Player Matchup

Gilgamesh
Gilgamesh
Coxinha351
Gilgamesh
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 48L
1,370 Elo+
Solo
Anubis
Anubis
EnZo RsR
Anubis
Level 79
God Stats
2W - 0L
1,365 SR
Queue Stats
363W - 374L
1,530 Elo+
Party 1
Neith
Neith
JunioJr
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
lucas remix
Athena
Level 124
God Stats
19W - 16L
1,563 SR
Queue Stats
353W - 397L
1,430 Elo+
Party 1
Arachne
Arachne
monstaza
Arachne
Level 53
God Stats
5W - 2L
1,543 SR
Queue Stats
100W - 92L
1,474 Elo+
Solo
Team Averages
Level 96
1,494 SR
1,461 Elo+

VS

Team Averages
Level 114
1,583 SR
1,480 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hyamory
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Lucas1704
Sol
Level 129
God Stats
10W - 21L
1,450 SR
Queue Stats
291W - 322L
1,455 Elo+
Solo
Persephone
Persephone
NorthSicilian
Persephone
Level 66
God Stats
3W - 9L
1,500 SR
Queue Stats
442W - 449L
1,500 Elo+
Party 2
Achilles
Achilles
caiobragg
Achilles
Level 107
God Stats
14W - 12L
1,529 SR
Queue Stats
483W - 510L
1,405 Elo+
Solo
Ne Zha
Ne Zha
fazfeiro
Ne Zha
Level 107
God Stats
10W - 4L
1,938 SR
Queue Stats
789W - 708L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coxinha351
Gilgamesh
13
3 / 2 / 1
7,072
505
2,345
6,777
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
EnZo RsR
Anubis
15
6 / 2 / 4
8,938
638
11,096
9,181
5,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
JunioJr
Neith
13
5 / 0 / 1
7,395
528
3,855
6,712
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
0 / 2 / 6
5,642
403
3,817
11,197
4,861
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
monstaza
Arachne
14
4 / 0 / 2
7,871
562
4,798
9,846
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hyamory
Ah Muzen Cab
12
3 / 2 / 0
7,286
520
8,317
7,222
2,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 5 / 2
5,979
427
5,719
7,545
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
NorthSicilian
Persephone
12
1 / 4 / 0
7,678
548
2,802
7,458
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
caiobragg
Achilles
12
2 / 4 / 0
7,300
521
5,642
9,014
3,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
fazfeiro
Ne Zha
12
0 / 3 / 2
6,654
475
4,985
9,190
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
18
Kills
6
6
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Coxinha351
Gilgamesh
3
2
1
1.75
W
Anubis
EnZo RsR
Anubis
6
2
4
4
L
Ah Muzen Cab
Hyamory
Ah Muzen Cab
3
2
0
1.5
W
Neith
JunioJr
Neith
5
0
1
5.5
L
0
5
2
0.2
L
Persephone
NorthSicilian
Persephone
1
4
0
0.25
L
Achilles
caiobragg
Achilles
2
4
0
0.5
L
Ne Zha
fazfeiro
Ne Zha
0
3
2
0.33
W
Athena
0
2
6
1.5
W
Arachne
monstaza
Arachne
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,911
Damage
27,465
43,713
Taken
40,429
20,485
Mitigated
12,715
17,972
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Coxinha351
Gilgamesh
2,345
526
0
1,022
6,777
3,549
0
0
6,777
0
25,993
W
Anubis
EnZo RsR
Anubis
11,096
1,170
0
5,649
9,181
5,021
550
2,721
6,460
62,380
0
L
Ah Muzen Cab
Hyamory
Ah Muzen Cab
8,317
2,242
0
2,920
7,222
2,086
332
2,567
4,655
0
47,846
W
Neith
JunioJr
Neith
3,855
616
0
3,273
6,712
2,252
748
1,739
4,973
0
42,528
L
5,719
1,182
0
1,852
7,545
2,437
764
2,649
4,896
29,249
3,096
L
Persephone
NorthSicilian
Persephone
2,802
249
0
1,434
7,458
1,916
0
5,205
2,249
41,884
0
L
Achilles
caiobragg
Achilles
5,642
955
0
1,386
9,014
3,460
0
2,239
6,775
0
34,224
L
Ne Zha
fazfeiro
Ne Zha
4,985
1,093
0
553
9,190
2,816
0
2,251
6,939
0
45,645
W
Athena
3,817
1,115
337
3,066
11,197
4,861
0
3,008
8,189
14,301
0
W
Arachne
monstaza
Arachne
4,798
2,809
0
4,625
9,846
4,802
0
850
8,996
0
55,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
34,897
394
Minions Killed
415
0
Camps Cleared
0
1,316,113
Distance Traveled
1,257,731
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,072
505
60
4
0
265,924
2
W
Anubis
8,938
638
113
8
0
226,850
2
L
Ah Muzen Cab
7,286
520
76
5
0
247,933
3
W
Neith
7,395
528
100
7
0
242,557
5
L
Sol
5,979
427
76
5
0
214,164
0
L
Persephone
7,678
548
98
7
0
249,425
2
L
Achilles
7,300
521
82
6
0
260,296
1
L
Ne Zha
6,654
475
83
6
0
285,913
1
W
Athena
5,642
403
26
2
0
267,424
1
W
Arachne
7,871
562
95
7
0
313,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role