Player Matchup

Gilgamesh
Gilgamesh
KITTEN_MITTENS94
Gilgamesh
Level 25
God Stats
1W - 0L
1,886 SR
Queue Stats
2W - 0L
1,830 Elo+
Solo
Ymir
Ymir
LegionForceX117
Ymir
Level 18
God Stats
25W - 17L
1,777 SR
Queue Stats
58W - 52L
1,647 Elo+
Solo
Izanami
Izanami
MelloJello___
Izanami
Level 22
God Stats
13W - 11L
1,566 SR
Queue Stats
36W - 39L
1,466 Elo+
Solo
Thor
Thor
Xbox man5942
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,441 Elo+
Solo
Thanatos
Thanatos
botom_text3
Thanatos
Level 3
God Stats
2W - 0L
1,716 SR
Queue Stats
4W - 0L
1,811 Elo+
Solo
Team Averages
Level 17
1,689 SR
1,639 Elo+

VS

Team Averages
Level 23
1,589 SR
1,578 Elo+
Kukulkan
Kukulkan
AronoFsky_AmyLee
Kukulkan
Level 29
God Stats
2W - 5L
1,599 SR
Queue Stats
49W - 53L
1,535 Elo+
Solo
Cupid
Cupid
DeAdShOtGuNS890
Cupid
Level 24
God Stats
6W - 3L
1,755 SR
Queue Stats
24W - 18L
1,947 Elo+
Solo
Thanatos
Thanatos
Kyubi-_-kurama9
Thanatos
Level 28
God Stats
3W - 2L
1,823 SR
Queue Stats
79W - 97L
1,336 Elo+
Solo
Cerberus
Cerberus
PistolZChief
Cerberus
Level 28
God Stats
0W - 1L
1,268 SR
Queue Stats
52W - 54L
1,448 Elo+
Solo
Zeus
Zeus
Vitor2667
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
5 / 6 / 3
10,933
521
8,870
15,383
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 1 / 4
13,572
646
18,946
16,303
8,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
9
2 / 4 / 1
8,039
383
5,901
6,615
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 9 / 2
7,943
378
1,142
12,248
3,466
Thanatos
botom_text3
Thanatos
14
1 / 10 / 8
9,443
450
8,198
13,256
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 6
10,456
498
9,506
10,854
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
9 / 6 / 12
10,924
520
13,174
17,674
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
15
8 / 8 / 6
9,940
473
8,059
15,041
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
PistolZChief
Cerberus
14
6 / 4 / 15
11,427
544
7,317
30,651
21,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
4
0 / 2 / 0
6,114
291
751
1,316
381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
20
Kills
30
30
Deaths
24
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
4
6
2.5
L
9
6
12
2.5
W
Gilgamesh
5
6
3
1.08
L
Thanatos
8
8
6
1.38
W
11
1
4
13
W
Izanami
2
4
1
0.63
L
Cerberus
PistolZChief
Cerberus
6
4
15
3.38
L
Zeus
0
2
0
0
W
1
9
2
0.22
W
Thanatos
botom_text3
Thanatos
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,057
Damage
38,807
63,805
Taken
75,536
24,860
Mitigated
39,780
12,631
Healing
25,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,506
980
651
2,554
10,854
4,196
303
4,822
6,032
48,162
0
L
13,174
5,615
478
6,102
17,674
8,030
2,912
5,304
12,370
0
69,850
W
Gilgamesh
8,870
3,422
0
904
15,383
6,600
987
3,915
11,385
0
73,408
L
Thanatos
8,059
1,484
0
9,539
15,041
5,839
0
4,168
10,873
0
50,913
W
18,946
6,715
0
5,813
16,303
8,509
4,066
4,958
11,142
116,773
0
W
Izanami
5,901
3,813
0
1,051
6,615
1,481
0
1,397
5,211
0
26,911
L
Cerberus
PistolZChief
Cerberus
7,317
1,097
0
6,378
30,651
21,334
108
11,968
18,683
29,828
0
L
Zeus
751
345
0
22
1,316
381
0
575
741
2,421
0
W
1,142
447
0
0
12,248
3,466
386
4,048
8,038
0
12,822
W
Thanatos
botom_text3
Thanatos
8,198
3,482
0
4,863
13,256
4,804
150
2,751
10,455
0
37,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,930
Gold Earned
48,861
429
Minions Killed
354
0
Camps Cleared
0
1,761,783
Distance Traveled
1,502,468
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,456
498
85
4
0
329,464
3
L
Cupid
10,924
520
110
5
0
346,350
1
W
Gilgamesh
10,933
521
121
6
0
406,701
3
L
Thanatos
9,940
473
78
4
0
384,269
0
W
Ymir
13,572
646
177
8
0
394,581
2
W
Izanami
8,039
383
50
2
0
224,621
0
L
Cerberus
11,427
544
75
4
0
392,071
0
L
Zeus
6,114
291
6
0
0
50,314
0
W
Thor
7,943
378
19
1
0
329,311
5
W
Thanatos
9,443
450
62
3
0
406,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role