Player Matchup

Pele
Pele
Bbig28
Pele
Level 28
God Stats
19W - 26L
1,198 SR
Queue Stats
39W - 40L
1,397 Elo+
Solo
Hachiman
Hachiman
Fiqusho
Hachiman
Level 12
God Stats
10W - 11L
1,302 SR
Queue Stats
50W - 44L
1,357 Elo+
Solo
Kukulkan
Kukulkan
KING-BAUCIA-REX
Kukulkan
Level 5
God Stats
1W - 7L
1,224 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Zeus
Zeus
Mekatronic
Zeus
Level 13
God Stats
17W - 11L
1,502 SR
Queue Stats
50W - 53L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
tenientegnar23
Gilgamesh
Level 28
God Stats
1W - 1L
1,713 SR
Queue Stats
77W - 70L
1,545 Elo+
Solo
Team Averages
Level 17
1,388 SR
1,455 Elo+

VS

Team Averages
Level 21
1,452 SR
1,431 Elo+
Skadi
Skadi
AKarenina
Skadi
Level 25
God Stats
109W - 124L
1,456 SR
Queue Stats
197W - 248L
1,456 Elo+
Party 1
Hercules
Hercules
DefnotShadow
Hercules
Level 8
God Stats
3W - 6L
1,481 SR
Queue Stats
182W - 149L
1,467 Elo+
Party 1
Hera
Hera
Galladein
Hera
Level 27
God Stats
4W - 14L
1,291 SR
Queue Stats
47W - 60L
1,399 Elo+
Party 1
Olorun
Olorun
Nairb753
Olorun
Level 18
God Stats
89W - 89L
1,493 SR
Queue Stats
96W - 98L
1,461 Elo+
Party 1
Thor
Thor
drummageAZ33
Thor
Level 28
God Stats
25W - 31L
1,538 SR
Queue Stats
224W - 254L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bbig28
Pele
17
7 / 6 / 4
12,060
1,005
13,285
17,280
7,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Fiqusho
Hachiman
17
3 / 4 / 9
11,300
942
16,308
16,676
7,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
16
0 / 10 / 7
10,011
834
8,542
14,455
6,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
2 / 8 / 7
11,084
924
16,347
13,319
5,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
tenientegnar23
Gilgamesh
17
1 / 6 / 11
11,006
917
13,905
26,130
17,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

61

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AKarenina
Skadi
18
3 / 2 / 14
12,147
1,012
12,223
10,196
4,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DefnotShadow
Hercules
19
10 / 1 / 18
13,157
1,096
23,643
21,027
28,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
19
8 / 0 / 21
13,037
1,086
17,413
9,896
6,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Nairb753
Olorun
19
12 / 5 / 13
13,663
1,139
22,280
17,519
9,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 5 / 16
10,897
908
6,914
14,431
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
116
13
Kills
34
34
Deaths
13
38
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Skadi
AKarenina
Skadi
3
2
14
5
L
Pele
Bbig28
Pele
7
6
4
1.5
W
Hercules
DefnotShadow
Hercules
10
1
18
19
L
Hachiman
Fiqusho
Hachiman
3
4
9
1.88
W
Hera
8
0
21
18.5
L
Kukulkan
0
10
7
0.35
L
2
8
7
0.69
W
Olorun
Nairb753
Olorun
12
5
13
3.7
W
1
5
16
1.8
L
Gilgamesh
tenientegnar23
Gilgamesh
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,387
Damage
82,473
87,860
Taken
73,069
45,611
Mitigated
56,096
3,949
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AKarenina
Skadi
12,223
6,079
0
1,121
10,196
4,255
0
5,522
4,674
0
45,221
L
Pele
Bbig28
Pele
13,285
2,151
0
131
17,280
7,590
0
8,845
8,435
0
29,812
W
Hercules
DefnotShadow
Hercules
23,643
9,722
0
5,173
21,027
28,735
0
6,780
14,247
0
30,365
L
Hachiman
Fiqusho
Hachiman
16,308
7,784
0
1,662
16,676
7,627
0
9,473
7,203
0
37,226
W
Hera
17,413
3,760
0
0
9,896
6,574
0
3,671
6,225
44,932
0
L
Kukulkan
8,542
1,263
0
343
14,455
6,923
0
5,556
8,899
23,722
0
L
16,347
2,488
0
352
13,319
5,834
0
4,800
8,519
43,082
0
W
Olorun
Nairb753
Olorun
22,280
13,190
988
8,091
17,519
9,031
0
5,670
11,849
46,965
0
W
6,914
1,693
0
231
14,431
7,501
0
3,246
11,185
0
11,056
L
Gilgamesh
tenientegnar23
Gilgamesh
13,905
4,681
0
1,461
26,130
17,637
0
11,019
15,111
0
25,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,461
Gold Earned
62,901
168
Minions Killed
212
3
Camps Cleared
15
1,071,842
Distance Traveled
1,125,774
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,147
1,012
56
5
6
229,428
0
L
Pele
12,060
1,005
34
3
0
252,527
0
W
Hercules
13,157
1,096
22
2
0
241,917
0
L
Hachiman
11,300
942
39
3
0
200,415
1
W
Hera
13,037
1,086
82
7
6
253,134
1
L
Kukulkan
10,011
834
33
3
1
185,359
1
L
Zeus
11,084
924
39
3
1
199,232
0
W
Olorun
13,663
1,139
48
4
0
199,946
0
W
Thor
10,897
908
4
0
3
201,349
0
L
Gilgamesh
11,006
917
23
2
1
234,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role