Player Matchup

Zhong Kui
Zhong Kui
DertyFloop
Zhong Kui
Level 69
God Stats
5W - 4L
1,619 SR
Queue Stats
275W - 271L
1,415 Elo+
Party 2
Fenrir
Fenrir
Kiblahh
Fenrir
Level 107
God Stats
15W - 11L
1,486 SR
Queue Stats
433W - 442L
1,473 Elo+
Party 2
Hera
Hera
TalosN7
Hera
Level 26
God Stats
5W - 7L
1,496 SR
Queue Stats
135W - 153L
1,510 Elo+
Party 2
Geb
Geb
wiggsbow_is_back
Geb
Level 103
God Stats
4W - 3L
1,219 SR
Queue Stats
77W - 72L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
zDizih
Danzaburou
Level 29
God Stats
47W - 27L
1,608 SR
Queue Stats
154W - 98L
1,548 Elo+
Party 2
Team Averages
Level 67
1,486 SR
1,507 Elo+

VS

Team Averages
Level 54
1,452 SR
1,428 Elo+
Medusa
Medusa
Dark_Zekron
Medusa
Level 61
God Stats
136W - 122L
1,600 SR
Queue Stats
203W - 203L
1,461 Elo+
Party 1
Neith
Neith
FlackoJJ11
Neith
Level 27
God Stats
2W - 5L
1,355 SR
Queue Stats
3W - 7L
1,280 Elo+
Party 3
Athena
Athena
MatiasZaki
Athena
Level 97
God Stats
4W - 6L
1,324 SR
Queue Stats
28W - 37L
1,414 Elo+
Party 3
Poseidon
Poseidon
RyTiXs
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,490 Elo+
Party 1
Ymir
Ymir
UNiT HaeZnK
Ymir
Level 64
God Stats
10W - 9L
1,482 SR
Queue Stats
136W - 131L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DertyFloop
Zhong Kui
16
6 / 6 / 7
11,016
551
15,824
14,851
10,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Kiblahh
Fenrir
17
6 / 3 / 10
11,437
572
12,990
15,327
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
TalosN7
Hera
16
3 / 5 / 5
10,137
507
6,850
8,144
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 8
9,936
497
7,296
18,812
18,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
zDizih
Danzaburou
18
4 / 0 / 6
11,926
596
12,110
12,798
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 5 / 5
9,777
489
11,152
14,080
5,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
12
0 / 5 / 5
8,128
406
4,520
10,344
3,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
MatiasZaki
Athena
12
2 / 3 / 8
8,481
424
3,996
21,664
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
RyTiXs
Poseidon
16
6 / 5 / 6
10,280
514
10,019
11,912
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 8
10,408
520
9,934
15,709
7,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
51
21
Kills
19
19
Deaths
21
36
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
5
5
1.7
W
Zhong Kui
DertyFloop
Zhong Kui
6
6
7
1.58
L
Neith
0
5
5
0.5
W
Fenrir
Kiblahh
Fenrir
6
3
10
3.67
L
Athena
MatiasZaki
Athena
2
3
8
2
L
Poseidon
RyTiXs
Poseidon
6
5
6
1.8
W
Hera
TalosN7
Hera
3
5
5
1.1
L
5
3
8
3
W
2
5
8
1.2
W
Danzaburou
zDizih
Danzaburou
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,070
Damage
39,621
69,932
Taken
73,709
44,953
Mitigated
31,757
22,613
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,152
4,563
0
1,660
14,080
5,138
1,072
6,646
7,434
0
61,352
W
Zhong Kui
DertyFloop
Zhong Kui
15,824
549
0
4,074
14,851
10,416
1,355
5,408
9,325
55,206
0
L
Neith
4,520
1,548
0
1,997
10,344
3,742
0
2,869
7,475
0
43,501
W
Fenrir
Kiblahh
Fenrir
12,990
1,746
0
5,126
15,327
8,493
1,450
4,072
11,117
0
67,039
L
Athena
MatiasZaki
Athena
3,996
786
0
7,629
21,664
11,236
403
10,239
11,425
19,954
0
L
Poseidon
RyTiXs
Poseidon
10,019
1,264
0
3,328
11,912
4,314
1,003
4,800
7,112
68,538
0
W
Hera
TalosN7
Hera
6,850
1,941
108
1,322
8,144
2,912
2,116
3,624
4,354
49,097
0
L
9,934
2,504
0
4,447
15,709
7,327
0
5,799
9,910
65,754
0
W
7,296
637
1,213
2,830
18,812
18,113
719
6,434
12,176
25,987
0
W
Danzaburou
zDizih
Danzaburou
12,110
4,593
0
7,940
12,798
5,019
4,416
3,784
8,864
0
92,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,452
Gold Earned
47,074
444
Minions Killed
448
0
Camps Cleared
0
1,869,900
Distance Traveled
1,845,458
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,777
489
85
4
0
359,752
3
W
Zhong Kui
11,016
551
89
4
0
341,219
4
L
Neith
8,128
406
88
4
0
353,786
5
W
Fenrir
11,437
572
107
5
0
469,881
4
L
Athena
8,481
424
34
2
0
405,487
5
L
Poseidon
10,280
514
122
6
0
373,190
2
W
Hera
10,137
507
65
3
0
305,885
3
L
Ymir
10,408
520
119
6
0
353,243
6
W
Geb
9,936
497
28
1
0
402,961
5
W
Danzaburou
11,926
596
155
8
0
349,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role