Player Matchup

Cabrakan
Cabrakan
Bronze III
Ark Notes
Cabrakan
Bronze III
Level 68
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Awilix
Awilix
Gold II
Enatic89
Awilix
Gold II
Level 150
God Stats
27W - 15L
1,529 SR
Queue Stats
96W - 98L
1,585 MMR
Solo
Medusa
Medusa
Silver I
Filipim123
Medusa
Silver I
Level 140
God Stats
6W - 12L
1,809 SR
Queue Stats
11W - 16L
1,614 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
ID1994-AriON
Guan Yu
Bronze III
Level 153
God Stats
0W - 1L
1,681 SR
Queue Stats
14W - 29L
1,500 MMR
Party 2
Vulcan
Vulcan
Bronze III
xI3IackOut
Vulcan
Bronze III
Level 103
God Stats
0W - 1L
1,581 SR
Queue Stats
29W - 28L
1,505 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,575 SR
1,561 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,527 SR
1,561 MMR
Sun Wukong
Sun Wukong
Gold IV
MisssQueen
Sun Wukong
Gold IV
Level 120
God Stats
5W - 5L
1,586 SR
Queue Stats
73W - 86L
1,523 MMR
Solo
Fenrir
Fenrir
Gold V
N cielyn
Fenrir
Gold V
Level 141
God Stats
1W - 1L
1,327 SR
Queue Stats
34W - 17L
1,677 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
OcularPiquin
Gilgamesh
Silver I
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,593 MMR
Party 1
Xbalanque
Xbalanque
Silver I
Quinnie12
Xbalanque
Silver I
Level 85
God Stats
7W - 4L
1,696 SR
Queue Stats
16W - 16L
1,521 MMR
Solo
Khepri
Khepri
Silver I
theedgelordhims
Khepri
Silver I
Level 120
God Stats
1W - 0L
1,525 SR
Queue Stats
25W - 18L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ark Notes
Cabrakan
7
0 / 5 / 0
4,687
426
2,097
7,759
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Enatic89
Awilix
9
1 / 2 / 1
5,474
498
2,458
6,358
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Filipim123
Medusa
10
1 / 0 / 0
5,528
503
1,458
3,770
1,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
ID1994-AriON
Guan Yu
11
1 / 2 / 0
5,559
505
2,148
6,958
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
xI3IackOut
Vulcan
8
1 / 5 / 1
5,200
473
3,336
5,745
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
ThanatosAthenaCupidTiamatAphrodite

VS

Bans
King ArthurScyllaHeraSetChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MisssQueen
Sun Wukong
12
0 / 1 / 2
7,028
639
3,708
4,851
1,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
N cielyn
Fenrir
12
8 / 1 / 2
7,311
665
6,000
7,322
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
OcularPiquin
Gilgamesh
12
4 / 1 / 1
7,111
646
4,912
7,641
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Quinnie12
Xbalanque
11
1 / 1 / 1
6,123
557
4,108
4,005
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 0 / 2
6,317
574
1,569
4,951
2,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
14
14
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Ark Notes
Cabrakan
0
5
0
0
L
Awilix
Enatic89
Awilix
1
2
1
0.75
L
Medusa
Filipim123
Medusa
1
0
0
1
L
Guan Yu
ID1994-AriON
Guan Yu
1
2
0
0.5
W
Sun Wukong
MisssQueen
Sun Wukong
0
1
2
1
W
Fenrir
N cielyn
Fenrir
8
1
2
9
W
Gilgamesh
OcularPiquin
Gilgamesh
4
1
1
4.5
W
Xbalanque
Quinnie12
Xbalanque
1
1
1
1.5
W
1
0
2
2
L
Vulcan
xI3IackOut
Vulcan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,497
Damage
20,297
30,590
Taken
28,770
14,917
Mitigated
11,104
6,936
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Ark Notes
Cabrakan
2,097
640
0
481
7,759
6,307
0
712
7,047
9,853
0
L
Awilix
Enatic89
Awilix
2,458
939
0
2,789
6,358
1,847
0
20
6,338
0
26,424
L
Medusa
Filipim123
Medusa
1,458
939
0
1,149
3,770
1,004
0
513
3,257
0
29,363
L
Guan Yu
ID1994-AriON
Guan Yu
2,148
380
0
1,980
6,958
4,099
0
0
6,958
0
25,547
W
Sun Wukong
MisssQueen
Sun Wukong
3,708
300
0
896
4,851
1,590
33
330
4,101
0
43,090
W
Fenrir
N cielyn
Fenrir
6,000
1,292
0
1,891
7,322
2,659
0
943
6,379
0
40,123
W
Gilgamesh
OcularPiquin
Gilgamesh
4,912
1,718
0
1,671
7,641
3,441
674
2,177
5,464
0
38,768
W
Xbalanque
Quinnie12
Xbalanque
4,108
2,005
0
1,585
4,005
1,333
0
1,118
2,887
0
38,731
W
1,569
115
0
500
4,951
2,081
244
865
4,086
24,427
0
L
Vulcan
xI3IackOut
Vulcan
3,336
1,074
0
537
5,745
1,660
0
324
5,421
18,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
33,890
242
Minions Killed
380
0
Camps Cleared
0
1,039,965
Distance Traveled
1,080,121
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,687
426
17
2
0
164,116
0
L
Awilix
5,474
498
64
6
0
256,843
4
L
Medusa
5,528
503
63
6
0
208,159
4
L
Guan Yu
5,559
505
57
5
0
210,333
0
W
Sun Wukong
7,028
639
108
10
0
215,317
3
W
Fenrir
7,311
665
74
7
0
236,765
2
W
Gilgamesh
7,111
646
90
8
0
239,379
1
W
Xbalanque
6,123
557
83
8
0
187,692
4
W
Khepri
6,317
574
25
2
0
200,968
3
L
Vulcan
5,200
473
41
4
0
200,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role