Player Matchup

Loki
Loki
Amaru01
Loki
Level 4
God Stats
3W - 2L
1,496 SR
Queue Stats
6W - 7L
1,194 Elo+
Party 1
Agni
Agni
Simp Hominy
Agni
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 58L
1,282 Elo+
Party 1
Mulan
Mulan
sTaTiCz_shadow
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,282 Elo+
Party 1
Team Averages
Level 26
1,499 SR
1,253 Elo+

VS

Team Averages
Level 13
1,296 SR
1,348 Elo+
Nemesis
Nemesis
CHRISM0123
Nemesis
Level 3
God Stats
0W - 5L
1,064 SR
Queue Stats
1W - 14L
1,500 Elo+
Party 2
Loki
Loki
REDYETISHARK
Loki
Level 21
God Stats
7W - 31L
1,300 SR
Queue Stats
45W - 123L
1,160 Elo+
Party 2
He Bo
He Bo
ig_lolBondo
He Bo
Level 15
God Stats
8W - 7L
1,523 SR
Queue Stats
27W - 25L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Amaru01
Loki
13
6 / 4 / 13
10,133
779
6,746
7,724
2,655
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
20 / 4 / 7
12,306
947
19,019
8,956
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 10
8,922
686
3,843
9,481
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CHRISM0123
Nemesis
9
0 / 10 / 5
7,644
588
1,042
12,867
4,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 13 / 1
9,691
745
10,550
14,860
4,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 5 / 3
9,303
716
6,031
9,259
2,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
28
Kills
10
10
Deaths
28
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
Amaru01
Loki
6
4
13
3.13
L
Nemesis
CHRISM0123
Nemesis
0
10
5
0.25
L
6
13
1
0.5
W
20
4
7
5.88
L
4
5
3
1.1
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
17,623
26,161
Taken
36,986
12,105
Mitigated
11,818
3,066
Healing
49
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Amaru01
Loki
6,746
1,540
0
500
7,724
2,655
52
2,176
5,548
0
18,766
L
Nemesis
CHRISM0123
Nemesis
1,042
895
0
49
12,867
4,098
405
6,507
5,933
0
4,896
L
10,550
2,967
0
0
14,860
4,837
0
6,820
7,424
0
23,913
W
19,019
2,329
0
2,296
8,956
2,871
1,794
1,326
7,630
54,273
0
L
6,031
176
0
0
9,259
2,883
0
4,765
4,215
22,839
0
W
3,843
593
0
270
9,481
6,579
416
2,585
6,896
0
11,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
26,638
98
Minions Killed
66
0
Camps Cleared
0
666,603
Distance Traveled
574,291
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,133
779
15
1
0
225,717
3
L
Nemesis
7,644
588
14
1
0
196,457
0
L
Loki
9,691
745
16
1
0
203,838
0
W
Agni
12,306
947
68
5
0
216,276
2
L
He Bo
9,303
716
36
3
0
173,996
0
W
Mulan
8,922
686
15
1
0
224,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role