Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
OGxman-Steelers
Tsukuyomi
Level 20
God Stats
5W - 6L
1,380 SR
Queue Stats
50W - 47L
1,396 Elo+
Party 2
Thoth
Thoth
Piscesgaming
Thoth
Level 28
God Stats
5W - 5L
1,474 SR
Queue Stats
98W - 106L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
RosaMaui
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 104L
1,447 Elo+
Party 2
Chang'e
Chang'e
ferdi la chevre
Chang'e
Level 16
God Stats
11W - 15L
1,430 SR
Queue Stats
47W - 51L
1,444 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,434 Elo+

VS

Team Averages
Level 18
1,433 SR
1,421 Elo+
Ymir
Ymir
Sadal Sud 366
Ymir
Level 10
God Stats
10W - 6L
1,686 SR
Queue Stats
71W - 89L
1,374 Elo+
Party 1
Cerberus
Cerberus
eddymonster
Cerberus
Level 28
God Stats
31W - 17L
1,565 SR
Queue Stats
107W - 80L
1,432 Elo+
Solo
Nu Wa
Nu Wa
insane466oso
Nu Wa
Level 29
God Stats
15W - 17L
1,146 SR
Queue Stats
373W - 398L
1,340 Elo+
Party 1
Loki
Loki
theyapper24
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,611 Elo+
Solo
Cabrakan
Cabrakan
tio boris 9466
Cabrakan
Level 19
God Stats
4W - 6L
1,268 SR
Queue Stats
154W - 152L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 6 / 1
7,605
447
5,542
11,532
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
OGxman-Steelers
Tsukuyomi
14
5 / 5 / 1
8,888
523
9,535
11,893
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 1
7,922
466
6,564
7,194
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RosaMaui
Cthulhu
13
0 / 4 / 3
7,252
427
4,586
11,372
8,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 3 / 2
7,299
429
5,265
13,053
3,761
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,360
374
1,646
9,621
7,303
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
eddymonster
Cerberus
14
4 / 3 / 3
8,421
495
8,738
16,772
11,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 0 / 3
8,524
501
9,722
4,674
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 3 / 1
9,848
579
8,180
10,429
3,799
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
15
3 / 2 / 2
9,000
529
6,234
8,969
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
11
Kills
20
20
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
6
1
0.58
L
Tsukuyomi
OGxman-Steelers
Tsukuyomi
5
5
1
1.1
L
2
2
1
1.25
L
Cthulhu
RosaMaui
Cthulhu
0
4
3
0.38
W
0
5
2
0.2
W
Cerberus
eddymonster
Cerberus
4
3
3
1.83
L
1
3
2
0.67
W
3
0
3
4.5
W
10
3
1
3.5
W
Cabrakan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,492
Damage
34,520
55,044
Taken
50,465
21,625
Mitigated
32,898
9,551
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,542
1,800
0
641
11,532
3,922
38
5,605
5,659
0
34,483
L
Tsukuyomi
OGxman-Steelers
Tsukuyomi
9,535
3,094
0
1,409
11,893
3,485
0
5,417
6,230
0
41,404
L
6,564
390
0
1,493
7,194
1,644
1,091
2,749
4,239
53,536
0
L
Cthulhu
RosaMaui
Cthulhu
4,586
1,111
0
1,209
11,372
8,813
618
1,813
9,375
34,157
0
W
1,646
354
0
0
9,621
7,303
987
2,513
6,869
12,207
0
W
Cerberus
eddymonster
Cerberus
8,738
724
0
6,767
16,772
11,485
96
6,531
9,841
49,628
0
L
5,265
613
387
4,412
13,053
3,761
332
9,274
3,201
35,100
0
W
9,722
2,610
0
0
4,674
1,697
1,762
537
4,137
50,367
0
W
8,180
2,823
0
2,746
10,429
3,799
1,769
4,099
5,864
0
65,066
W
Cabrakan
6,234
1,008
0
1,564
8,969
8,614
982
1,630
7,339
45,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
42,153
346
Minions Killed
449
0
Camps Cleared
0
1,606,206
Distance Traveled
1,451,369
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,605
447
63
4
0
352,888
0
L
Tsukuyomi
8,888
523
75
4
0
331,376
0
L
Thoth
7,922
466
86
5
0
303,491
4
L
Cthulhu
7,252
427
63
4
0
325,842
0
W
Ymir
6,360
374
22
1
0
262,415
1
W
Cerberus
8,421
495
129
8
0
313,284
0
L
Chang'e
7,299
429
59
3
0
292,609
1
W
Nu Wa
8,524
501
86
5
0
296,292
0
W
Loki
9,848
579
105
6
0
278,395
4
W
Cabrakan
9,000
529
107
6
0
300,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role