Player Matchup

Chernobog
Chernobog
AzuraLamia
Chernobog
Level 21
God Stats
6W - 6L
1,584 SR
Queue Stats
8W - 7L
1,509 Elo+
Solo
Merlin
Merlin
Dreg22
Merlin
Level 31
God Stats
3W - 1L
1,807 SR
Queue Stats
258W - 300L
1,427 Elo+
Party 1
Ares
Ares
Drwick117
Ares
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
163W - 188L
1,849 Elo+
Party 1
Hun Batz
Hun Batz
Luchoweber17
Hun Batz
Level 27
God Stats
2W - 2L
1,914 SR
Queue Stats
177W - 148L
1,675 Elo+
Solo
Bellona
Bellona
warezung
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,809 Elo+
Solo
Team Averages
Level 18
1,661 SR
1,654 Elo+

VS

Team Averages
Level 18
1,510 SR
1,575 Elo+
Thanatos
Thanatos
GasGiantSaturn
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,517 Elo+
Solo
Neith
Neith
PaidLaidGatorade
Neith
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 133L
1,497 Elo+
Solo
Medusa
Medusa
PernixCowl
Medusa
Level 19
God Stats
23W - 20L
1,550 SR
Queue Stats
83W - 82L
1,468 Elo+
Solo
Merlin
Merlin
plowy
Merlin
Level 26
God Stats
5W - 4L
1,784 SR
Queue Stats
111W - 112L
1,754 Elo+
Solo
Ymir
Ymir
xDragonofTheWest
Ymir
Level 13
God Stats
2W - 5L
1,217 SR
Queue Stats
146W - 128L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AzuraLamia
Chernobog
12
4 / 5 / 4
7,324
488
8,312
12,050
3,675
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Dreg22
Merlin
11
1 / 8 / 2
6,887
459
4,962
9,808
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
1 / 5 / 5
7,187
479
3,602
8,340
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Luchoweber17
Hun Batz
14
8 / 4 / 2
8,550
570
8,554
12,971
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
warezung
Bellona
13
1 / 4 / 1
7,415
494
2,912
9,320
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
5 / 3 / 1
8,180
545
4,863
8,415
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 4 / 2
8,346
556
6,452
7,960
2,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
PernixCowl
Medusa
16
9 / 2 / 5
9,899
660
12,148
10,018
3,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
plowy
Merlin
14
5 / 6 / 4
8,795
586
8,430
8,486
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 10
8,864
591
6,139
11,722
6,351
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
15
Kills
26
26
Deaths
16
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AzuraLamia
Chernobog
4
5
4
1.2
L
Merlin
Dreg22
Merlin
1
8
2
0.25
L
Ares
1
5
5
0.7
W
Thanatos
5
3
1
1.83
L
Hun Batz
Luchoweber17
Hun Batz
8
4
2
2.25
W
4
4
2
1.25
W
Medusa
PernixCowl
Medusa
9
2
5
5.75
W
Merlin
plowy
Merlin
5
6
4
1.17
L
Bellona
warezung
Bellona
1
4
1
0.38
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,342
Damage
38,032
52,489
Taken
46,601
23,219
Mitigated
18,609
7,651
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AzuraLamia
Chernobog
8,312
6,462
476
3,255
12,050
3,675
0
2,715
9,289
0
27,352
L
Merlin
Dreg22
Merlin
4,962
507
0
515
9,808
2,283
0
1,974
7,596
30,891
0
L
Ares
3,602
344
0
454
8,340
6,049
0
2,809
5,499
17,508
0
W
Thanatos
4,863
1,657
0
6,389
8,415
2,757
440
1,372
6,905
0
32,655
L
Hun Batz
Luchoweber17
Hun Batz
8,554
3,308
0
2,558
12,971
4,454
0
3,696
9,207
0
50,742
W
6,452
3,618
0
2,439
7,960
2,776
524
1,985
5,975
0
42,212
W
Medusa
PernixCowl
Medusa
12,148
5,573
0
3,978
10,018
3,726
516
1,612
8,276
0
59,322
W
Merlin
plowy
Merlin
8,430
716
0
1,540
8,486
2,999
1,539
659
7,643
44,112
0
L
Bellona
warezung
Bellona
2,912
690
0
393
9,320
6,758
536
2,859
6,329
0
32,469
W
6,139
2,106
0
2,065
11,722
6,351
621
2,368
9,238
29,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
44,084
301
Minions Killed
360
0
Camps Cleared
0
1,360,009
Distance Traveled
1,325,882
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,324
488
35
2
0
226,625
2
L
Merlin
6,887
459
66
4
0
249,644
2
L
Ares
7,187
479
27
2
0
279,523
0
W
Thanatos
8,180
545
70
5
0
285,965
0
L
Hun Batz
8,550
570
92
6
0
312,583
2
W
Neith
8,346
556
76
5
0
234,169
1
W
Medusa
9,899
660
108
7
0
272,258
4
W
Merlin
8,795
586
68
5
0
252,608
0
L
Bellona
7,415
494
81
5
0
291,634
3
W
Ymir
8,864
591
38
3
0
280,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role