Player Matchup

Ravana
Ravana
Diamond V
Andreese_ML
Ravana
Diamond V
Level 142
God Stats
5W - 2L
1,777 SR
Queue Stats
36W - 24L
2,116 MMR
Party 1
Janus
Janus
Diamond IV
Mc Glazed
Janus
Diamond IV
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
140W - 118L
2,065 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Negrura352
Sun Wukong
Diamond III
Level 160
God Stats
27W - 20L
1,670 SR
Queue Stats
102W - 78L
2,225 MMR
Party 1
Medusa
Medusa
Diamond IV
daniconti
Medusa
Diamond IV
Level 141
God Stats
9W - 8L
1,622 SR
Queue Stats
360W - 355L
2,139 MMR
Solo
Khepri
Khepri
Platinum I
nocturne_diego
Khepri
Platinum I
Level 49
God Stats
7W - 5L
1,553 SR
Queue Stats
174W - 151L
1,940 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,625 SR
2,097 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,602 SR
2,097 MMR
King Arthur
King Arthur
Platinum IV
AyoItzCozmic
King Arthur
Platinum IV
Level 117
God Stats
10W - 15L
1,678 SR
Queue Stats
80W - 86L
1,893 MMR
Solo
Susano
Susano
Platinum I
BOLDINBLOOD
Susano
Platinum I
Level 160
God Stats
16W - 21L
1,549 SR
Queue Stats
1,099W - 1,081L
2,066 MMR
Solo
Poseidon
Poseidon
Masters
Mizuuuu
Poseidon
Masters
Level 160
God Stats
38W - 39L
1,577 SR
Queue Stats
816W - 783L
2,397 MMR
Solo
Bacchus
Bacchus
Platinum I
TheAlexGame89
Bacchus
Platinum I
Level 127
God Stats
43W - 39L
1,629 SR
Queue Stats
122W - 110L
2,088 MMR
Solo
Chiron
Chiron
Diamond V
magicbonntrap98
Chiron
Diamond V
Level 111
God Stats
14W - 18L
1,578 SR
Queue Stats
175W - 177L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
5 / 3 / 5
10,309
543
9,952
11,787
5,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Mc Glazed
Janus
18
3 / 1 / 4
10,401
547
7,778
9,804
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Negrura352
Sun Wukong
17
6 / 4 / 3
10,999
579
18,686
21,646
16,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
daniconti
Medusa
18
8 / 2 / 3
11,270
593
11,438
12,689
4,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 10
10,118
533
6,056
15,524
18,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
TiamatSetCu ChulainnAthenaTsukuyomi

VS

Bans
GilgameshNemesisApolloDa JiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AyoItzCozmic
King Arthur
16
4 / 7 / 2
10,317
543
16,526
26,020
17,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
16
3 / 4 / 4
9,785
515
8,590
12,751
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Mizuuuu
Poseidon
16
2 / 2 / 4
10,438
549
12,708
9,560
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
12
1 / 4 / 3
7,678
404
5,123
9,238
6,146
17
3 / 8 / 2
10,531
554
7,243
15,243
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
25
Kills
13
13
Deaths
25
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
5
3
5
2.5
L
King Arthur
AyoItzCozmic
King Arthur
4
7
2
0.71
L
Susano
3
4
4
1.25
W
Janus
Mc Glazed
Janus
3
1
4
5
L
Poseidon
Mizuuuu
Poseidon
2
2
4
2
W
Sun Wukong
Negrura352
Sun Wukong
6
4
3
1.88
L
Bacchus
1
4
3
0.63
W
Medusa
daniconti
Medusa
8
2
3
4.75
L
3
8
2
0.5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,910
Damage
50,190
71,450
Taken
72,812
49,179
Mitigated
37,569
18,823
Healing
18,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,952
4,889
0
1,246
11,787
5,612
439
2,174
9,613
0
65,625
L
King Arthur
AyoItzCozmic
King Arthur
16,526
3,200
0
7,764
26,020
17,724
0
3,143
22,795
0
66,026
L
Susano
8,590
1,974
0
3,852
12,751
5,104
0
1,968
10,737
0
61,389
W
Janus
Mc Glazed
Janus
7,778
137
136
2,847
9,804
3,858
175
4,933
4,871
82,649
0
L
Poseidon
Mizuuuu
Poseidon
12,708
1,837
0
1,770
9,560
3,279
845
3,081
6,371
91,573
0
W
Sun Wukong
Negrura352
Sun Wukong
18,686
5,707
0
9,743
21,646
16,412
0
1,329
20,317
0
79,582
L
Bacchus
5,123
644
222
527
9,238
6,146
508
2,765
6,385
22,295
0
W
Medusa
daniconti
Medusa
11,438
5,013
0
3,230
12,689
4,969
328
3,321
9,368
0
86,250
L
7,243
3,109
215
4,306
15,243
5,316
1,618
2,509
12,642
0
73,154
W
6,056
473
0
1,621
15,524
18,328
80
6,074
9,450
22,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,097
Gold Earned
48,749
600
Minions Killed
561
0
Camps Cleared
0
1,940,257
Distance Traveled
1,795,084
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,309
543
115
6
0
404,009
4
L
King Arthur
10,317
543
109
6
0
321,089
0
L
Susano
9,785
515
116
6
0
380,928
4
W
Janus
10,401
547
172
9
0
444,552
2
L
Poseidon
10,438
549
169
9
0
382,971
5
W
Sun Wukong
10,999
579
153
8
0
352,822
4
L
Bacchus
7,678
404
35
2
0
384,714
6
W
Medusa
11,270
593
132
7
0
375,938
2
L
Chiron
10,531
554
132
7
0
325,382
5
W
Khepri
10,118
533
28
1
0
362,936
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role