Danzaburou
6
0 / 6 / 0
4,080
816
2,427
7,614
2,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 6 / 0
3,727
745
904
4,495
1,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 6 / 0
3,810
762
993
4,547
1,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
18
Kills
0
0
Deaths
18
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AJCap123
Danzaburou
0
6
0
0
W
12
0
4
14
W
Zhong Kui
bertige
Zhong Kui
2
0
12
8
L
0
6
0
0
W
Scylla
iPhasey
Scylla
4
0
10
9
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,720
Damage
4,324
8,627
Taken
16,656
3,458
Mitigated
4,566
2,397
Healing
869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AJCap123
Danzaburou
2,427
929
0
685
7,614
2,390
0
2,398
5,018
0
11,420
W
7,054
3,334
0
320
4,033
1,544
1,374
577
3,456
0
19,790
W
Zhong Kui
bertige
Zhong Kui
3,335
319
0
869
2,235
1,294
798
190
2,045
11,921
0
L
904
459
0
150
4,495
1,146
0
2,030
2,249
0
2,507
W
Scylla
iPhasey
Scylla
3,331
256
0
1,208
2,359
620
633
322
2,037
17,196
0
L
993
190
0
34
4,547
1,030
0
1,656
2,723
2,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,130
Gold Earned
11,617
79
Minions Killed
20
0
Camps Cleared
0
306,925
Distance Traveled
214,291
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,080
816
16
3
0
81,786
1
W
Medusa
6,746
1,349
27
5
0
92,475
0
W
Zhong Kui
5,678
1,136
15
3
0
115,126
1
L
Nemesis
3,727
745
1
0
0
72,461
0
W
Scylla
5,706
1,141
37
7
0
99,324
1
L
Zeus
3,810
762
3
1
0
60,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role