Player Matchup

Gilgamesh
Gilgamesh
JustBlameTrump
Gilgamesh
Level 6
God Stats
11W - 7L
1,694 SR
Queue Stats
24W - 19L
1,657 Elo+
Solo
Anhur
Anhur
KidSlymm
Anhur
Level 137
God Stats
3W - 8L
1,584 SR
Queue Stats
631W - 651L
1,598 Elo+
Party 2
Achilles
Achilles
Kssuuo
Achilles
Level 21
God Stats
3W - 2L
1,539 SR
Queue Stats
36W - 23L
1,613 Elo+
Solo
Raijin
Raijin
TheEndOfDayzzz
Raijin
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
drumsticckk
Ymir
Level 20
God Stats
2W - 4L
1,287 SR
Queue Stats
49W - 33L
1,543 Elo+
Party 2
Team Averages
Level 37
1,521 SR
1,582 Elo+

VS

Team Averages
Level 35
1,517 SR
1,536 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Berus SC
Bellona
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
170W - 223L
1,466 Elo+
Solo
Izanami
Izanami
C4_sandstorm_yt
Izanami
Level 22
God Stats
25W - 21L
1,583 SR
Queue Stats
57W - 51L
1,536 Elo+
Party 1
Eset
Eset
Kevsschmeat
Eset
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
51W - 43L
1,700 Elo+
Solo
Arachne
Arachne
TTV-_-Slepyboyo
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JustBlameTrump
Gilgamesh
10
4 / 0 / 5
5,968
597
3,543
5,060
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
KidSlymm
Anhur
10
4 / 1 / 1
5,850
585
2,746
4,270
1,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Kssuuo
Achilles
12
6 / 0 / 1
6,692
669
5,682
6,931
2,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
5 / 2 / 2
6,439
644
5,549
4,985
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 4
5,338
534
1,783
6,372
2,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
1 / 4 / 1
4,562
456
3,171
4,718
970
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Berus SC
Bellona
6
0 / 6 / 0
4,257
426
2,743
7,726
4,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 2 / 2
4,691
469
2,015
4,481
681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
3 / 3 / 1
5,865
587
5,382
6,844
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 4 / 0
4,213
421
499
6,653
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
19
Kills
5
5
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
1
0.38
L
Bellona
Berus SC
Bellona
0
6
0
0
L
1
2
2
1
W
Gilgamesh
JustBlameTrump
Gilgamesh
4
0
5
6.5
L
3
3
1
1.17
W
Anhur
KidSlymm
Anhur
4
1
1
4.5
W
Achilles
Kssuuo
Achilles
6
0
1
6.5
L
0
4
0
0
W
5
2
2
3
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,303
Damage
13,810
27,618
Taken
30,422
9,619
Mitigated
9,869
7,843
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,171
2,758
540
927
4,718
970
0
1,234
3,484
0
13,890
L
Bellona
Berus SC
Bellona
2,743
652
0
534
7,726
4,296
0
0
7,726
0
12,729
L
2,015
1,558
0
364
4,481
681
598
609
3,872
0
16,796
W
Gilgamesh
JustBlameTrump
Gilgamesh
3,543
998
0
2,573
5,060
1,863
0
886
4,080
0
29,435
L
5,382
580
0
1,815
6,844
2,312
0
4,256
2,588
27,072
0
W
Anhur
KidSlymm
Anhur
2,746
1,088
0
515
4,270
1,157
0
463
3,763
0
24,743
W
Achilles
Kssuuo
Achilles
5,682
1,687
0
2,279
6,931
2,476
0
0
6,541
0
34,433
L
499
249
0
2,283
6,653
1,610
0
1,233
5,420
0
11,751
W
5,549
905
0
850
4,985
1,428
334
2,382
2,428
33,126
0
W
1,783
443
0
1,626
6,372
2,695
0
1,257
5,034
11,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
23,588
281
Minions Killed
178
0
Camps Cleared
0
938,947
Distance Traveled
928,624
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,562
456
22
2
0
182,551
3
L
Bellona
4,257
426
30
3
0
186,488
0
L
Izanami
4,691
469
35
4
0
180,551
0
W
Gilgamesh
5,968
597
59
6
0
198,708
2
L
Eset
5,865
587
53
5
0
176,992
1
W
Anhur
5,850
585
61
6
0
153,818
0
W
Achilles
6,692
669
71
7
0
192,698
5
L
Arachne
4,213
421
38
4
0
202,042
0
W
Raijin
6,439
644
68
7
0
188,505
3
W
Ymir
5,338
534
22
2
0
205,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role