Player Matchup

Athena
Athena
BloodOfTheSun
Athena
Level 32
God Stats
10W - 7L
1,551 SR
Queue Stats
35W - 40L
1,480 Elo+
Party 1
Thanatos
Thanatos
MoaninPleb
Thanatos
Level 15
God Stats
2W - 1L
1,476 SR
Queue Stats
20W - 21L
1,383 Elo+
Party 3
Apollo
Apollo
MrElmex
Apollo
Level 26
God Stats
4W - 3L
1,516 SR
Queue Stats
27W - 29L
1,480 Elo+
Party 1
Bakasura
Bakasura
SMITEGUY69
Bakasura
Level 13
God Stats
15W - 9L
1,601 SR
Queue Stats
417W - 463L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
Wolfey3221
Gilgamesh
Level 17
God Stats
1W - 1L
1,813 SR
Queue Stats
25W - 24L
1,504 Elo+
Party 3
Team Averages
Level 21
1,591 SR
1,460 Elo+

VS

Team Averages
Level 10
1,454 SR
1,521 Elo+
Hou Yi
Hou Yi
DionKoenes
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 2
Cthulhu
Cthulhu
GeileGeert5
Cthulhu
Level 4
God Stats
0W - 2L
1,192 SR
Queue Stats
2W - 3L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
MeatChips
Sun Wukong
Level 8
God Stats
1W - 1L
1,555 SR
Queue Stats
1W - 4L
1,426 Elo+
Party 2
He Bo
He Bo
Singed7518
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,455 Elo+
Solo
Sobek
Sobek
TheCroc0dile
Sobek
Level 5
God Stats
1W - 1L
1,521 SR
Queue Stats
2W - 2L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 17
13,474
518
12,312
23,350
24,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
MoaninPleb
Thanatos
18
3 / 6 / 10
12,264
472
8,206
18,123
6,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
MrElmex
Apollo
18
8 / 4 / 15
13,167
506
22,669
19,518
7,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SMITEGUY69
Bakasura
20
21 / 2 / 9
16,232
624
28,637
21,439
10,685
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Wolfey3221
Gilgamesh
20
8 / 2 / 13
15,298
588
20,593
18,981
17,553
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DionKoenes
Hou Yi
16
3 / 11 / 0
11,066
426
13,037
19,303
7,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GeileGeert5
Cthulhu
16
3 / 13 / 8
11,185
430
19,032
26,465
25,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
MeatChips
Sun Wukong
17
2 / 6 / 0
11,407
439
8,541
17,792
20,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
19
9 / 9 / 2
13,470
518
17,086
21,148
8,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 8 / 8
10,359
398
10,885
28,063
36,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
35
47
Kills
17
17
Deaths
47
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
3
17
5.17
L
Hou Yi
DionKoenes
Hou Yi
3
11
0
0.27
L
Cthulhu
GeileGeert5
Cthulhu
3
13
8
0.54
L
Sun Wukong
MeatChips
Sun Wukong
2
6
0
0.33
W
Thanatos
MoaninPleb
Thanatos
3
6
10
1.33
W
Apollo
MrElmex
Apollo
8
4
15
3.88
W
Bakasura
SMITEGUY69
Bakasura
21
2
9
12.75
L
He Bo
9
9
2
1.11
L
0
8
8
0.5
W
Gilgamesh
Wolfey3221
Gilgamesh
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,417
Damage
68,581
101,411
Taken
112,771
67,483
Mitigated
98,951
34,574
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,312
2,302
628
2,302
23,350
24,789
412
10,235
12,899
41,986
0
L
Hou Yi
DionKoenes
Hou Yi
13,037
6,169
0
1,820
19,303
7,855
5,035
4,538
14,460
0
70,238
L
Cthulhu
GeileGeert5
Cthulhu
19,032
1,293
1,051
963
26,465
25,982
876
1,486
23,213
58,258
0
L
Sun Wukong
MeatChips
Sun Wukong
8,541
2,865
0
425
17,792
20,466
1,095
1,762
15,890
0
48,357
W
Thanatos
MoaninPleb
Thanatos
8,206
1,699
0
8,899
18,123
6,793
2,427
10,443
7,049
0
63,690
W
Apollo
MrElmex
Apollo
22,669
16,354
0
7,563
19,518
7,663
1,067
9,153
10,187
32
84,677
W
Bakasura
SMITEGUY69
Bakasura
28,637
21,490
0
10,383
21,439
10,685
3,526
11,724
9,467
0
106,980
L
He Bo
17,086
1,524
0
3,820
21,148
8,125
0
1,529
18,936
76,765
0
L
10,885
1,316
0
2,616
28,063
36,523
687
3,468
23,550
22,549
0
W
Gilgamesh
Wolfey3221
Gilgamesh
20,593
6,757
0
4,799
18,981
17,553
3,904
4,119
14,806
505
95,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,435
Gold Earned
57,487
611
Minions Killed
458
0
Camps Cleared
0
2,526,298
Distance Traveled
2,122,595
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,474
518
51
2
0
542,036
1
L
Hou Yi
11,066
426
117
5
0
398,232
0
L
Cthulhu
11,185
430
98
4
0
412,944
0
L
Sun Wukong
11,407
439
88
3
0
456,271
5
W
Thanatos
12,264
472
100
4
0
440,290
2
W
Apollo
13,167
506
118
5
0
485,489
2
W
Bakasura
16,232
624
188
7
0
575,540
0
L
He Bo
13,470
518
129
5
0
414,208
1
L
Sobek
10,359
398
26
1
0
440,940
1
W
Gilgamesh
15,298
588
154
6
0
482,943
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role