Player Matchup

Osiris
Osiris
 
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Justicestorm311
Ratatoskr
Level 27
God Stats
8W - 3L
1,954 SR
Queue Stats
167W - 74L
1,808 Elo+
Solo
Sobek
Sobek
Kssuuo
Sobek
Level 21
God Stats
2W - 0L
1,760 SR
Queue Stats
36W - 23L
1,622 Elo+
Solo
Raijin
Raijin
NerfRajin_exe
Raijin
Level 18
God Stats
11W - 4L
1,693 SR
Queue Stats
26W - 14L
1,613 Elo+
Solo
Ullr
Ullr
TwoGirlsOneJaden
Ullr
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 5L
1,674 Elo+
Solo
Team Averages
Level 20
1,724 SR
1,644 Elo+

VS

Team Averages
Level 20
1,680 SR
1,593 Elo+
Tiamat
Tiamat
Croval Nota
Tiamat
Level 29
God Stats
2W - 3L
1,720 SR
Queue Stats
84W - 127L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
DeraileDesperado
Cu Chulainn
Level 9
God Stats
0W - 4L
1,300 SR
Queue Stats
104W - 95L
1,552 Elo+
Solo
Sylvanus
Sylvanus
Im A Minor1477
Sylvanus
Level 16
God Stats
11W - 20L
1,786 SR
Queue Stats
144W - 140L
1,669 Elo+
Solo
Rama
Rama
Kevsschmeat
Rama
Level 16
God Stats
3W - 1L
1,854 SR
Queue Stats
51W - 43L
1,683 Elo+
Solo
Hun Batz
Hun Batz
ryanbroen
Hun Batz
Level 28
God Stats
18W - 15L
1,739 SR
Queue Stats
182W - 198L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 3 / 4
8,694
621
8,402
10,149
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Justicestorm311
Ratatoskr
15
9 / 1 / 2
8,860
633
9,866
8,465
2,991
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Kssuuo
Sobek
9
0 / 2 / 11
6,731
481
4,268
9,144
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 2 / 3
8,873
634
7,640
6,244
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 0 / 5
8,119
580
7,220
5,475
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 4 / 0
7,093
507
2,464
9,411
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
DeraileDesperado
Cu Chulainn
13
1 / 3 / 3
7,792
557
5,453
11,131
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
12
2 / 3 / 3
7,256
518
4,718
11,749
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 7 / 1
6,394
457
3,394
10,413
2,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
ryanbroen
Hun Batz
12
1 / 3 / 2
7,133
510
4,083
7,485
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
6
8
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
3
4
1.33
L
Tiamat
2
4
0
0.5
L
Cu Chulainn
DeraileDesperado
Cu Chulainn
1
3
3
0.83
L
Sylvanus
2
3
3
1.17
W
Ratatoskr
Justicestorm311
Ratatoskr
9
1
2
10
L
0
7
1
0.07
W
Sobek
Kssuuo
Sobek
0
2
11
2.75
W
6
2
3
3.75
W
3
0
5
5.5
L
Hun Batz
ryanbroen
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,396
Damage
20,112
39,477
Taken
50,189
20,282
Mitigated
25,579
11,141
Healing
14,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,402
4,448
0
2,370
10,149
7,705
30
722
9,427
0
55,269
L
Tiamat
2,464
362
0
2,613
9,411
4,233
327
4,197
4,964
34,733
0
L
Cu Chulainn
DeraileDesperado
Cu Chulainn
5,453
1,608
0
2,309
11,131
7,408
192
914
10,175
288
41,770
L
Sylvanus
4,718
1,165
443
3,749
11,749
8,899
0
3,869
7,716
21,385
0
W
Ratatoskr
Justicestorm311
Ratatoskr
9,866
3,654
0
4,002
8,465
2,991
403
1,406
6,993
0
58,562
L
3,394
3,089
0
2,866
10,413
2,632
0
1,837
8,570
0
34,640
W
Sobek
Kssuuo
Sobek
4,268
579
0
2,075
9,144
5,657
0
2,188
6,898
10,296
0
W
7,640
428
0
985
6,244
2,088
150
1,306
4,826
54,248
0
W
7,220
2,891
0
1,709
5,475
1,841
1,232
1,564
3,863
0
47,648
L
Hun Batz
ryanbroen
Hun Batz
4,083
1,005
0
2,610
7,485
2,407
0
573
6,856
0
47,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,277
Gold Earned
35,668
436
Minions Killed
368
0
Camps Cleared
0
1,412,921
Distance Traveled
1,263,194
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,694
621
123
9
0
252,842
4
L
Tiamat
7,093
507
81
6
0
257,761
0
L
Cu Chulainn
7,792
557
86
6
0
246,213
2
L
Sylvanus
7,256
518
33
2
0
262,463
0
W
Ratatoskr
8,860
633
100
7
0
306,803
0
L
Rama
6,394
457
66
5
0
221,993
1
W
Sobek
6,731
481
17
1
0
328,079
6
W
Raijin
8,873
634
109
8
0
272,102
3
W
Ullr
8,119
580
87
6
0
253,095
1
L
Hun Batz
7,133
510
102
7
0
274,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role