Player Matchup

Ymir
Ymir
Gold III
AlYoungBoyx
Ymir
Gold III
Level 116
God Stats
3W - 4L
1,478 SR
Queue Stats
92W - 89L
1,562 MMR
Solo
Artemis
Artemis
Bronze III
ArsxMoriendi
Artemis
Bronze III
Level 109
God Stats
1W - 1L
1,442 SR
Queue Stats
9W - 4L
1,535 MMR
Party 2
Nemesis
Nemesis
Gold III
KingGoomba19
Nemesis
Gold III
Level 149
God Stats
43W - 39L
1,632 SR
Queue Stats
468W - 467L
1,588 MMR
Solo
Vamana
Vamana
Gold II
Mills x7
Vamana
Gold II
Level 152
God Stats
17W - 16L
1,697 SR
Queue Stats
438W - 437L
1,560 MMR
Solo
Scylla
Scylla
Bronze III
mattcraft240
Scylla
Bronze III
Level 60
God Stats
4W - 3L
1,454 SR
Queue Stats
34W - 34L
1,600 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,541 SR
1,569 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,730 SR
1,568 MMR
Achilles
Achilles
Platinum IV
Alio_1808
Achilles
Platinum IV
Level 158
God Stats
22W - 29L
1,492 SR
Queue Stats
477W - 482L
1,574 MMR
Solo
Artio
Artio
Silver II
CrypticVault110
Artio
Silver II
Level 144
God Stats
14W - 10L
1,777 SR
Queue Stats
36W - 32L
1,561 MMR
Party 1
Loki
Loki
Bronze III
Mukuchi0
Loki
Bronze III
Level 48
God Stats
6W - 1L
1,704 SR
Queue Stats
11W - 4L
1,535 MMR
Solo
Eset
Eset
Platinum V
OfficialTebow
Eset
Platinum V
Level 154
God Stats
2W - 0L
1,818 SR
Queue Stats
119W - 104L
1,571 MMR
Solo
Hachiman
Hachiman
Silver I
spacecadetdally
Hachiman
Silver I
Level 33
God Stats
3W - 2L
1,856 SR
Queue Stats
5W - 8L
1,602 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,441
444
1,190
8,067
2,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
ArsxMoriendi
Artemis
7
0 / 6 / 0
4,094
409
3,356
6,681
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
KingGoomba19
Nemesis
8
0 / 3 / 0
4,729
473
1,636
5,642
1,283
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
Mills x7
Vamana
9
0 / 4 / 0
5,008
501
2,341
6,232
2,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
7
0 / 7 / 0
4,450
445
2,531
6,319
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
Cu ChulainnHeraGilgameshKing ArthurSet

VS

Bans
TiamatApolloDanzaburouAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alio_1808
Achilles
12
3 / 0 / 1
6,794
679
3,783
5,554
3,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
4 / 0 / 6
6,374
637
4,855
6,797
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
12
7 / 0 / 4
6,851
685
4,581
4,728
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 4
5,873
587
2,398
4,054
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
11
6 / 0 / 3
6,501
650
8,160
4,933
1,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
23
23
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Achilles
Alio_1808
Achilles
3
0
1
3.5
L
Artemis
ArsxMoriendi
Artemis
0
6
0
0
W
4
0
6
7
L
Nemesis
KingGoomba19
Nemesis
0
3
0
0
L
Vamana
Mills x7
Vamana
0
4
0
0
W
Loki
7
0
4
9
W
3
0
4
5
L
Scylla
0
7
0
0
W
Hachiman
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,054
Damage
23,777
32,941
Taken
26,066
9,521
Mitigated
12,632
4,309
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,190
263
0
1,327
8,067
2,520
0
2,876
5,191
7,309
0
W
Achilles
Alio_1808
Achilles
3,783
932
0
3,298
5,554
3,130
0
0
5,554
0
37,584
L
Artemis
ArsxMoriendi
Artemis
3,356
1,116
0
1,397
6,681
1,652
0
1,016
5,665
0
15,411
W
4,855
164
530
4,367
6,797
5,085
504
1,583
5,134
16,588
0
L
Nemesis
KingGoomba19
Nemesis
1,636
299
0
288
5,642
1,283
0
629
5,013
0
25,518
L
Vamana
Mills x7
Vamana
2,341
829
0
787
6,232
2,465
0
0
6,232
0
28,192
W
Loki
4,581
1,359
0
821
4,728
1,799
0
76
4,629
0
37,112
W
2,398
250
0
984
4,054
1,115
660
1,626
2,200
30,610
0
L
Scylla
2,531
39
0
510
6,319
1,601
0
2,732
3,587
15,986
0
W
Hachiman
8,160
3,355
0
2,492
4,933
1,503
433
105
4,828
0
37,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,722
Gold Earned
32,393
181
Minions Killed
318
0
Camps Cleared
0
806,900
Distance Traveled
984,137
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,441
444
12
1
0
159,622
0
W
Achilles
6,794
679
91
9
0
201,040
5
L
Artemis
4,094
409
21
2
0
144,503
0
W
Artio
6,374
637
16
2
0
197,394
1
L
Nemesis
4,729
473
52
5
0
180,673
2
L
Vamana
5,008
501
62
6
0
147,092
0
W
Loki
6,851
685
76
8
0
231,430
2
W
Eset
5,873
587
63
6
0
180,474
3
L
Scylla
4,450
445
34
3
0
175,010
0
W
Hachiman
6,501
650
72
7
0
173,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role