Player Matchup

Guan Yu
Guan Yu
Fayssal-_-TrQl
Guan Yu
Level 27
God Stats
3W - 2L
1,874 SR
Queue Stats
194W - 153L
1,456 Elo+
Solo
Cabrakan
Cabrakan
Kk-jodn34
Cabrakan
Level 5
God Stats
7W - 2L
1,500 SR
Queue Stats
287W - 163L
1,671 Elo+
Solo
Ymir
Ymir
Xylinaeasy
Ymir
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
87W - 77L
1,607 Elo+
Solo
Hel
Hel
dvilwearsprimark
Hel
Level 11
God Stats
3W - 6L
1,329 SR
Queue Stats
20W - 33L
1,461 Elo+
Solo
Izanami
Izanami
soeverein_slang
Izanami
Level 29
God Stats
8W - 11L
1,500 SR
Queue Stats
201W - 219L
1,502 Elo+
Solo
Team Averages
Level 16
1,540 SR
1,539 Elo+

VS

Team Averages
Level 15
1,481 SR
1,544 Elo+
Vamana
Vamana
Kagesensei28
Vamana
Level 15
God Stats
14W - 17L
1,482 SR
Queue Stats
14W - 17L
1,448 Elo+
Solo
Fenrir
Fenrir
Opbigfuge
Fenrir
Level 16
God Stats
6W - 6L
1,928 SR
Queue Stats
150W - 137L
1,633 Elo+
Party 1
Gilgamesh
Gilgamesh
ponczek345
Gilgamesh
Level 20
God Stats
11W - 10L
1,426 SR
Queue Stats
179W - 159L
1,557 Elo+
Solo
Neith
Neith
switchyd
Neith
Level 7
God Stats
1W - 3L
1,351 SR
Queue Stats
11W - 17L
1,424 Elo+
Solo
Hel
Hel
tornado teddy
Hel
Level 16
God Stats
1W - 4L
1,219 SR
Queue Stats
107W - 94L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 10
15,331
667
15,335
26,737
39,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
Kk-jodn34
Cabrakan
20
11 / 4 / 12
13,282
577
23,827
21,081
15,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 7
11,846
515
5,928
14,440
16,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 6 / 9
10,189
443
1,288
13,257
4,401
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 8
12,487
543
10,918
15,140
5,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
8 / 5 / 4
12,547
546
17,142
15,946
8,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Opbigfuge
Fenrir
17
4 / 3 / 6
11,128
484
9,161
18,947
9,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ponczek345
Gilgamesh
17
1 / 8 / 3
10,850
472
9,409
19,230
7,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
switchyd
Neith
17
2 / 6 / 6
11,103
483
12,737
13,336
4,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 8 / 7
11,808
513
10,033
17,012
6,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
30
Kills
21
21
Deaths
30
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
L
Vamana
8
5
4
2
W
Cabrakan
Kk-jodn34
Cabrakan
11
4
12
4.25
L
Fenrir
Opbigfuge
Fenrir
4
3
6
2.33
W
4
3
7
2.5
W
0
6
9
0.75
L
Gilgamesh
ponczek345
Gilgamesh
1
8
3
0.31
W
5
6
8
1.5
L
Neith
switchyd
Neith
2
6
6
0.83
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,296
Damage
58,482
90,655
Taken
84,471
81,559
Mitigated
35,870
35,318
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,335
1,827
3,610
8,974
26,737
39,650
610
2,094
24,643
0
68,980
L
Vamana
17,142
11,856
157
2,907
15,946
8,411
846
5,005
10,941
0
93,848
W
Cabrakan
Kk-jodn34
Cabrakan
23,827
3,177
829
5,213
21,081
15,282
857
2,356
18,725
101,763
0
L
Fenrir
Opbigfuge
Fenrir
9,161
1,805
0
5,588
18,947
9,224
21
5,420
13,527
0
81,604
W
5,928
154
1,281
2,509
14,440
16,425
634
2,137
12,303
34,164
0
W
1,288
475
3,994
5,085
13,257
4,401
309
2,343
10,914
47,522
0
L
Gilgamesh
ponczek345
Gilgamesh
9,409
2,342
0
1,941
19,230
7,649
0
6,845
12,385
0
56,307
W
10,918
5,413
0
3,823
15,140
5,801
2,595
1,267
13,873
0
71,069
L
Neith
switchyd
Neith
12,737
5,580
0
2,466
13,336
4,245
1,703
5,041
8,295
0
62,394
L
10,033
390
3,071
5,151
17,012
6,341
0
8,732
8,280
75,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,135
Gold Earned
57,436
513
Minions Killed
590
0
Camps Cleared
0
2,102,988
Distance Traveled
2,017,127
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,331
667
100
4
0
453,743
11
L
Vamana
12,547
546
135
6
0
430,857
4
W
Cabrakan
13,282
577
140
6
0
430,076
2
L
Fenrir
11,128
484
116
5
0
440,592
4
W
Ymir
11,846
515
52
2
0
426,187
0
W
Hel
10,189
443
96
4
0
413,251
5
L
Gilgamesh
10,850
472
117
5
0
425,791
2
W
Izanami
12,487
543
125
5
0
379,731
0
L
Neith
11,103
483
102
4
0
356,683
3
L
Hel
11,808
513
120
5
0
363,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role